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 Do you want to see FUNCTIONAL VEHICLES in Fallout 5?

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Heisenberg

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Do you want to see FUNCTIONAL VEHICLES in Fallout 5? - Page 3 Empty
PostSubject: Re: Do you want to see FUNCTIONAL VEHICLES in Fallout 5?   Do you want to see FUNCTIONAL VEHICLES in Fallout 5? - Page 3 EmptyTue Aug 18, 2020 2:29 am

No.

[only here for the word count]

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EaNasirRoofBabylonian

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PostSubject: Re: Do you want to see FUNCTIONAL VEHICLES in Fallout 5?   Do you want to see FUNCTIONAL VEHICLES in Fallout 5? - Page 3 EmptyTue Aug 18, 2020 3:11 am

To reiterate what was said earlier, Bethesda would have to completely replace their engine in order to accomplish this. Remember, they're still running off of a modified version of GameBryo, no matter how much they like to claim it's not. Considering they've been using it since 2003 (those lazy bastards), I doubt they'll replace it until it literally comes apart at the seams.

Yeah, remember how buggy horses were in Skyrim? Now imagine sticking that mess into a hypothetical Fallout 5 that's still using Gamebryo/"The Creation Engine", and is literally falling apart on account of the laziness.

I mean, depending on how they do it, vehicles and/or horses could be great. It would just require the use of a new engine. Ideally, I'd wish they'd license REDengine 3 from CD Projekt RED, but I sincerely doubt Bethesda is that competent.
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head4crab

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PostSubject: Re: Do you want to see FUNCTIONAL VEHICLES in Fallout 5?   Do you want to see FUNCTIONAL VEHICLES in Fallout 5? - Page 3 EmptyWed Aug 19, 2020 5:46 pm

Welll, the map is not THAT BIG to do something like that, besides the engine is actually broken.
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YeezusJeezus

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PostSubject: Re: Do you want to see FUNCTIONAL VEHICLES in Fallout 5?   Do you want to see FUNCTIONAL VEHICLES in Fallout 5? - Page 3 EmptyWed Aug 19, 2020 11:17 pm

I think it depends on a few factors ie: player speed, map size, etc.

I could love horses if done right, or maybe a personal scavenger motorcycle that can double as a home away from home.

However, Bethesda games with vehicles (horses in Skyrim) have always felt clunky and sluggish to me, and this goes for modded vehicles as well. I think they'd have to feel fun to use. So I would not be opposed to vehicles, it just has to work right and remain fun

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ahyuser001

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PostSubject: Re: Do you want to see FUNCTIONAL VEHICLES in Fallout 5?   Do you want to see FUNCTIONAL VEHICLES in Fallout 5? - Page 3 EmptyFri Aug 28, 2020 3:09 pm

I don't mind if they implement vehicles on Fallout 5(if they ever manage to make it work).

It would be nice to see them implement vehicles/animals as a part of a trade caravan/passenger transport between two or more locations and in sparse quantities.

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AshTheDefiler

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PostSubject: Re: Do you want to see FUNCTIONAL VEHICLES in Fallout 5?   Do you want to see FUNCTIONAL VEHICLES in Fallout 5? - Page 3 EmptyFri Aug 28, 2020 5:49 pm

Todd's never gonna add vehicles into the FO universe, that means bigger maps aka more work and less time exploring repeated repetative dungeons.

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54yeggan

54yeggan

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PostSubject: Re: Do you want to see FUNCTIONAL VEHICLES in Fallout 5?   Do you want to see FUNCTIONAL VEHICLES in Fallout 5? - Page 3 EmptySat Aug 29, 2020 2:17 pm

@AshTheDefiler wrote:
Todd's never gonna add vehicles into the FO universe, that means bigger maps aka more work and less time exploring repeated repetative dungeons.

Do you want to see FUNCTIONAL VEHICLES in Fallout 5? - Page 3 T7t8s8gqcgc21

Fallout 4 had me now believing that there WAS such a thing as TOO MUCH to do. With the vast amount of side quests, sub-quests, and repeateable dungeon-clearing + looting there was to do, it kinda actually makes FO4 a bit overwhelming compared to previous games.

Or maybe that's just me, since I'm constantly overencumbered and lugging junk back and forth from place to place TongueTril

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Bateman

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PostSubject: Re: Do you want to see FUNCTIONAL VEHICLES in Fallout 5?   Do you want to see FUNCTIONAL VEHICLES in Fallout 5? - Page 3 EmptyTue Sep 01, 2020 6:37 am

The cool factor the Highwayman had in FO2 was off the charts, and I loved the trunk space, upgrades, and all that. That being said, you'd need an emptier map with roads clear of debris. It might've worked in New Vegas if there weren't so many load zones, but FO3 and FO4 were way too compact. Maybe it'd work well in a survival mode with no fast travel, like vertibirds in FO4 or silt striders in morrowind.
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guan12

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PostSubject: Re: Do you want to see FUNCTIONAL VEHICLES in Fallout 5?   Do you want to see FUNCTIONAL VEHICLES in Fallout 5? - Page 3 EmptyTue Sep 01, 2020 4:16 pm

Depends on the map size, then again Bethesda needs to rework on a whole bunch on things just to get players the ability to commandeer a vehicle. Than again, it took the creators of New Frontier some time to get even a driveable tank working in their mod. So it is possible but would Bethesda do it. I think not.

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BadCountryMusic

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PostSubject: Re: Do you want to see FUNCTIONAL VEHICLES in Fallout 5?   Do you want to see FUNCTIONAL VEHICLES in Fallout 5? - Page 3 EmptyWed Sep 02, 2020 7:42 pm

Personally I hate the thought of vehicles in FO, but if Beth could make FO5's next map giant and Mad Max themed I'd def be on board.
Imagine the road battles with raiders and spike covered cars.. Party Car
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PostSubject: Re: Do you want to see FUNCTIONAL VEHICLES in Fallout 5?   Do you want to see FUNCTIONAL VEHICLES in Fallout 5? - Page 3 Empty

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