Gaming Underground Network

Come for the mods, stay for the community
 
HomePortalLatest imagesInterviewsRegisterLog in
Search
 
 

Display results as :
 

 


Rechercher Advanced Search
Info Panel
______________
MOD MASTER THREADS:
FALLOUT
THE ELDER SCROLLS

______________


______________


GUNinsider
Fallout Miami: Mika999
Stay Connected

GUNetwork
Keywords
Reforged Metal mandalorian leon ghoul hunk NPCs body machine dead wolfenstein marvel Gear khan power Armor boomers Superpele commonwealth Ryse vault brotherhood Mask riot boom money
Latest topics
» Guns you want in Fallout
The First Town: Fallouts Comparison Emptyby njmanga097 Thu Jul 18, 2024 10:09 am

» The Legion are fascists, let's discuss it.
The First Town: Fallouts Comparison Emptyby Cipher22 Fri Jul 12, 2024 12:28 am

» The Next fallout
The First Town: Fallouts Comparison Emptyby Cipher22 Fri Jul 12, 2024 12:25 am

» Your favorite mods for F:NV
The First Town: Fallouts Comparison Emptyby Cipher22 Fri Jul 12, 2024 12:21 am

» Afterlife discord
The First Town: Fallouts Comparison Emptyby Willaemann Tue Jul 09, 2024 2:44 pm

» What happened to Outlawer's pack 1?
The First Town: Fallouts Comparison Emptyby Trappy82 Mon Jun 17, 2024 1:17 am

» Greetings
The First Town: Fallouts Comparison Emptyby septron Fri Jun 14, 2024 9:49 am

» Starfield
The First Town: Fallouts Comparison Emptyby jaypak Mon Jun 10, 2024 4:56 am

» (Fo4) fo76 Steel Dawn Weapons and Armor ports
The First Town: Fallouts Comparison Emptyby RockstarAC16 Mon Jun 03, 2024 6:19 am

» Just a tired engineer with too little free time
The First Town: Fallouts Comparison Emptyby Lonesome_Wanderer Fri May 31, 2024 12:02 am

» Hello everyone. Looking to add classic Fallout in FO4
The First Town: Fallouts Comparison Emptyby Lonesome_Wanderer Thu May 30, 2024 11:53 pm

» The Fallout TV show destroyed NV. I'm done with Todd.
The First Town: Fallouts Comparison Emptyby SpookyGeist Wed May 29, 2024 9:39 am

» XHX Discord server.
The First Town: Fallouts Comparison Emptyby TheGoodKoosh Sat May 25, 2024 6:25 pm

» Weird bug or glitch with Console Command. [FNV]
The First Town: Fallouts Comparison Emptyby nickenicole47 Sat May 25, 2024 4:05 am

» What's your favorite weapon in the Fallout Series
The First Town: Fallouts Comparison Emptyby FellowHumanOfOutpost31 Thu May 23, 2024 12:32 pm

» (FO4) FO76 BOS Objects
The First Town: Fallouts Comparison Emptyby keelordd Wed May 22, 2024 3:53 am

» How to change the UI sound fx placed by a mod?
The First Town: Fallouts Comparison Emptyby immortallegion Sun May 12, 2024 7:40 pm

» big red exclamation marks
The First Town: Fallouts Comparison Emptyby teslatest Sun May 12, 2024 1:02 pm

» [FNV] Menu and cursor doesnt show up
The First Town: Fallouts Comparison Emptyby Anesthatic Sat May 11, 2024 5:20 am

» Announcement: The Winds of Change
The First Town: Fallouts Comparison Emptyby Luke Priefer Thu May 09, 2024 6:16 pm

July 2024
MonTueWedThuFriSatSun
1234567
891011121314
15161718192021
22232425262728
293031    
CalendarCalendar
_
July 2024
MonTueWedThuFriSatSun
1234567
891011121314
15161718192021
22232425262728
293031    
CalendarCalendar

