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 The way the life should be Far Harbor FO4

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ramsey

ramsey

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PostSubject: The way the life should be Far Harbor FO4   The way the life should be Far Harbor FO4 EmptySun Feb 05, 2017 6:47 pm

Hi, I have a problem with Far Harbor and I don t know how to continue, I focused in the principal line of quest, I pass DiMAS memories, I promise him to protect Far Harbor and the Core, I found the code to kill Far Harbor, and the key of the nuke submarine. Then I tried to confront DiMA about them, no conversation options appeared. Only about the synths, Acadia etc. Then I decided to go to the quest of Vim! Factory and founded Avery corpse, the unique weapon etc. I tried to return DiMA with no results and then, I talk to Kasumi and the optional target was completed but I still can't talk about nothing to the synth. I tried to talk about Avery with Allen or the impostor Avery but I don't see any option about this quest. I only could talk with Avery about the code to kill Far Harbor and promise she to not kill them.

Y only did 1 secondary quest from Avery to repair the condensators. A quest to enter in the core and I think that the rest were all from the principal line. What can I do?

My companion is Nick.
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LukaTheJawa

LukaTheJawa

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The way the life should be Far Harbor FO4 Empty
PostSubject: Re: The way the life should be Far Harbor FO4   The way the life should be Far Harbor FO4 EmptySun Feb 05, 2017 6:59 pm

Try the wikia to see if your not missing anything if your not then it's a bug and you might need to reload or look for a bug fix on the nexus.
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ramsey

ramsey

Posts : 147
Join date : 2014-11-25
Age : 22
Location : My home

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PostSubject: Re: The way the life should be Far Harbor FO4   The way the life should be Far Harbor FO4 EmptySun Feb 05, 2017 7:17 pm

Asking here is my last option, I tried to look in the wikia, tried to look on nexus and yes it a appears to be a bug. I have all the quest items of the 3.
Maybe I need to complete all the quest from the other factions? D: I don t know but it's too late for load an old save Sad

I m a bit desperate. closed eyes smile
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Acies

Acies

Posts : 218
Join date : 2015-03-01
Age : 24

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PostSubject: Re: The way the life should be Far Harbor FO4   The way the life should be Far Harbor FO4 EmptySun Feb 05, 2017 8:34 pm

DiMA doesn't want to talk with you. You should respect that.
Jokes aside, what mods are you using and what's your loadorder?
The first time I played Far Harbor I encountered a similar problem, I couldn't use any computer anymore. I had to load a save before going to Far Harbor for it to be fixed. I played the DLC again and I had no problems anymore. But I did have a lot of mods installed when the bug happened. Then I tried uninstalling all of them but the save remained corrupted.
I hope you can fix it.
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ramsey

ramsey

Posts : 147
Join date : 2014-11-25
Age : 22
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PostSubject: Re: The way the life should be Far Harbor FO4   The way the life should be Far Harbor FO4 EmptyMon Feb 06, 2017 12:43 am

