Gaming Underground Network

Come for the Mods, Stay for the Community!
 
HomeCalendarInterviewsFAQMemberlistUsergroupsRegisterLog in
Info Panel
Stay Connected

_
October 2018
MonTueWedThuFriSatSun
1234567
891011121314
15161718192021
22232425262728
293031    
CalendarCalendar

Share | 
 

 [FNV] Mod translation and language

View previous topic View next topic Go down 
AuthorMessage
d_ahat

avatar

Posts : 42
Join date : 2018-07-09
Age : 43

Character sheet
Name: Character
Faction:
Level:

PostSubject: [FNV] Mod translation and language    Sun Sep 30, 2018 6:48 pm

I saw several mods , that looks good, but they are at different language. If i install - i cannot read anything. Now, most of them are Russian mods and i did not find anything, that can be used to translate them. I do know that language and my computer have that language installed, but have no idea how to translate them. Or how to make my FNV game to be like multi- language game:)
Any1 know how to do that?

_________________
Screen in-game story:)
screens:
 
Back to top Go down
View user profile
DonEsteban

avatar

Posts : 124
Join date : 2018-02-07
Age : 26
Location : Berlin/Pancevo

Character sheet
Name:
Faction:
Level:

PostSubject: Re: [FNV] Mod translation and language    Sun Sep 30, 2018 9:18 pm

If you install russian mods, their going to be in russian. It's just the way it is, you have to live with it

_________________
Back to top Go down
View user profile
Hoppyhead

avatar

Posts : 1000
Join date : 2014-02-24
Age : 39
Location : Behind You...

Character sheet
Name: Character
Faction:
Level:

PostSubject: Re: [FNV] Mod translation and language    Sun Sep 30, 2018 11:45 pm

If you wanted to you would have to do some translating on your own by using Google Translator or a similar app. Then use Fnvedit to change the language from Russian to English or whatever language you want. It will take time but it's doable.
I've had to tweak languages from mods that the mod author left in by accident when English isn't their first language. Like one time I noticed Doc Mitchell's house was changed to French and I had to change it back manually with Fnvedit. Great Tool.

_________________
Back to top Go down
View user profile
d_ahat

avatar

Posts : 42
Join date : 2018-07-09
Age : 43

Character sheet
Name: Character
Faction:
Level:

PostSubject: Re: [FNV] Mod translation and language    Mon Oct 01, 2018 4:34 am

Hmm, i do use Fnvedit, didn't notice, that i can do that in there. As for weapon and armor and similar ... have to try. From Russian no need translator, just language do not appear in game. Ty will try. Will not work for quest mods but for others....

_________________
Screen in-game story:)
screens:
 
Back to top Go down
View user profile
Sponsored content




PostSubject: Re: [FNV] Mod translation and language    

Back to top Go down
 

[FNV] Mod translation and language

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» NEW: The English Patch for Hollywood Monsters (Pendulo Studios,1997).
» MAKE AN ALIEN LANGUAGE GENERATOR!
» Matoran Language Dictionary + Grammar System
» Coraline End Credits Song ENGLISH lyrics and normal lyrics
» Broken Sword 2.5 to Release in English

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Troubleshooting-