Gaming Underground Network

Come for the Mods, Stay for the Community!
 
HomePortalLatest imagesInterviewsRegisterLog in
Search
 
 

Display results as :
 

 


Rechercher Advanced Search
Info Panel
______________
MOD MASTER THREADS:
FALLOUT
THE ELDER SCROLLS

______________


______________


GUNinsider
Fallout Miami: Mika999
Stay Connected

GUNetwork
Keywords
legion boba powder Reforged outlawer money FCOM dead marvel overhaul daryl riot boomers NPCs vault machine fett ghoul Mask body drag fiend boom hunk khan Ryse
Latest topics
» The Next fallout
Importing mesh from blender to nifskope Emptyby 7BSamuel Today at 2:19 pm

» Who is your most hated Character in Fallout?
Importing mesh from blender to nifskope Emptyby panzer233 Today at 9:16 am

» Hello everyone & I need help sorry
Importing mesh from blender to nifskope Emptyby nukradze Wed Jun 07, 2023 6:16 pm

» Ulysses Vs Joshua Graham
Importing mesh from blender to nifskope Emptyby gorper Wed Jun 07, 2023 12:17 am

» Are you going to buy Fallout 5?
Importing mesh from blender to nifskope Emptyby gorper Wed Jun 07, 2023 12:12 am

» Introduction
Importing mesh from blender to nifskope Emptyby Andyboy Sun Jun 04, 2023 8:36 pm

» introduction I AM GORPER
Importing mesh from blender to nifskope Emptyby realryco Thu Jun 01, 2023 3:05 pm

» vortex help
Importing mesh from blender to nifskope Emptyby Abyssfer Sun May 28, 2023 9:12 am

» Dragbody FO4 Power Armor & Modded Companions
Importing mesh from blender to nifskope Emptyby Jimmbalaya Fri May 26, 2023 4:48 pm

» Free: Hue
Importing mesh from blender to nifskope Emptyby Wertologist Fri May 26, 2023 2:22 am

» Combat Shotgun Fallout 3
Importing mesh from blender to nifskope Emptyby Tandrum Tue May 16, 2023 4:17 pm

» (Fo4) fo76 Steel Dawn Weapons and Armor ports
Importing mesh from blender to nifskope Emptyby chrisbrose Tue May 16, 2023 4:08 pm

» need recomendations
Importing mesh from blender to nifskope Emptyby Abyssfer Tue May 16, 2023 12:13 am

» re-position meshes?
Importing mesh from blender to nifskope Emptyby StengAh47 Sun May 14, 2023 3:58 pm

» Hello! Where to Post Mods [FNV]
Importing mesh from blender to nifskope Emptyby scrab20 Thu May 11, 2023 5:41 pm

» (FO4) Fallout 3 Missile Launcher
Importing mesh from blender to nifskope Emptyby Ulysses216 Thu May 11, 2023 5:46 am

» Free: Under the Moon
Importing mesh from blender to nifskope Emptyby Wertologist Fri Apr 28, 2023 9:33 pm

» Hello :D
Importing mesh from blender to nifskope Emptyby Guest Tue Apr 25, 2023 1:59 pm

» Joining the party late!
Importing mesh from blender to nifskope Emptyby Guest Tue Apr 25, 2023 1:58 pm

» A good tutorial on how to create a weapon from scratch?
Importing mesh from blender to nifskope Emptyby ITSTONYSANTANA Sun Apr 23, 2023 8:48 pm

June 2023
MonTueWedThuFriSatSun
   1234
567891011
12131415161718
19202122232425
2627282930  
CalendarCalendar
_
June 2023
MonTueWedThuFriSatSun
   1234
567891011
12131415161718
19202122232425
2627282930  
CalendarCalendar

Share
 

 Importing mesh from blender to nifskope

View previous topic View next topic Go down 
AuthorMessage
Great Teacher Alex

Great Teacher Alex

Posts : 537
Join date : 2015-01-27
Age : 27
Location : Australia, WA

Importing mesh from blender to nifskope Empty
PostSubject: Importing mesh from blender to nifskope   Importing mesh from blender to nifskope EmptyMon Mar 30, 2015 1:20 pm

Hi guys I just finished editing a mesh in blender for a custom armor in blender and so I went to export it into nifskope but when I exported it all the textures and the UV were messed up. I had imported the mesh from nifskope as ".obj" to blender and then when finished went to import it back as ".obj". What I am asking is if there was a way to fix it and if not do I have to delete the mesh.
Back to top Go down
salomaogh

salomaogh

Posts : 99
Join date : 2014-09-06
Age : 34
Location : Brazil

Importing mesh from blender to nifskope Empty
PostSubject: Re: Importing mesh from blender to nifskope   Importing mesh from blender to nifskope EmptyMon Mar 30, 2015 6:07 pm

i can't find the link where i've seen something related to this, but i do remember that you better import your .obj to 3ds max and then export the model from there, exactly because of the UV maps.

