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 Fallout New Vegas ArchiveInvalidation Invalidated

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yungblood

yungblood

Posts : 62
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Age : 23
Location : Chicago

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Fallout New Vegas ArchiveInvalidation Invalidated Empty
PostSubject: Fallout New Vegas ArchiveInvalidation Invalidated   Fallout New Vegas ArchiveInvalidation Invalidated EmptySun Jul 10, 2016 10:09 pm

Guys (and ladys) I am at war with them big red exclamation points and I wanna put an end to it lol. I try getting the Fallout New Vegas ArchiveInvalidation Invalidated but i don't know how to keep it active. them red exclamation points keep on coming and I wanna install Fallout New Vegas ArchiveInvalidation Invalidated. Someone help me
Fallout New Vegas ArchiveInvalidation Invalidated 1f629 Fallout New Vegas ArchiveInvalidation Invalidated 1f629 Fallout New Vegas ArchiveInvalidation Invalidated 1f624 Fallout New Vegas ArchiveInvalidation Invalidated 1f624
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JJHughes

JJHughes

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Faction: Lone Wolf
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Fallout New Vegas ArchiveInvalidation Invalidated Empty
PostSubject: Re: Fallout New Vegas ArchiveInvalidation Invalidated   Fallout New Vegas ArchiveInvalidation Invalidated EmptySun Jul 10, 2016 11:42 pm

I always just take Archive invalidated on nexus http://www.nexusmods.com/newvegas/mods/35935/?
copy it into both the root directory of fallout NV and into the fallout NV folder located in my documents/my games.
Then I run the exe as admin in both folders and activate archive invalidated. viola
of course both fomm and nexusmm have it as a toggleable option
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Waffenbaum

Waffenbaum

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Faction: Vault 13
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Fallout New Vegas ArchiveInvalidation Invalidated Empty
PostSubject: Re: Fallout New Vegas ArchiveInvalidation Invalidated   Fallout New Vegas ArchiveInvalidation Invalidated EmptyMon Jul 11, 2016 1:43 am

Toggling it on and off a couple of times in NMM might help. I was having a terrible time getting breeze's male body replacers to work correctly, the textures for the torso and legs were all jumbled and the shoulders and hands were pitch black, but it seemed to do the trick.

_________________
Fallout New Vegas ArchiveInvalidation Invalidated Ravnef10
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JJHughes

JJHughes

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Fallout New Vegas ArchiveInvalidation Invalidated Empty
PostSubject: Re: Fallout New Vegas ArchiveInvalidation Invalidated   Fallout New Vegas ArchiveInvalidation Invalidated EmptyMon Jul 11, 2016 9:49 am

strange, I could never got Roberts body replacer working, even when breezes worked perfectly fine
If you're unable to use either try using this http://www.nexusmods.com/newvegas/mods/40496/?, its basically a bug-free body replacer
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LukaTheJawa

LukaTheJawa

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Age : 23
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Level: 15

Fallout New Vegas ArchiveInvalidation Invalidated Empty
PostSubject: Re: Fallout New Vegas ArchiveInvalidation Invalidated   Fallout New Vegas ArchiveInvalidation Invalidated EmptyMon Jul 11, 2016 11:16 am

JJHughes wrote:
strange, I could never got Roberts body replacer working, even when breezes worked perfectly fine
If you're unable to use either try using this http://www.nexusmods.com/newvegas/mods/40496/?, its basically a bug-free body replacer

Must be a corruption on your part as Robert has worked for many , let me guess your using nexus mod manager ?
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JJHughes

JJHughes

Posts : 1164
Join date : 2015-02-15
Age : 24
Location : Home

Character sheet
Name: John
Faction: Lone Wolf
Level: Irrelevant

Fallout New Vegas ArchiveInvalidation Invalidated Empty
PostSubject: Re: Fallout New Vegas ArchiveInvalidation Invalidated   Fallout New Vegas ArchiveInvalidation Invalidated EmptyMon Jul 11, 2016 11:46 am

How did you know?, yeah I prefer to use NMM versions of mods, for breeze that's fine, the installer works great, for Roberts on the other hand, not so great, I prefer the prospect of storing all my mods in one place and being able to automatically backup and replace files. Breeze is perfect for what I do anyway, dragbody's outfits work fine and I personally prefer it over Roberts.
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