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 The worst Fallout DLC

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gavin gold

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PostSubject: The worst Fallout DLC   The worst Fallout DLC EmptySat Aug 01, 2020 9:01 am

I HATE Old World Blues. I hate it so much.

I hate how over the top goofy and absurd it is because it completely breaks the tone of the rest of the game. It feels like it should be a part of Wild Wasteland.

I hate the scientists so much. A bunch of creeps and losers that talk and talk incessantly without saying anything.

I hate all the animal abuse that goes on there. And I'm not like an animal rights hippy or something but come on. They even extract dog's brains and put them on firearms! And the fact that the Animal Friend perk lets me spare the nightstalker abominations but I still have to kill the poor cyberdogs is infuriating.

I hate the fact that all the advanced technology looks ridiculous so I can't use it without looking like a clown.

I hate the personalities they installed on the items. Who thinks it's a good idea to make a neurotic robot, or a creepy biological station, or cat-fighting light switches? And while I can turn off those personalities, the ones on the suit and the guns I can't. And although those are far better, they make me feel bad if I don't use them.

What do you guys think it's the worst DLC for a Fallout game ever?
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AshTheDefiler

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PostSubject: Re: The worst Fallout DLC   The worst Fallout DLC EmptySat Aug 01, 2020 1:45 pm

I was actully a fan of OWB to be honest ha, and yeah i gotta agree about the tech outfits, only thing i enjoyed wearing that entire DLC was the lobotomized mask thingys, every thing else sucked, giant ass rubber gloves, talking suit that didnt look good etc after all that work, and aw man i loved Muggy, he was the best character in the whole FO franchise, why hate on muh boi Muggy Sad but the DLC gave me a feel of being trapped between your room/tower and a dark and gloomey world, the music/ambient made it for me.

Worst fallout DLC in my books (real DLC wise) im going to have to say Mothership Zeta, i hateddddddd it, every thing looked the same, it went on and on and on,  it was just basicly non stop midget bashing till u reached a other area that looked the same as the one you just left, and more miget bashing,  every time i play fo3, and it pops up on my quest log as soon as i leave the vault, im like ugh fuck forgot about this.... i hate it, armors are stupid, the weapons are stupid, the enemys are stupid (not the Abominations though they freaked me out) it was just... a stupid DLC i hate it so much,  id say FO4 DLCs but they are so crap i didnt think they was worthy of being talked about.

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Heisenberg

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PostSubject: Re: The worst Fallout DLC   The worst Fallout DLC EmptySat Aug 01, 2020 8:54 pm

I agree with you, but I also don't hate Old World Blues for being so wacky. It was a perfected Mothership Zeta with none of the extremely absurd lore changes that fucks up the entire series.

However, I'm going to say Wasteland Workshop was easily one of the worst. If that's too easy of a statement to make then I'll happily say Mothership Zeta. I make it a point to avoid Mothership Zeta like the plague, even if it's part of the GOTY edition I own. It's easily the worst premise for a DLC with some of the worst execution too. The only satisfying part was using the astronaut suit and admiring Earth from afar. Apart from that it's shit-tier.

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gavin gold

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PostSubject: Re: The worst Fallout DLC   The worst Fallout DLC EmptySun Aug 02, 2020 2:44 am

@Heisenberg Never played MZ, though from what I know of it, it's something you play simply for the rewards. Which is incidentally the only reason I play OWB, the rewards, specifically the special perks and the SINK, which makes for an excellent base, once you turn off the personalities.
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Re-L Mayer

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PostSubject: Re: The worst Fallout DLC   The worst Fallout DLC EmptySun Aug 02, 2020 2:59 am

I really dislike the Mothership Zeta DLC, the only good thing that came out of it, was the mod that was inspired by it.
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PostSubject: Re: The worst Fallout DLC   The worst Fallout DLC EmptySun Aug 02, 2020 3:28 am

(Dishonorable mention: Wasteland Workshop) Mothership Zeta, which is unfortunate because I actually like the idea behind the DLC and the fact that they used the iconic "Roswell Grey"-type. But once you play it, everything almost looks the same, all the enemies only make weird sounds and there is no way of "making contact" apart from beating them all to death.

