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 [FNV Help] Solid project sound issues

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blahblahblah

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[FNV Help] Solid project sound issues Empty
PostSubject: [FNV Help] Solid project sound issues   [FNV Help] Solid project sound issues Empty4th November 2019, 8:30 pm

To those that still have Solid Project v18, do you not hear the hit sounds when you using takedowns? I can't hear shit and i already have these audio settings.

[Audio]
fASFadeInTime=3.0
bMultiThreadAudio=1
iAudioCacheSize=8192
iMaxSizeForCachedSound=1024
iMaxImpactSoundCount=32
fMinSoundVel=90.0000
fDialogMinDistance=125.00

What should I do?

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Sirdanest

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PostSubject: Re: [FNV Help] Solid project sound issues   [FNV Help] Solid project sound issues Empty5th November 2019, 10:15 am

Solid project was trying to do a lot of things... unfortunately some of them tended to work a little less well than the others. If you've gotten every feature in that mod working, I'd love to know about it. I never found a way to get it all working at the same time, crash-free.
Sound isn't usually that difficult in New Vegas... if it's installed, and the mod is programmed properly, it ought to work. Do you have any other sound mods?
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PostSubject: Re: [FNV Help] Solid project sound issues   [FNV Help] Solid project sound issues Empty6th November 2019, 3:43 pm

I do have western ambiance overhaul but taking that out does not fix the issue... i do have a LOT of merged files but i wouldn't sacrifice those

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