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| Unpopular Opinion: Too many mods ruin the game | Unpopular Opinion: Too many mods ruin the game | |
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Author | Message |
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Chinpoko117

Posts : 556 Join date : 2014-10-28 Age : 26 Location : Florida
 | Subject: Re: Unpopular Opinion: Too many mods ruin the game Mon Oct 05, 2020 8:26 pm | |
| @gavin goldNew Vegas is at least justifiable in the sense the Gun Runners are pushing out factory new weapons they manufactured based off pre-war blueprints. While it is true most weapons tend to be wood and metal, composite materials aren't out of the equation entirely as they're not exactly rocket science to reproduce, especially when there's plenty of materials to recycle in the old world left behind in the post-apocalypse. Plastics are one of those things that take decades or even centuries to degrade since they're not as bio-degradable like organic materials are so scavenging that kind of stuff wouldn't be too hard to believe since you can do the same in Fallout 4's scavenging system with all that useless junk items found in containers and such. That R700 linked in my previous post is also synthetic in Fallout 4, and arguably more tacticool in-game with its custom recoil compensating stock. As for Fallout not using real life weapon names that's something that isn't really unique to Fallout as most games tend to do that to avoid paying gun manufactures royalties for using their trademark. MW2019 is a good example as almost every weapon in that game is not named after their real life counterpart. A good example would be the G36 rifles being called the 'Holger-26'. I will agree though Halo is waaaaaay out of place in Fallout. Wolfenstein though isn't too out of place as far as art style goes. The only thing that is out of place are the Nazi symbols and whatnot, but other than that the art style in Fallout 4 and the art style in the modern Wolfenstein games are very similar with their retro-futurism. A theme I noticed with modern Bethesda games, they all share a similar art style to them. Doom 2016/Eternal, Wolenstein II, Fallout 4... there's a little something in each of these games that wouldn't stick out when placed in one another's respective universe. Doom Guy and the BFG9000 in Fallout 4 is a good example. Granted they're based on the classic 90s design and not the modern Doom Slayer but still. That said Doom Eternal at least the weapon designs were inspired by the classics as well such as the Plasma Rifle. That big bulky sonnuvabitch fits right at home in Fallout imo. I can deff see it being some kind of Enclave post-war design if it existed in Fallout universe. _________________  |
|  | | sigmaceti

Posts : 307 Join date : 2014-04-23 Age : 30 Location : Planet Vulcan
Character sheet Name: Shepard Faction: Lone Wanderer Level: Unimportant
 | Subject: Re: Unpopular Opinion: Too many mods ruin the game Fri Oct 16, 2020 11:11 am | |
| well I limit my F4 game to 55 mods and when something new coms I just decide that I will delete one mod and I don't think that too many mods ruins a game, what I think is that mods enhance the experience (for me at least) and give you more stuff to work with but at a same time I prefer some games without mods, like Far Cry games, I would never and will not ever use mods to play those games but that is my opinion |
|  | | Legião

Posts : 13 Join date : 2018-08-11 Age : 24 Location : Brazil
Character sheet Name: Victor Faction: Italian Mafia Level: 15
 | Subject: Re: Unpopular Opinion: Too many mods ruin the game Fri Oct 16, 2020 3:46 pm | |
| I Agree with your opinion. it's like that quote i've seen in youtube: ''There's a fallout in your mods''. _________________ Make the first shot count. You won't get a second. . |
|  | | Sirdanest

Posts : 869 Join date : 2017-11-23 Location : Hiding from wolves, unable to specify
Character sheet Name: Character Faction: Dependent Level: Basement
 | Subject: Re: Unpopular Opinion: Too many mods ruin the game Sat Oct 17, 2020 6:44 pm | |
| The true experience was never realized in its vanilla state, the devs were always clear about that. They needed more time. The devs even made their own mods to help create the vision they'd wanted, like Jsawyer's mod. The "pure" experience as a synonym for vanilla just doesn't add up with New Vegas. |
|  | | CommunistDragon

Posts : 200 Join date : 2019-04-05 Age : 22 Location : Frankfurt Germany
Character sheet Name: Neo Faction: Highest Bidder Level: 25
 | Subject: Re: Unpopular Opinion: Too many mods ruin the game Sun Oct 18, 2020 8:36 pm | |
| Too many of the "wrong" mods ruin the game. If you know how to pick great mods then you game can only get better. |
|  | | yeye25784