_________________
My mods:

http://www.nexusmods.com/newvegas/mods/56815/?

http://www.nexusmods.com/newvegas/mods/57586/?

http://www.nexusmods.com/newvegas/mods/56670/?
Back to top Go down
Great Teacher Alex

Great Teacher Alex

Posts : 537
Join date : 2015-01-27
Age : 27
Location : Australia, WA

Importing mesh from blender to nifskope Empty
PostSubject: Re: Importing mesh from blender to nifskope   Importing mesh from blender to nifskope EmptyMon Mar 30, 2015 9:05 pm

salomaogh wrote:
i can't find the link where i've seen something related to this, but i do remember that you better import your .obj to 3ds max and then export the model from there, exactly because of the UV maps.
I just got around to using 3ds max and exported it from there and it and it made no difference.
Back to top Go down
Guest
Guest
avatar


Importing mesh from blender to nifskope Empty
PostSubject: Re: Importing mesh from blender to nifskope   Importing mesh from blender to nifskope EmptyMon Mar 30, 2015 9:27 pm

This is not an issue that using 3DS Max automatically fixes. In fact Blender is a stronger/better program for modding Bethesda games than Max is.

Wog, I'm not 100% clear on your process but I don't recommend importing an .obj into Blender and then exporting as nif from there. It can cause lighting problems with the meshes in game.

If you can initially import the mesh into Nifskope (I'm guessing it is .3DS or .OBJ), apply its Base textures and save it as a .nif file in your Fallout/Data/meshes directory.

Import the nif file into Blender and work with that.
Back to top Go down
Great Teacher Alex

Great Teacher Alex

Posts : 537
Join date : 2015-01-27
Age : 27
Location : Australia, WA

Importing mesh from blender to nifskope Empty
PostSubject: Re: Importing mesh from blender to nifskope   Importing mesh from blender to nifskope EmptyMon Mar 30, 2015 9:45 pm

Tesvixen wrote:
This is not an issue that using 3DS Max automatically fixes.  In fact Blender is a stronger/better program for modding Bethesda games than Max is.  

Wog, I'm not 100% clear on your process but I don't recommend importing an .obj into Blender and then exporting as nif from there.  It can cause lighting problems with the meshes in game.  

If you can initially import the mesh into Nifskope (I'm guessing it is .3DS or .OBJ), apply its Base textures and save it as a .nif file in your Fallout/Data/meshes directory.  

Import the nif file into Blender and work with that.
If it helps the process i went through was I got one of the meshes of the vanilla armor and exported it as .obj then imported it in blender using the wavefront option selecting the .obj option for the file then I removed a piece off the armor then I imported it back to nifskope and discovered the UV mapping was messed up.
Back to top Go down
Guest
Guest
avatar


Importing mesh from blender to nifskope Empty
PostSubject: Re: Importing mesh from blender to nifskope   Importing mesh from blender to nifskope EmptyMon Mar 30, 2015 10:14 pm

If you're just editing a Fallout vanilla armor mesh, you should just import the nif itself into Blender using the Import > Netimmerse/Gamebryo option.

There is no gain or benefit to exporting it from Nifskope as an OBJ first. Instead there is actually a detrimental effect to importing an OBJ into Blender, then exporting that as a nif, as I mentioned in my first reply.

I found this out the hard way with a project I spent days working on, a couple of years ago.
Back to top Go down
Great Teacher Alex

Great Teacher Alex

Posts : 537
Join date : 2015-01-27
Age : 27
Location : Australia, WA

Importing mesh from blender to nifskope Empty
PostSubject: Re: Importing mesh from blender to nifskope   Importing mesh from blender to nifskope EmptyMon Mar 30, 2015 10:27 pm

Tesvixen wrote:
If you're just editing a Fallout vanilla armor mesh, you should just import the nif itself into Blender using the Import > Netimmerse/Gamebryo option.  

There is no gain or benefit to exporting it from Nifskope as an OBJ first.  Instead there is actually a detrimental effect to importing an OBJ into Blender, then exporting that as a nif, as I mentioned in my first reply.

I found this out the hard way with a project I spent days working on, a couple of years ago.
Thanks for telling about importing the nif into blender, I'll give it a try and see if I can get it all to work as I had some trouble getting blender up and running which is why I used wavefront as I thought i might be able to get around the issue.

Also thanks for the help Tesvixen.
Back to top Go down
salomaogh

salomaogh

Posts : 99
Join date : 2014-09-06
Age : 34
Location : Brazil

Importing mesh from blender to nifskope Empty
PostSubject: Re: Importing mesh from blender to nifskope   Importing mesh from blender to nifskope EmptyTue Mar 31, 2015 8:36 am

Yeah, that is good to know indeed. Thx Thumbs Up

_________________
My mods:

http://www.nexusmods.com/newvegas/mods/56815/?

http://www.nexusmods.com/newvegas/mods/57586/?

http://www.nexusmods.com/newvegas/mods/56670/?
Back to top Go down
Guest
Guest
avatar


