| Vault-tec vault experiment idea | |
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haloruler1449
Posts : 253 Join date : 2015-06-10 Location : USA
| Subject: Vault-tec vault experiment idea Mon 17 Aug 2015 - 19:09 | |
| I want to hear what you guys think would be a good experiment for a vault, The possibilities are endless and I want to hear from the community and share their ideas for a vault. What do you think is a good idea for a mad human experiment? |
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Guest Guest
| Subject: Re: Vault-tec vault experiment idea Mon 17 Aug 2015 - 19:34 | |
| When making topics like this, it helps if you contribute your own thoughts/ideas to spark the discussion. |
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Tojiro
Posts : 202 Join date : 2015-08-16 Location : Canada
| Subject: Re: Vault-tec vault experiment idea Mon 17 Aug 2015 - 19:36 | |
| A vault containing a mad human experiment would be like the vault where you find Fawkes in Fallout 3. There would be some prisoners cells, and a extermination system _________________ |
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EnergeticEddy
Posts : 81 Join date : 2015-07-22 Age : 26 Location : Slovakia
| Subject: Re: Vault-tec vault experiment idea Mon 17 Aug 2015 - 20:47 | |
| A vault where only kids and young adults would be placed. There are boxes that would contain all the interior stuff that a vault needs. They have to build it with a few plans found in the boxes. A vault where you are forced to fight in a ring or you dont get water and food. A vault that would start flooding and the vaulters have to find a way how to stop it. A vault that has no electricity. Only a limited number of matches. A vault of a single man, a single light, a single gun and a single psychotic killer. A vault with a single big room where lights are on maximum, on song plays in loops, and the light is constantly flickering.
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Tank-Girl
Posts : 883 Join date : 2014-07-08 Age : 32 Location : Location
| Subject: Re: Vault-tec vault experiment idea Mon 17 Aug 2015 - 21:04 | |
| Vault 607 A self recycling vault. Proficient in all aspects. The most successful vault since vault city. The only catch to it is the fact that once you reach a serton age you are recycled as well. fertiliser, food, Since. Soilant Greens. |
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Limitlessness
Posts : 1087 Join date : 2015-07-13
Character sheet Name: Faction: Level:
| Subject: Re: Vault-tec vault experiment idea Mon 17 Aug 2015 - 21:05 | |
| Here is some that I could think of: 1. A vault that undergoes a 1984 system of governance would be interesting just to see how people will respond to the environment. Would the populace rebel against the Overseer and his security or will the people follow the system. 2. A vault similar to Snowpiercer. Groups of people are divided into sections of the vault and must follow a specific task. No members from the bottom may reach the top. 3. A vault where all of the dwellers live submerged in water and must use a breathing apparatus 24/7 4. A vault where Nuka-Cola and Sunset Sarsaparilla fanatics are grouped together. 5. A vault where everyone is required to be inebriated at all times. 6. A vault where the populace is divided into two factions that practice combat drills against each other. 7. a vault filled with chain smokers and enough cigarettes to last 200 years. The air filter will only last 100 years. _________________ |
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EnergeticEddy
Posts : 81 Join date : 2015-07-22 Age : 26 Location : Slovakia
| Subject: Re: Vault-tec vault experiment idea Mon 17 Aug 2015 - 21:17 | |
| More: A vault that has the front door opening and closing every day. Letting in radiation and bandits one day and preserving live the other. After 100 years the doors will shut for ever or remain open for ever depending on the day.
A vault where only a kid can become overseer, when hes an adult he has to let an another kid to lead the wault. The adults have to listen to kids or the woult will start to leak radiation in. It will start anyway after 149 years but the wault will open a year later.
A vault where is a killing virus and the residents must find a cure.
A vault that acts as a prisont without the guards.
A vault where anybode can get out from after 200 years but they cant come back in.
