qazwsx6035
![qazwsx6035](https://images2.imgbox.com/84/51/a4fXcZIj_o.png)
Posts : 12 Join date : 2020-04-05
![Blinking animations Empty](https://2img.net/i/fa/empty.gif) | Subject: Blinking animations Sat Apr 18, 2020 12:04 am | |
| Where are they stored/how are they handled? The head mesh .tri doesn't seem to have a blinking morph unlike Skyrim. ![Shocked](https://2img.net/i/fa/i/smiles/icon_eek.gif) Edit: after search the internet it seems it is supposed to be in the .tri. For some reason the 3dsmax tri import script just doesn't import it. |
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