Importing mesh from blender to nifskope Empty
PostSubject: Re: Importing mesh from blender to nifskope   Importing mesh from blender to nifskope EmptyTue Mar 31, 2015 9:13 am

No worries Wog. Happy to help.
Back to top Go down
AdayDr1en

AdayDr1en

Posts : 636
Join date : 2014-02-24
Age : 31
Location : Global

Importing mesh from blender to nifskope Empty
PostSubject: Re: Importing mesh from blender to nifskope   Importing mesh from blender to nifskope EmptyTue Mar 31, 2015 11:25 am

Hi.. If your exporting to .nif format while in Blender, your model should be in .3DS format first. Blender's .nif plugin will not preserve the UV's of models being exported from any other previous formats. If using Max, however, you should be okay exporting from .fbx, .max, .obj, and .3ds(I think. I've had trouble importing some .3ds models exported from Blender into .max). I would recommend exporting these models to any of those such formats, from blender, if you plan on exporting them to .nif format from .Max.

_________________
Importing mesh from blender to nifskope Payday_2_7
Back to top Go down
Guest
Guest
avatar


Importing mesh from blender to nifskope Empty
PostSubject: Re: Importing mesh from blender to nifskope   Importing mesh from blender to nifskope EmptyTue Mar 31, 2015 4:00 pm

AdayDr1en wrote:
Hi.. If your exporting to .nif format while in Blender, your model should be in .3DS format first. Blender's .nif plugin will not preserve the UV's of models being exported from any other previous formats.

This is incorrect.  I've utilized a multitude of formats in Blender prior to exporting as .nif - .OBJ, 3DS, LWO, .DAE, .mesh.ascii, among others - and had no UV issues to speak of.

The only 'gamebreaking' bug I've come across is the aforementioned lighting issue, which can occur when you import an obj into Blender and export to .nif from it.  But UV issues with formats other than 3DS?  I've never once seen that occur, and I've literally worked with thousands of meshes.
Back to top Go down
AdayDr1en

AdayDr1en

Posts : 636
Join date : 2014-02-24
Age : 31
Location : Global

Importing mesh from blender to nifskope Empty
PostSubject: Re: Importing mesh from blender to nifskope   Importing mesh from blender to nifskope EmptyTue Mar 31, 2015 4:36 pm

Tesvixen wrote:
AdayDr1en wrote:
Hi.. If your exporting to .nif format while in Blender, your model should be in .3DS format first. Blender's .nif plugin will not preserve the UV's of models being exported from any other previous formats.

This is incorrect.  I've utilized a multitude of formats in Blender prior to exporting as .nif - .OBJ, 3DS, LWO, .DAE, .mesh.ascii, among others - and had no UV issues to speak of.

The only 'gamebreaking' bug I've come across is the aforementioned lighting issue, which can occur when you import an obj into Blender and export to .nif from it.  But UV issues with formats other than 3DS?  I've never once seen that occur, and I've literally worked with thousands of meshes.

You haven't had issues with exporting from .OBJ ? I'm embarrassed to say I've only really exported from .3DS. I've exported from .mesh.ascii and .obj to .3ds and to .nif. But, no. I really have tried exporting straight to .nif from .obj in blender. Last time I did, my model's UV's were skewered. Or it could be that I may not have exported correctly. Was kinda when I was just starting to use Blender and nifskope. Guess I need to go back and re-try.

_________________
Importing mesh from blender to nifskope Payday_2_7
Back to top Go down
Guest
Guest
avatar


Importing mesh from blender to nifskope Empty
PostSubject: Re: Importing mesh from blender to nifskope   Importing mesh from blender to nifskope EmptyTue Mar 31, 2015 5:18 pm

I've had issues with lighting in game exporting from OBJ to nif. The meshes tend to ignore lighting until you get right up on them, and them BAM - way too bright. No middle ground at all.

But the UV maps/texturing and such are fine, and the rigging works fine. The only issue is with the lighting. It can be fixed in Nifskope, but I prefer fixing things at the 'Blender' level to the 'Nifskope' level.

I like working with 3DS and .LWO, and mesh.ascii is fun because those models tend to have full skeletons. Which allows for very precise prep/alignment.
Back to top Go down
NANOSUITV2I0

NANOSUITV2I0

Posts : 33
Join date : 2015-04-18
Location : SomewhereNice

Importing mesh from blender to nifskope Empty
PostSubject: Re: Importing mesh from blender to nifskope   Importing mesh from blender to nifskope EmptyMon Feb 08, 2016 1:37 am

Hey guys i have costume mesh armor can someone tell me i get the armor in the game or anyone can help me in any way it's a power armor
Back to top Go down
Sponsored content




Importing mesh from blender to nifskope Empty
PostSubject: Re: Importing mesh from blender to nifskope   Importing mesh from blender to nifskope Empty

Back to top Go down
 

Importing mesh from blender to nifskope

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» Importing mesh to Geck
» Blender and nifskope help
» Blender export texture paths in nifskope are wrong?
» Custom Mesh Weapon Nifskope Issue
» Model importing help for my mod.

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Troubleshooting-