It doesn´t help, that the DLC has no impact on the Story of the Game, it changes nothing apart from giving you a few items. You left Earth, you fought highly advanced Aliens and blew up a Ship with a big freaking space-laser... and it amounts to a big fat nothing, goose egg, bupkis... The worst Fallout DLC 1f610
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gavin gold

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PostSubject: Re: The worst Fallout DLC   The worst Fallout DLC EmptySun Aug 02, 2020 9:03 pm

Nobody likes Mothership Zeta is what I'm getting...
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scrab20

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PostSubject: Re: The worst Fallout DLC   The worst Fallout DLC EmptyMon Aug 03, 2020 9:17 am

@gavin gold wrote:
I HATE Old World Blues. I hate it so much.

I hate how over the top goofy and absurd it is because it completely breaks the tone of the rest of the game. It feels like it should be a part of Wild Wasteland.

I hate the scientists so much. A bunch of creeps and losers that talk and talk incessantly without saying anything.

I hate all the animal abuse that goes on there. And I'm not like an animal rights hippy or something but come on. They even extract dog's brains and put them on firearms! And the fact that the Animal Friend perk lets me spare the nightstalker abominations but I still have to kill the poor cyberdogs is infuriating.

I hate the fact that all the advanced technology looks ridiculous so I can't use it without looking like a clown.

I hate the personalities they installed on the items. Who thinks it's a good idea to make a neurotic robot, or a creepy biological station, or cat-fighting light switches? And while I can turn off those personalities, the ones on the suit and the guns I can't. And although those are far better, they make me feel bad if I don't use them.

What do you guys think it's the worst DLC for a Fallout game ever?

Agree, for me it was boring, the enemies felt some weird retexture, hated the scientists talking all the time it was very annoying, also i loved mothership zeta! dunno what's the problem and the mod behind it , it's even greater sadly i think it's not beign finished.
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Lisajop12

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PostSubject: Re: The worst Fallout DLC   The worst Fallout DLC EmptyMon Aug 03, 2020 7:04 pm

Okay for me it’s gotta be Nuka World. I never played a raider character before so maybe that’s why it never appealed to me but my god it’s boring, it’s tedious, and the payoff is only good if you are an evil character and even then you can’t really be evil in fo4.

For fnv it’s gotta be OWB, and the thing is I like OWB if that makes sense. I just get bored with the fetching, but I love the story and the wackyness and weapons, I’m just tired of robo scorpions and what not

For fo3 for me is mothership zeta, not that I don’t have fun, it’s just not something I particularly am interested in. It’s a minor gripe but I still enjoy it.

Honestly I can enjoy all dlcs but Nuka world I just can’t enjoy man. The world space is cool tho don’t get me wrong
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MrEggs0925

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PostSubject: Re: The worst Fallout DLC   The worst Fallout DLC EmptyWed Aug 05, 2020 1:47 am

For me, its gotta be all the Fallout 4 Workshop DLC (if you can even call it that) they've released.

It's all stuff you'd expect to be in the vanilla game. That and I can't remember the last time I've ever used any of the contraptions or factory stuff the DLCs added.

For actual DLC though its probably Honest Hearts. It's a fun DLC but I've played through it enough times that I only find myself going there for the Survivalists rifle and skipping most of the dialogue.

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PostSubject: Re: The worst Fallout DLC   The worst Fallout DLC EmptyWed Aug 05, 2020 3:24 am

Just played honest hearts yeseterday again and I gotta say I kinda agree, after playing dust tho, it’s makes me sad lol
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IRORIEH

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PostSubject: Re: The worst Fallout DLC   The worst Fallout DLC EmptyWed Aug 05, 2020 10:48 pm

I can't hate OWB purely for the reason that it's filled with so many references to series that I love. I mean, Dr 0 has the same voice actor as Rusty from Venture Bros. I can't hate on that DLC when it gives me stuff like that.