@Acies wrote:
DiMA doesn't want to talk with you. You should respect that.
Jokes aside, what mods are you using and what's your loadorder?
The first time I played Far Harbor I encountered a similar problem, I couldn't use any computer anymore. I had to load a save before going to Far Harbor for it to be fixed. I played the DLC again and I had no problems anymore. But I did have a lot of mods installed when the bug happened. Then I tried uninstalling all of them but the save remained corrupted.
I hope you can fix it.
My LoadOrder
Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
Unofficial Fallout 4 Patch.esp=1
SettlementKeywords.esm=1
Homemaker.esm=1
SpringCleaning.esm=1
DLC_MainMenu.esm=1
TowerDefence.esp=1
Scrap annoying things.esp=1
AlternateSettlements.esp=1
SC_ExpandedScrapList.esp=1
Safe SSEx.esp=1
EferasBetterBeds.esp=1
HappyPills.esp=1
Snap and Build - Greenhouse.esp=1
SnB - Greenhouse - SSEx.esp=1
MP153.esp=1
Homemaker - SK Integration Patch.esp=1
rogers.esp=1
USP 45.esp=1
Glock20.esp=1
SnB - Greenhouse - Homemaker.esp=1
SnB - Greenhouse - Homemaker - SSEx.esp=1
SnB- Greenhouse - SK.esp=1
FIXEDGoodfeels_no_DLC_needed.esp=1
Crossbow.esp=1
SKFTestRobot_ModdableArch-E_standalone.esp=1
CompVictoria.esp=1
OWR.esp=1
OWR_CraftableDecor_CW.esp=1
Yona_Weapon_DefenseGun.esp=1
mk14.esp=1
OWR_CraftableDecor.esp=1
OWR_CraftableDecor_SKPatch.esp=1
The Collector's Guides.esp=1
RecruitableSettlers.esp=1
The Space Marine.esp=1
SettlersRename.esp=1
SimpleSynthCompanion.esp=1
AtomicRadio.esp=1
3DNPC_FO4.esp=1
Craftable Adhesives.esp=1
CROSS_FireworksCannon.esp=1
Repaired Roofs.esp=1
RepairSanctuary.esp=1
EnclaveX02.esp=1
AdvBubbleTurretSet.esp=1
Craftable Cats.esp=1
Homing Fatman.esp=1
AdvBubbleTurretSet-SKPatch.esp=1
MikeMooresMCAM.esp=1
pipeshotty.esp=1
GorillaArmor.esp=1
roadflare.esp=1
AutomatronSecuritron.esp=1
CombustibleLemons.esp=1
SkibsIF54.esp=1
SkibsWHMk22.esp=1
CROSS_Jetpack.esp=1
vehiclesalvage.esp=1
Jorge.esp=1
WestTekTacticalOptics.esp=1
DeployableTurretsPack.esp=1
Distillery.esp=1
Alien Encampments.esp=1
Rechargeable Stealth Boys.esp=1
Meloncider.esp=1
TeddyBearGrenade.esp=1
Falcon3.esp=1
BlasTech E-11.esp=1
StG44.esp=1
MAOC.esp=1
Introduction To NRC.esp=1
PanzerRiotarmor.esp=1
Gasmask Fix.esp=1
mso_sms.esp=1
RoboAsimov_LoreFriendlyTattooAPalooza.esp=1
M2045MagnumRevolverRifle.esp=1
PortableRecycler.esp=1
SolarPower.esp=1
ArtilleryDbl.esp=1
ClassicSniper.esp=1
WM Chinese Assault Rifle - Standalone.esp=1
CBBE.esp=1
NWS_Barbara.esp=1
BTInteriors_Project.esp=1
SpringCleaningCompatibilityPatch.esp=1
Tank_PA.esp=1
tumbajamba Advanced Engineering.esp=1
Tank_PA - tAE.esp=1
fn five-seven v3.0.esp=1
CatMeatRecipes.esp=1
NewRecipes.esp=1
JokerineFO4VeggieFood.esp=1
AlienAssaultRifle.esp=1
MoreProductiveScavengers.20junk10chance.esp=1
P99.esp=1
CrudeBlowback.esp=1
HandmadeRevolver.esp=1
SCAR-L.esp=1
00-FoVet-outfits.esp=1
ClassicSniperSounds.esp=1
LugerP08.esp=1
Crossfayt Armors.esp=1
Crossfayt armors 2.esp=1
Crossfayt Armors 2A.esp=1
Aday_RadioViklund.esp=1
SovereignWalrusHalloweenPack.esp=1
MP40.esp=1
ellen.esp=1
DLC_MainMenu_Handplaced.esp=1
DLC_PATCH.esp=1
DLC_SKE_Patch.esp=1
M1014.esp=1
CorvalhoWidowShotgun.esp=1
3DNPC_FO4_DLC.esp=1
Squirrels_of_the_Commonwealth.esp=1
M4A1.esp=1
I hope someone can help me, they were a lot of hours of playing Sad
And thanks for the two who answer me, I really apreciate it.
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Acies

Acies

Posts : 218
Join date : 2015-03-01
Age : 24

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PostSubject: Re: The way the life should be Far Harbor FO4   The way the life should be Far Harbor FO4 EmptyMon Feb 06, 2017 10:12 am

That's a lot of plugins. Do you have them correctly sorted with LOOT? Also try disabling them all to see if that fixes the bug.
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ramsey

ramsey

Posts : 147
Join date : 2014-11-25
Age : 22
Location : My home

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PostSubject: Re: The way the life should be Far Harbor FO4   The way the life should be Far Harbor FO4 EmptyMon Feb 06, 2017 12:49 pm

How can I use Loot in Fallout 4? Loot only give me options to Oblivion FNV and FO3
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Acies

Acies

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Age : 24

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PostSubject: Re: The way the life should be Far Harbor FO4   The way the life should be Far Harbor FO4 EmptyMon Feb 06, 2017 12:58 pm

I use the Nexus Mod Manager and I think LOOT came integrated with it, I don't remember. I don't like the NMM but I use it to sort my plugins via LOOT.
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ramsey

ramsey

Posts : 147
Join date : 2014-11-25
Age : 22
Location : My home

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PostSubject: Re: The way the life should be Far Harbor FO4   The way the life should be Far Harbor FO4 EmptyMon Feb 06, 2017 2:04 pm

@Acies wrote:
I use the Nexus Mod Manager and I think LOOT came integrated with it, I don't remember. I don't like the NMM but I use it to sort my plugins via LOOT.

