Gaming Underground Network

Come for the Mods, Stay for the Community!
 
HomePortalLatest imagesInterviewsRegisterLog in
Search
 
 

Display results as :
 

 


Rechercher Advanced Search
Info Panel
______________
MOD MASTER THREADS:
FALLOUT
THE ELDER SCROLLS

______________


______________


GUNinsider
Fallout Miami: Mika999
Stay Connected

GUNetwork
Keywords
boom companion jedi clone Doom NPCs overhaul boomers dead Mandalorian outlawer Reforged money riot boba fett body powder hair Ryse FCOM khan drags machine shotgun trooper
Latest topics
» HELLOOOO
Tutorial on Porting Custom Character Meshes to the GECK Emptyby wickerman Wed Nov 23, 2022 9:35 pm

» Tutorial on Porting Custom Character Meshes to the GECK
Tutorial on Porting Custom Character Meshes to the GECK Emptyby Anarelle Sat Nov 19, 2022 5:18 pm

» Is it possible to play as a Predator? FNV
Tutorial on Porting Custom Character Meshes to the GECK Emptyby PatrickDeckard Fri Nov 18, 2022 4:36 pm

» Hello from another New Vegas fan
Tutorial on Porting Custom Character Meshes to the GECK Emptyby PatrickDeckard Fri Nov 18, 2022 4:34 pm

» Glad to finally be a part of the community!
Tutorial on Porting Custom Character Meshes to the GECK Emptyby PatrickDeckard Fri Nov 18, 2022 4:34 pm

» New Guy Saying Hi
Tutorial on Porting Custom Character Meshes to the GECK Emptyby PatrickDeckard Fri Nov 18, 2022 4:31 pm

» Free: Splinter Cell
Tutorial on Porting Custom Character Meshes to the GECK Emptyby Wertologist Thu Nov 17, 2022 6:05 pm

» {FO4} 76 port requests
Tutorial on Porting Custom Character Meshes to the GECK Emptyby Vash Thu Nov 17, 2022 8:30 am

» Looking to commission an animator
Tutorial on Porting Custom Character Meshes to the GECK Emptyby Earrindo Tue Nov 15, 2022 7:37 am

» Haven't Been on a Forum in awhile...
Tutorial on Porting Custom Character Meshes to the GECK Emptyby Bao_Quayan Fri Nov 11, 2022 8:02 am

» Introduction of me Ethan
Tutorial on Porting Custom Character Meshes to the GECK Emptyby ExtremeEthys Mon Nov 07, 2022 5:55 am

» disabling drag's facemasks in character creation?
Tutorial on Porting Custom Character Meshes to the GECK Emptyby Acies Tue Nov 01, 2022 11:36 pm

» Need Help
Tutorial on Porting Custom Character Meshes to the GECK Emptyby Muilc26 Tue Nov 01, 2022 11:11 pm

» XHX Discord server.
Tutorial on Porting Custom Character Meshes to the GECK Emptyby thisperson12345 Mon Oct 31, 2022 3:05 pm

» Free: Genesis Alpha One Deluxe
Tutorial on Porting Custom Character Meshes to the GECK Emptyby Wertologist Thu Oct 27, 2022 4:40 pm

» Hello, I play Fallout
Tutorial on Porting Custom Character Meshes to the GECK Emptyby Cat Can Do Tue Oct 25, 2022 12:22 am

» Looking for an alternative to Nexus
Tutorial on Porting Custom Character Meshes to the GECK Emptyby backudog Sat Oct 22, 2022 9:29 am

» Dragbodys Fo4 power armor and BoS overhaul
Tutorial on Porting Custom Character Meshes to the GECK Emptyby wickerman Wed Oct 19, 2022 6:08 pm

» A problem with Drag's NPC Overhaul (Poor Pete!)
Tutorial on Porting Custom Character Meshes to the GECK Emptyby CommunistDragon Tue Oct 18, 2022 9:43 pm