Personally, the worst DLC has gotta be Operation Anchorage. It's so lost between being a FPS game and an RTS (with the squad requisition system), and completely forgets the fact that it's a DLC for an RPG game. It's so far removed from the actual strengths of Fallout 3, relying purely on it's worst feature, the combat, which even for the time, was slugish and unresponsive. It is composed entirely of pumping different bullet sponges full of lead as you follow the path to the end of the simulation with very little choice. 

The environment is really uninteresting, and the player is entirely unable to explore it because of the limitations imposed by the quest. There is no way to play the DLC differently. It's the same thing every time around. I kind of see what Bethesda were going for, but it just wound up being this strange experiment that failed in every way to accomplish what it's trying to accomplish, at least imo.

On the plus side it did give me my favourite weapon in Fallout 3, the Gauss Rifle. But, yeah, that DLC really sucked.

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blackmask4911

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PostSubject: Re: The worst Fallout DLC   The worst Fallout DLC EmptyWed Aug 05, 2020 11:10 pm

Mothership Zeta is insanely boring. Operation Anchorage is up there as well, but at least that glitch lets you keep all the cool shit you got from the simulation. Zeta is just... "Space Hallway" the DLC.
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Heisenberg

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PostSubject: Re: The worst Fallout DLC   The worst Fallout DLC EmptyThu Aug 06, 2020 4:45 am

One thing I will commend Operation Anchorage for is how naturally it blends into the vanilla game. It explains how the Lone Wanderer is so skilled in combat, it is great for earning good equipment and loot at early levels and it provides a fun departure from the post-apocalyptic elements of Fallout delivering a glimpse of what the world was like during the war (albeit manipulated for propaganda purposes) . If you treat Operation Anchorage like a tutorial for the combat elements of FO3, it makes perfect sense and can really make the greater Fallout 3 experience that much better.

Mothership Zeta I will agree with most other people here that it was boring, unnecessary and useless. You can argue that it is good for loot, but the only thing I got that was cool from that DLC is the giant spaceship player home. I know that aliens have been a part of Fallout lore since the days of Interplay, but they have never been so explicitly depicted. If I play MZ, I justify it as a strange radiation/sleep deprivation induced nightmare that shows the deterioration of my character's psyche. If I were to treat it as canon, it would likely deteriorate my own psyche.

Honest Hearts is great for what it is, but I agree with some others that it will likely be at the bottom of the list. Although, Honest Hearts holds a special place in my heart. It was my favorite DLC years ago because I loved just how simple and non-convuluted it was. You just travel with a caravan, get attacked and have to fend to survive long enough to escape with the help of the tribals. It doesn't have any major underlying narrative, although it does relate to the main New Vegas storyline with the Burned Man.

To be honest, I'm surprised nobody has mentioned Dead Money. While I have grown to appreciate it over the years, it is clear many others have too. It is surprising how it is considered one of the best DLCs nowadays when it used to be considered one of the worst. There are parts that still frustrate me about it to this day, like the collars, radios, ghost people, etc. But what Dead Money did so well at was the atmosphere. It is certainly one of the most atmospheric DLCs alongside The Pitt, Point Lookout, Lonesome Road and Far Harbor.

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PostSubject: Re: The worst Fallout DLC   The worst Fallout DLC EmptyThu Aug 06, 2020 6:16 am

Quote :
If I play MZ, I justify it as a strange radiation/sleep deprivation induced nightmare that shows the deterioration of my character's psyche. If I were to treat it as canon, it would likely deteriorate my own psyche.

The worst Fallout DLC 1f602

Bethesda likes those Aliens far more than the original creators did. I don't see it that out of place though. Conspiracy theories about aliens have been around for years. I just think the ending is so underwhelming considering what happens.

I'm not surprised no one is mentioning Dead Money. That one is fantastic. They turned FNV into a survival horror for a bit. The normal game could use some of that. They also handled resource scarcity much better there. And the ambiance is awesome. The only problem is there is not much replay value. It's too linear.

