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 [Fallout 4] Rigging a ported Creature to the Deathclaw

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Kirloper

Kirloper

Posts : 9
Join date : 2017-09-18

[Fallout 4] Rigging a ported Creature to the Deathclaw Empty
PostSubject: [Fallout 4] Rigging a ported Creature to the Deathclaw   [Fallout 4] Rigging a ported Creature to the Deathclaw EmptySat Oct 12, 2019 7:42 am

[Fallout 4] Rigging a ported Creature to the Deathclaw

Hi there I have been messing around and have some knowledge on nifskope, I managed to get the Lurker from metro exodus in to nifskope with all of the bgsm's assigned, I was using the famished mod files as a personal test to see if I could do it, where are the best places or videos to watch on how to make this thing work in game.

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[Fallout 4] Rigging a ported Creature to the Deathclaw Lurker10


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Adventfather

Adventfather

Posts : 373
Join date : 2017-10-28

[Fallout 4] Rigging a ported Creature to the Deathclaw Empty
PostSubject: Re: [Fallout 4] Rigging a ported Creature to the Deathclaw   [Fallout 4] Rigging a ported Creature to the Deathclaw EmptySun Oct 13, 2019 5:46 am

Have you tailored this model to closely align to the FO4 Deathclaw’s general shape? Hands on hands, legs on legs, so on and so forth?
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[Fallout 4] Rigging a ported Creature to the Deathclaw

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