A vault built around a massive atomic bomb that can be triggered by a single touch. |
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aerystmd
Posts : 480 Join date : 2015-07-07
| Subject: Re: Vault-tec vault experiment idea Mon 17 Aug 2015 - 22:48 | |
| A Vault of Horrors would be great. Vault 666? Pitch black hallways. Ghosts, poltergeists, mad witches, etc. A back story that caused it - like a unique mutation combined with an insane circumstance that turned dwellers into supernatural beings. With atmosphere & sounds similar to the blair witch project. Did some see MXR's recent feature? That Recorder follower had a really spooky line. Imagine the vault filled with that. |
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Limitlessness
Posts : 1087 Join date : 2015-07-13
Character sheet Name: Faction: Level:
| Subject: Re: Vault-tec vault experiment idea Tue 18 Aug 2015 - 0:12 | |
| Some more ideas: 1. A vault where the lights encompass the entire ceiling, constantly flicker, and are on 24/7 2. A vault where only one person may leave every 5 years 3. A vault without an overseer, security, but plenty of resources 4. A vault where people must generate their own power through manual force (stationary bikes) 5. A vault with two overseers. Each with the same amount of power over the same population. _________________ |
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The author of this message was banned from the forum - See the message |
Archi
Posts : 320 Join date : 2015-06-13 Location : Just Ban Me
Character sheet Name: Character Faction: Level:
| Subject: Re: Vault-tec vault experiment idea Tue 18 Aug 2015 - 0:31 | |
| OK so here is some of my ideas... 1.Vault without any privacy with glass walls everywhere. 2.Vault that don't give any tech to Vault Dwellers. 3.Vault where all food is laying in windowed room and where food is dosed in very small portions that just let them live to next day, only overseer and guards can't eat how much they want. 4.Vault in which pre recorded messeges from radio tells dwellers that they can leave when messeges say so but really When they walk behinde vault door they are shooted by gurds and used as food messeges about leaving are played by overseer when food supplies start to end (they can leav only in small groups) _________________ I do not consent
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Limitlessness
Posts : 1087 Join date : 2015-07-13
Character sheet Name: Faction: Level:
| Subject: Re: Vault-tec vault experiment idea Tue 18 Aug 2015 - 1:40 | |
| The inner sadist just keeps going: 1. A vault where Darude-Sandstorm is on a non stop loop 2. A vault that lacks any form of furniture or utensils 3. A vault that prohibits speaking 4. A vault that requires neutral/emotionless human interaction _________________ |
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Ryumera
Posts : 240 Join date : 2015-05-04 Age : 29 Location : US, Florida
| Subject: Re: Vault-tec vault experiment idea Tue 18 Aug 2015 - 3:30 | |
| A vault where a child is chosen as overseer, and told that the vault is really just one big game, and that the actions he takes are "all part of the game", that everything and everyone is "part of the game".
The child's choices are indefinite. Think of him as you would think of yourself playing the sims, but with real people. _________________ |
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jackspacko
Posts : 105 Join date : 2015-07-25 Age : 26 Location : Vault 111
| Subject: Re: Vault-tec vault experiment idea Tue 18 Aug 2015 - 5:18 | |
| A vault along the lines of the allegory of the cave. Where a select few are chained to a wall from birth with light behind them. All they see for the entirety of their lives are shadows on a wall. Then let them out into the populated vault and watch their reactions to real people. |
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Guest Guest
| Subject: Re: Vault-tec vault experiment idea Tue 18 Aug 2015 - 10:29 | |
| suddenly i though about Pandorum (2009), like after cryosleep they trapped in the vault with no memories then lots of crazy things happened ... |
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haloruler1449
Posts : 253 Join date : 2015-06-10 Location : USA
| Subject: Re: Vault-tec vault experiment idea Tue 18 Aug 2015 - 16:44 | |
| Well, my idea for a vault would be to have its residents work for food by doing horrible back-breaking work, the family that works the hardest gets fed, while the other ones starve, an alternative to it, they can sacrifice a family member for food. This will put the family into tough situations on deciding on what to do to survive, really see how desperate they are to keep on living, or die as a family. _________________ Steam Greenlight is the WorldStarHipHop of the gaming world.
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MeemiTykki
Posts : 3 Join date : 2015-08-14 Age : 36 Location : Finland
| Subject: Re: Vault-tec vault experiment idea Tue 18 Aug 2015 - 17:34 | |
| Vault 777. That would be the best thing in the history of vaults. It would be like an underground casino. |
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The author of this message was banned from the forum - See the message |
Archi
Posts : 320 Join date : 2015-06-13 Location : Just Ban Me
Character sheet Name: Character Faction: Level:
| Subject: Re: Vault-tec vault experiment idea Tue 18 Aug 2015 - 22:43 | |
| Vault in which there is no clothes *insert lenny face* _________________ I do not consent
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fallouter
Posts : 471 Join date : 2015-06-06 Age : 29 Location : Earth
| Subject: Re: Vault-tec vault experiment idea Wed 19 Aug 2015 - 0:27 | |
| @EnergeticEddy holy crap man those are some great ideas. You should be a writer for the vaults in the new games . Now i have to start thinking of some crazy ones like that. |
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EnergeticEddy
Posts : 81 Join date : 2015-07-22 Age : 26 Location : Slovakia
| Subject: Re: Vault-tec vault experiment idea Wed 19 Aug 2015 - 7:43 | |
| - fallouter wrote:
- @EnergeticEddy holy crap man those are some great ideas. You should be a writer for the vaults in the new games . Now i have to start thinking of some crazy ones like that.
Thanks man Those were just some ideas from top of my head. I would like a vault creator job Anyway, Im looking forward to some crazy vault experimens in fallout 4. |
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VATROU
Posts : 147 Join date : 2015-04-12
| Subject: Re: Vault-tec vault experiment idea Wed 19 Aug 2015 - 8:34 | |
| A Vault with a Claptrap unit. Oh, wait wrong series. Well regardless expect anything and everything to go hilariously wrong. _________________ Check out my Fallout Alaska Fan Lore Master Thread 2, pop in, leave a suggestion, or simply comment. Why is it called a Master Thread? Well because it's where all my updates will go first. Like Fallout Fan Fiction!? Check out Explorers of the New World Updated regularly. It's about Alaska and the Wackiness that ensues therein. |
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