Honest Hearts was one I initially despised, but have actually learned to like.
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PostSubject: Re: The worst Fallout DLC   The worst Fallout DLC EmptyThu Aug 06, 2020 11:41 am

FO3: Mothership Zeta. While I didn't hate it, it was definitely the weakest of the DLCs. You could come out filthy rich and get one of the best guns in the game so the rewards were good. It was simplistic in all you had to do was cut through a ship so it was a mindless game piece. Not bad, just not overtly entertaining.

FNV: Honest Hearts. While HH had Joshua who was enjoyable and I'm really not a fan of OWB, I consider HH the weakest because it's so damn short.
"Oh, you got the things?"
"Yep"
"Ok, so now go talk to the guy"
"Done"
"Fantastic, let's go kill the bad guy"
End.
It also has other flaws like bland enemies and poor map design. Enemies are mainly just geckos, mantises, the occasional bear, and the tribal guys. Sure, the geckos are "new", but really don't play any different than any of the vanilla ones. Mantises are just giant mantises which were in the base game. They aren't too fun to fight. The bears aren't even common enough to really be noteworthy. The tribal guys are just guys with guns so they aren't too noteworthy either, but at least their loot is good. While I would normally say OWB is the weakest because of balance reasons and science based skills, I have to give the weakest DLC title to HH because of how painfully short it is. Unless you ignore the main quest(which is one of the handful there is), the DLC will be over in a heartbeat.

FO4: Obviously Wasteland Workshop. Should have been either free or in the basegame. It's insulting to have a price tag on it.
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PostSubject: Re: The worst Fallout DLC   The worst Fallout DLC EmptyFri Aug 07, 2020 1:03 am

I agree with the poster above ^

FO3: For me was Zeta, it was honestly just fetch quests and the alien battle was weak as hell. Love the idea of working with a Samurai and Pre-War cowboy. The trailer was fucking good too. I think it was short as well - i got more enjoyment out of Operation Anchorage because its almost like a really long Dark Souls level of non-stop combat. The stealthy chinese ninjas dropping down to attack me give me a giddy feeling

FNV: I wouldn't call any of the DLC bad. HH was the weakest but i still love it. I do this DLC first because the gear is really powerful for low-level players. I love reading the Survivalist diaries. I love just walking from place to place due to the Nostalgic atmosphere and rain system - the fetch quests weren't that bad (Zeta was too linear). I love Joshua Gram's character and the main conflict between his methods and daniels because there's always a downside to both of them. I wish it had a legion friendly option to pursue - like siding with the White Legs. HH could have been longer to flesh out everything.

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PostSubject: Re: The worst Fallout DLC   The worst Fallout DLC EmptySun Aug 09, 2020 12:13 am

I personally liked Old World Blues, but i can see why people dont like it. Mothership Zeta or Honest Hearts are the worst fallout DLC's in my opinion. Mothership Zeta just doesnt seem very fallout-y and i felt like honest hearts had a lot going for it but just fell flat in its story.
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PostSubject: Re: The worst Fallout DLC   The worst Fallout DLC EmptySun Aug 09, 2020 3:58 am

How interesting how nobody mentions any FO4 DLC (well, apart from Wasteland Workshop, but that isn't bad per se, what's bad is that they packaged it as a DLC instead of being part of the base game). It's all Mothership Zeta and Honest Hearts.
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PostSubject: Re: The worst Fallout DLC   The worst Fallout DLC EmptySun Aug 09, 2020 1:47 pm

@gavin gold wrote:
How interesting how nobody mentions any FO4 DLC (well, apart from Wasteland Workshop, but that isn't bad per se, what's bad is that they packaged it as a DLC instead of being part of the base game). It's all Mothership Zeta and Honest Hearts.

Far Harbor and Nuka World are great. The only problem with Far Harbor for me is that it was a shameless reworked clone of Point Lookout and Nuka World was pointless if you're a good character (which the base FO4 forces you to be).

And Honest Hearts wasn't that bad to be thrown in with Mothership Zeta. It was an enjoyable, short and worthwhile expansion, whereas MZ was only one of those things (short).

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