Posts : 5 Join date : 2021-08-23 Age : 22 Location : Australia
 | Subject: Agreed Wed Aug 25, 2021 12:59 am | |
| I completely agree, I started by downloading everything I liked, now I seem to be more picky about what i download as some mods have just ruined it and others have made it way more entertaining. |
|  | | Tastys

Posts : 16 Join date : 2018-04-17
 | Subject: Re: Unpopular Opinion: Too many mods ruin the game Thu Sep 02, 2021 10:01 pm | |
| Too many cooks spoils the broth. https://www.youtube.com/watch?v=QrGrOK8oZG8 |
|  | | Ballout

Posts : 24 Join date : 2021-08-19
 | Subject: Re: Unpopular Opinion: Too many mods ruin the game Fri Sep 03, 2021 11:29 am | |
| For me it's a fine balance.
I remember one modder on Nexus comparing FO to Metro, and saying the former just had too much goofiness and silly humour in it, and I tend to agree, when it comes to the latter Fallouts.
1, 2 and Tactics had humour, but it was tempered with the grim soundtrack, plot and environment, taking a lot of cues from post apocalyptic movies of the Cold War. 3 and NV did okay with carrying on the flavour of the first games, but you could see changes coming in the tone of gameplay. 4 was borderline and 76 no longer has any feeling of the Cold War era, at least for me anyway.
Even the reasoning and lore around Vault 76 is flagrantly taking a dump on essential lore, and it's designed to cater to the ego of the neugamer; the casual MMPORG 'wanna play with my friends and take selfies' customer base. The very fact that the marketing for 76 is that it's a Vault for America's 'best and brightest' (no matter what later plotinelines reveal) is a direct marketing target for the new mass consumer, ie, "The best and brightest - like you, dear consumer!".
I've got 3, NV and 4 modded to the max, like most people, but all of those mods are focused on making the game grittier, harsher, more somber, will still preserving Fallout lore and legacy.
These latest YT videos that convert FO4 into CoD are very impressive, but they're the point where it destroys gameplay. Once again, my own humble opinion. |
|  | | anstand

Posts : 57 Join date : 2014-02-25
 | Subject: Re: Unpopular Opinion: Too many mods ruin the game Mon Sep 20, 2021 8:20 pm | |
| I tend to agree here too, especially when it comes to weapon mods and mods like A World of Pain, or other quests mods for New Vegas that add locations to places that make absolute no sense (that god damn cigarette factory near Goodsprings in the mountain region). For a game like New Vegas, which put a lot of effort into world building, it is crucial that mods also do the same, or otherwise, immersion is broken.
Whereas in Fallout 3, I usually go wild with the location mods, since nothing in this game makes any sense. |
|  | | ButtMunch

Posts : 13 Join date : 2022-01-03 Age : 21 Location : Cocoa Butter
Character sheet Name: Farmer With Shotgun Faction: Vault 22 Level: 34
 | Subject: Re: Unpopular Opinion: Too many mods ruin the game Sat Feb 05, 2022 5:04 am | |
| I agree. Before I had a PC I would fantasize about playing modded bethesda games and once I finally did I spent hours and hours and hours on downloading random mods and trying them out and trying to make like my own perfect lil fallout but nothing ever really hits the same as playing the core game even though I still love mods and will continue to destroy my memory by endlessly downloading mods I know at least imo that base game = best game. |
|  | | Thevaultdweller112

Posts : 13 Join date : 2014-10-21 Age : 26 Location : Robco Tower, The Frontier
Character sheet Name: Gunner Faction: Crusaders Level: 45
 | Subject: Re: Unpopular Opinion: Too many mods ruin the game Wed Feb 09, 2022 5:36 am | |
| I can understand your view tbh. For me i usually base Fallouts on the story lines and the locations and go from there, more wild west style gunslinger for New Vegas, more military survival style for Fallout 3. Fallout 4 is a weird one as i think the game itself doesn't hold to a linear style which i really don't like.. but overall i go off of what mods are available for that game and how I'm feeling at that time and if anything has inspired me to change it up. I've made my New Vegas like the new Stalker as it looks fantastic and downloaded some survival mods + Awop and many others but as always i'll feel a change at some point but that's the beauty of mods! You can make it entirely how you want it whenever you want _________________  |
|  | | GenJohnWilliam

Posts : 436 Join date : 2014-10-30 Age : 22 Location : blep
Character sheet Name: Character Faction: Level:
 | Subject: Re: Unpopular Opinion: Too many mods ruin the game Thu Feb 10, 2022 11:15 pm | |
| u right i try to keep it light and vanilla. only have a couple of crazy mods dont even use enbs anymore only reshades they look more close to the actual game they most enbs |
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