» Right, I forgot to Introduce myself...
Tutorial on Porting Custom Character Meshes to the GECK Emptyby TheYoinkee Tue Oct 18, 2022 4:02 pm

November 2022
MonTueWedThuFriSatSun
 123456
78910111213
14151617181920
21222324252627
282930    
CalendarCalendar
_
November 2022
MonTueWedThuFriSatSun
 123456
78910111213
14151617181920
21222324252627
282930    
CalendarCalendar

Share
 

 Tutorial on Porting Custom Character Meshes to the GECK

View previous topic View next topic Go down 
AuthorMessage
BA5315

BA5315

Posts : 2
Join date : 2018-09-07

Tutorial on Porting Custom Character Meshes to the GECK Empty
PostSubject: Tutorial on Porting Custom Character Meshes to the GECK   Tutorial on Porting Custom Character Meshes to the GECK EmptySat Oct 08, 2022 7:31 pm

i been looking to port some custom characters to Fallout New Vegas as Companions , however i cannot seem to find anything useful on where i need to start and what i need to do in order to achieve this and that's why i am asking, any help you can give will be appreciated.
Back to top Go down
KukBuddy

KukBuddy

Posts : 188
Join date : 2019-09-11
Age : 20
Location : Sweden

Character sheet
Name: Hodd Toward
Faction: NOTbethesda
Level: 69

Tutorial on Porting Custom Character Meshes to the GECK Empty
PostSubject: Re: Tutorial on Porting Custom Character Meshes to the GECK   Tutorial on Porting Custom Character Meshes to the GECK EmptyThu Oct 13, 2022 9:44 am

BA5315 wrote:
i been looking to port some custom characters to Fallout New Vegas as Companions , however i cannot seem to find anything useful on where i need to start and what i need to do in order to achieve this and that's why i am asking, any help you can give will be appreciated.

Well I remember there being a tutorial on here (gunnetwork) on how u port models and stuff, I don’t know if he showed how to change models for companions. I sadly don’t have a link to the post because it was so long ago I read it.

I would suggest looking for tutorials on this site and YouTube or maybe ređdit or something, and your last option could be to wait for someone with experience to reply to ur post

Sorry I couldn’t help
Back to top Go down
BA5315

BA5315

Posts : 2
Join date : 2018-09-07

Tutorial on Porting Custom Character Meshes to the GECK Empty
PostSubject: Re: Tutorial on Porting Custom Character Meshes to the GECK   Tutorial on Porting Custom Character Meshes to the GECK EmptyThu Oct 13, 2022 3:42 pm

@KukBuddy;): That's okay, i figured this was my last option since i could not find anything regarding this type of topic on New Vegas anywhere on the Internet, apart from Armor Mods. but i just want to be clear on what i need to do without encountering any problems whatsoever.
Back to top Go down
Anarelle

Anarelle

Posts : 1
Join date : 2022-06-27

Tutorial on Porting Custom Character Meshes to the GECK Empty
PostSubject: Re: Tutorial on Porting Custom Character Meshes to the GECK   Tutorial on Porting Custom Character Meshes to the GECK EmptySat Nov 19, 2022 5:18 pm

Can someone tell me, please, how (or more precisely, where) to "connect" my custom .tri files to custom .nif in GECK? I mean, in Skyrim in CK there are "head parts", where I can "put" my nif and tris, but I couldn't find similar thing in GECK, and it confuses me. Here an example of similar thing in CK img
Back to top Go down
Sponsored content




Tutorial on Porting Custom Character Meshes to the GECK Empty
PostSubject: Re: Tutorial on Porting Custom Character Meshes to the GECK   Tutorial on Porting Custom Character Meshes to the GECK Empty

Back to top Go down
 

Tutorial on Porting Custom Character Meshes to the GECK

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» Issue when applying Normals to Custom Meshes
» Need HELP with custom animations in GECK!!
» Custom mesh with geck
» Invisible custom mesh in GECK
» GECK crashing when loading custom weapon nif

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Troubleshooting-