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 Bleed or Ragdolls Opinions

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CommunistDragon

CommunistDragon

Posts : 209
Join date : 2019-04-05
Age : 24
Location : Frankfurt Germany

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Name: Neo
Faction: Highest Bidder
Level: 25

Bleed or Ragdolls Opinions Empty
PostSubject: Bleed or Ragdolls Opinions   Bleed or Ragdolls Opinions EmptyWed Jul 08, 2020 3:08 am

Hey gunners, just wanted a quick discussion on everyone's opinions of MadAce's new ragdoll update. It honestly looks amazing but is incompatible with Bleed. Is the difficulty of bleed worth more than the immersion of Ragdoll? Thanks for any input

Also both of these mods are located on the nexus
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gavin gold

gavin gold

Posts : 456
Join date : 2019-08-19
Age : 29
Location : Costa Rica

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Name: Gavin Gold
Faction: Mr. House
Level: 50

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PostSubject: Re: Bleed or Ragdolls Opinions   Bleed or Ragdolls Opinions EmptyThu Jul 09, 2020 1:01 am

So I would say, yes. How often do you actually stop and see how the NPCs fall after they die? I know for me the answer is barely. And besides I use high caliber weapons and the Bloody Mess perk so most of the time they end up exploding in a fine mist anyway.

Now, I don't use Bleed. I use RWD, the alternate version, which works best in my opinion. Makes weapons extremely deadly. Howwever, as far as I know, they work pretty similar in terms of damage, so it should be fairly simple to just adjust Ragdolls to the damage input of Bleed using FNVEdit.

Open FNVEdit, and load all your plugins. then expand Bleed, see what instances get overwritten by Ragdolls (in this case, you put ragdolls below in the load order; also, it's easy to know which ones since they the entry will be painted red) and adjust the values to match.
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