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The best decision in Fallout 4 | The best decision in Fallout 4 | |
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Author | Message |
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Lannister1017
Posts : 24 Join date : 2019-07-05
| Subject: Re: The best decision in Fallout 4 Thu Apr 23, 2020 2:44 am | |
| I would say the best part about Fallout 4 is the gameplay aspect. The gunplay and run mechanic made Fallout 4 much better than previous 3D Fallout games (referring to Fallout 3 and New Vegas specifically) |
| | | lzInfinitezl
Posts : 37 Join date : 2018-08-30 Location : A Site, Cache
| Subject: Re: The best decision in Fallout 4 Thu Apr 23, 2020 3:20 am | |
| I think the way you mod weapons and the power armour mechanics were good changes to the game along with the settlement system that has kept many people playing the game far longer than the main story/quests ever would. |
| | | RangerJosh
Posts : 336 Join date : 2015-05-10 Age : 23 Location : Northern Ireland
| Subject: Re: The best decision in Fallout 4 Fri Apr 24, 2020 2:37 pm | |
| Having just finished a replay of Fallout 4, I restarted another playthrough of Fallout New Vegas, and I never realised how much I took Fallout 4's gunplay and gameplay for granted.
While I still love Fallout New Vegas more than F4, F4's improvements made to the gunplay made going back to FNV jarring.
Stuff like leaning, proper ironsights, and even the slowed down VATS system, instead of the fully static version, for me, just make the gameplay faster and more interesting. |
| | | SolInvictus17
Posts : 20 Join date : 2017-07-30
| Subject: Re: The best decision in Fallout 4 Fri Apr 24, 2020 10:26 pm | |
| I actually think the Far Harbor and Nuka World DLCs are more enjoyable than Lonesome Road or Honest Hearts. I say enjoyable since you can return to FH and NW easily and they have plenty of loot for the player. I feel like I could move to those locations and live their instead of I'm just doing a dlc to kill time and grind like in HH and LR. |
| | | RangerJosh
Posts : 336 Join date : 2015-05-10 Age : 23 Location : Northern Ireland
| Subject: Re: The best decision in Fallout 4 Sat Apr 25, 2020 12:58 pm | |
| - SolInvictus17 wrote:
- I actually think the Far Harbor and Nuka World DLCs are more enjoyable than Lonesome Road or Honest Hearts. I say enjoyable since you can return to FH and NW easily and they have plenty of loot for the player. I feel like I could move to those locations and live their instead of I'm just doing a dlc to kill time and grind like in HH and LR.
I never realised how much I enjoyed Far Harbour until I replayed the game recently, but it's, in my opinion, one of the best DLC's that Bethesda has released. Saying that I still love Lonesome Road and Honest Hearts and bit more than Nuka World, but Far Harbour's storyline and moral questions are just class. |
| | | Chaosjohn
Posts : 70 Join date : 2019-08-26
| Subject: Re: The best decision in Fallout 4 Tue Apr 28, 2020 1:40 am | |
| I have to agree with most of the posters, the best part of Fallout 4 is the gameplay. I really like the voiced player (and thanks to mods I can use different voices for different characters) and the models too. The main story is lackluster (too few important decisions, a forced ending...). But there is Far Harbor... One of the best storylines I ever played. |
| | | roflcopter117 Admin
Posts : 1161 Join date : 2014-02-23 Age : 27 Location : The Dominion of Canada
| Subject: Re: The best decision in Fallout 4 Mon May 04, 2020 8:37 am | |
| The fact that the urban areas were opened up and not separated by walls of rubble. I will concede and say they did this well - though a mod is still needed to fix the Boston area fps issues. |
| | | Sirdanest
Posts : 869 Join date : 2017-11-23 Location : Hiding from wolves, unable to specify
Character sheet Name: Character Faction: Dependent Level: Basement
| Subject: Re: The best decision in Fallout 4 Fri May 08, 2020 4:23 pm | |
| I was mostly fine with the ending while acknowledging it could have been better. But it was Bethesda. I didn't go in expecting more. Fallout 3 forced me to side with the brotherhood, and forced me to enter a radiactive chamber and "die"" even though I had two companions who could have done so safely. Bullshit on their reasons why they didnt. So this is just Bethesda we're talking about. I didn't go into f4 expecting much, and those low expectations sort of saved the whole game for me. But the best thing about it is the moddability. Again, Bethesda. I expected as much and got it in spades. witcher and Mass Effect can't even come remotely close. They'll never have player-made companions that rival anything in the game. I would have been pissed beyond all compare if f4 wasn't moddable, because I went in expecting a Bethesda experience, for both its good and bad. Also their companions, with each game, Bethesda is leaping forward at the writing in this regard. Piper's intro is like nothing in Fallout 3 could ever dream of having done with a companion npc. They have come so damn far from the mercenary in Morrowind. Luckily I have completely and totally ignored '76. |
| | | CommunistDragon
Posts : 209 Join date : 2019-04-05 Age : 24 Location : Frankfurt Germany
Character sheet Name: Neo Faction: Highest Bidder Level: 25
| Subject: Re: The best decision in Fallout 4 Sat May 09, 2020 12:04 am | |
| One thing the game did very well was HYPE. Like seriously this game had me super excited and impressed. All the features that we introduced in E3 were just simply mind blowing. By far gameplay was the best even in launch. Only thing that bother me was not being able to see your characters body in first person like the enhanced camera mod. I usually tend to be lucky and not experience game breaking bugs. Story was definitely lacking, the factions were a joke with an obvious faction characterized as “the good guys” cough cough minutemen.. The thing that made the faction wars in Skyrim and New Vegas is that there is no good option. It brings a certain realism that no one is perfect. Prologue was definitely short and weak, there was no character development. Some examples being how Fallout 3 beautifully created relationship bonds with characters like the player and Amata, Jones, even your dad. Then characters you absolutely hate like butch and the overseer. Fallout 4’s main story was a huge letdown. There should’ve been a short sequence where you get to actually raise Shaun a little bit. Build that relationship, then also introduced conflict. Build that realism. Don’t get me started on the endings, it was obvious that all the endings were copy and pasted. Not to mention that they missed out on the opportunity of having choices you made on the outside world affect the final battle at the end. Such as the battle of Hoover dam having your allies help the faction of your choice in the battle. The commonwealth itself was rather boring being filled with empty farms with no background lore. New Vegas at least has minor factions with interesting lore like the boomers, Khans, Jacobstown, Hidden Valley, and even the diverse Freeside. Fallout 4 could’ve had even more unique quests and conflicts if they put more effort into the worlds space. |
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