If you passed Far Harbor, or someone who reads this, to complete the principal quest you have to help the people from The Core, Far Harbor and Acadia?

I think that maybe is a bug about the quest, and I m installing LOOT again ^^
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Di3sIrae

Di3sIrae

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Age : 26
Location : Brazil

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PostSubject: Re: The way the life should be Far Harbor FO4   The way the life should be Far Harbor FO4 EmptyMon Feb 06, 2017 10:01 pm

@ramsey , i am sorry because i do not remember exactly about the dialogues with DiMA... But you can just take the codes to end with the Atom babies, the synths and Far Harbor, then finish the quests telling everyone to be in peace.
I walked a lot to talk to the guys everywhere, and there are some missing conversations, i know. I think DiMA won't talk about somethings.
To bring peace, i killed the leader of the Atom and that's all, i think this is a quest that DiMA gives to you. I never talked about the detonators with anyone, neither him i think, because i wanted to take it away from Far Harbor so no one could never use them.

You can't follow the quest or you are just complaining that the game lacks some conversation? Because i felt the same way lol
Well, you are actually doing a quest?

I did FH a long time ago :/

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ramsey

ramsey

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PostSubject: Re: The way the life should be Far Harbor FO4   The way the life should be Far Harbor FO4 EmptyMon Feb 06, 2017 10:47 pm

@Di3sIrae wrote:
@ramsey , i am sorry because i do not remember exactly about the dialogues with DiMA... But you can just take the codes to end with the Atom babies, the synths and Far Harbor, then finish the quests telling everyone to be in peace.
I walked a lot to talk to the guys everywhere, and there are some missing conversations, i know. I think DiMA won't talk about somethings.
To bring peace, i killed the leader of the Atom and that's all, i think this is a quest that DiMA gives to you. I never talked about the detonators with anyone, neither him i think, because i wanted to take it away from Far Harbor so no one could never use them.

You can't follow the quest or you are just complaining that the game lacks some conversation? Because i felt the same way lol
Well, you are actually doing a quest?

I did FH a long time ago :/

The quest is The lway the life should be, this quest gives you Reforming what is the final of Acadia to the DLC, there are other quest like purge the land, that is the final for Atom idiots. If you complete Reforming the 3 factions will survive and in peace. The bug is that I couldn't talk with DiMA about some quest objectives. Only appears in the options, the initial dialog about what is acadia, if all of they are synths etc.

But today I tried it again and for some misterious reason it fixed alone, I tried to talk DiMA one last time before quit the mods etc and it WORKS! LIKE AN INVISIBLE, MAGIC FIX
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Di3sIrae

Di3sIrae

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PostSubject: Re: The way the life should be Far Harbor FO4   The way the life should be Far Harbor FO4 EmptyMon Feb 06, 2017 10:58 pm

@ramsey Oh, DiMA was just playing the difficult. With some care and nice words he opens himself after all. LoL

But strange, did you completed any other quest or talked to anyone about this? Strange, but glad it is fixed now haha

Dinosaur Chase

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JackLovecraft

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PostSubject: Re: The way the life should be Far Harbor FO4   The way the life should be Far Harbor FO4 EmptyTue Feb 07, 2017 5:09 am

They Shoulda made em fucking praise Lord saviour Clthulhu but thats just me Gone Fishing

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ramsey

ramsey

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PostSubject: Re: The way the life should be Far Harbor FO4   The way the life should be Far Harbor FO4 EmptyTue Feb 07, 2017 2:11 pm

@Di3sIrae wrote:
@ramsey Oh, DiMA was just playing the difficult. With some care and nice words he opens himself after all. LoL

But strange, did you completed any other quest or talked to anyone about this? Strange, but  glad it is fixed now haha

Dinosaur Chase

Nope, any quest xDDDD. Now I have another problem with Mitch the barman of Far Harbor xDDDDD. Omg, life is too hard. But well it's a secondary quest so, I ll wait and look to complete the others, maybe it fix itself alone too Gone Fishing
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Di3sIrae

Di3sIrae

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PostSubject: Re: The way the life should be Far Harbor FO4   The way the life should be Far Harbor FO4 EmptyWed Feb 08, 2017 1:04 am

Too much radiation affects their brain after some time, and the guys are slow with their minds hahaha
Of course they could all praise Cthulhu, Far Harbor is a good place to start xDD

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ramsey

ramsey

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PostSubject: Re: The way the life should be Far Harbor FO4   The way the life should be Far Harbor FO4 EmptyThu Feb 09, 2017 11:04 am

@Di3sIrae wrote:
Too much radiation affects their brain after some time, and the guys are slow with their minds hahaha
Of course they could all praise Cthulhu, Far Harbor is a good place to start xDD

Well that quest fixed alone too, again closed eyes smile
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