Reactorcore
![Reactorcore](https://2img.net/u/3411/25/04/32/avatars/857-85.jpg)
Posts : 177 Join date : 2014-06-13 Age : 29 Location : USA
![Need Advice on Tree LOD Glitch Empty](https://2img.net/i/fa/empty.gif) | Subject: Need Advice on Tree LOD Glitch Fri Aug 14, 2015 3:45 am | |
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I've been messing around with my forested mod again recently and just can't seem to get rid of these tree LODs. They just kind of sit there and it's driving me nuts. As stated in the title, if anyone knows how I'd go about fixing this I'm all ears. _________________ ![Need Advice on Tree LOD Glitch T6M5JpO](https://i.imgur.com/t6M5JpO.jpg) |
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Roy Batty
![Roy Batty](https://2img.net/u/3411/25/04/32/avatars/4116-78.jpg)
Posts : 95 Join date : 2015-01-25 Age : 51 Location : Mars
![Need Advice on Tree LOD Glitch Empty](https://2img.net/i/fa/empty.gif) | Subject: Re: Need Advice on Tree LOD Glitch Sat Aug 15, 2015 9:22 am | |
| Is it for FNV? If so , it's because TreeLOD is broken in the FNV Engine. Make low poly models and make them as Object LOD with FNVLODGen. |
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Reactorcore
![Reactorcore](https://2img.net/u/3411/25/04/32/avatars/857-85.jpg)
Posts : 177 Join date : 2014-06-13 Age : 29 Location : USA
![Need Advice on Tree LOD Glitch Empty](https://2img.net/i/fa/empty.gif) | Subject: Re: Need Advice on Tree LOD Glitch Mon Aug 17, 2015 10:01 pm | |
| Ah now it all makes sense. Thanks for the info. _________________ ![Need Advice on Tree LOD Glitch T6M5JpO](https://i.imgur.com/t6M5JpO.jpg) |
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![Need Advice on Tree LOD Glitch Empty](https://2img.net/i/fa/empty.gif) | Subject: Re: Need Advice on Tree LOD Glitch ![Need Advice on Tree LOD Glitch Empty](https://2img.net/i/empty.gif) | |
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