Share
 

 The First Town: Fallouts Comparison

View previous topic View next topic Go down 
AuthorMessage
s0mbo1

s0mbo1

Posts : 151
Join date : 2015-04-11
Age : 32
Location : San Diego, California

The First Town: Fallouts Comparison Empty
PostSubject: The First Town: Fallouts Comparison   The First Town: Fallouts Comparison EmptySun Aug 18, 2019 1:20 am

I've noticed that you can tell a lot about a Fallout game by the first town you come across (after the intro area)

In Fallout 2, there's Klamath. Klamath oozes personality with every character you meet. It has every type of quest you'll find, and gives you a strong impression of the social commentary for the game (with how you meet Sulik). It has impossible fights that you can stumble into, and in a word is fun but not fair.

In Fallout 3 there's Megaton. Megaton has interesting side stories that you barely interact with (i.e. Simms and Moriarty's dispute, the slow expansion of a town built originally by religious zealots into a commercial hub), and a few simple quests. The combat area nearby (Springvale) also seems to have stories that you aren't a part of, and none of the combat is terribly difficult, and all quests (but Wasteland Survival Guide) can be done quickly at any level. Finally, there's the game's morality be a saviour, or a monster, no middle ground.

In New Vegas, there's Primm (with the NCR Outpost being a secondary part of the location). Simple combat, some of which can be skipped, a story that revolves around you making the important decision for the people living there instead of them making their own damn decisions, and a traditional Western theme of Civilization vs. Frontier.

In Fallout 4 there's Concord. You get to here about a sad story in the past, introduction to the settlement mechanic at the end, and POWER ARMOR MINIGUN, giving you the strongest things you'll see in the game, but with terrible upgrades to show you the importance of the upgrade system.

Hbomberguy talked about something called play conditioning in his video about Bloodbourne, and I find the way the Fallout games condition you to think about each of them through their first town fascinating.
Back to top Go down
Sirdanest

Sirdanest

Posts : 869
Join date : 2017-11-23
Location : Hiding from wolves, unable to specify

Character sheet
Name: Character
Faction: Dependent
Level: Basement

The First Town: Fallouts Comparison Empty
PostSubject: Re: The First Town: Fallouts Comparison   The First Town: Fallouts Comparison EmptyMon Aug 19, 2019 10:25 am

Concord isn't so much a town as a ruin with some refugees passing through. I'm not sure it should be included. I mean, in getting to Klamath, it's possible the character passed through several ruined areas and we just didn't see it because of the way long-distance travel worked on the map. Random encounters in fallout 2 sometimes imply that there are ruins all around that are just not important.

These kinds of games are all about making decisions for people, now that I think of it. Primm being a good example of how their input doesn't exist or doesn't matter.
Back to top Go down
stoobygacks

stoobygacks

Posts : 536
Join date : 2015-05-14
Age : 103
Location : Sanoran Desert

Character sheet
Name: Stooby of the Gacks
Faction: New California Republic
Level: FL360

The First Town: Fallouts Comparison Empty
PostSubject: Re: The First Town: Fallouts Comparison   The First Town: Fallouts Comparison EmptyMon Aug 19, 2019 2:27 pm

Things went a little more slow in the older games. That's why Goodsprings, Shady Sands and others were slower and had less loot, but at the same time helped build the world up.

_________________
swiggitty swooty I'm coming for that booty
                                               -George Washington
The First Town: Fallouts Comparison Flnv_b10
Back to top Go down
Sirdanest

Sirdanest

Posts : 869
Join date : 2017-11-23
Location : Hiding from wolves, unable to specify

Character sheet
Name: Character
Faction: Dependent
Level: Basement

The First Town: Fallouts Comparison Empty
PostSubject: Re: The First Town: Fallouts Comparison   The First Town: Fallouts Comparison EmptyMon Aug 19, 2019 2:30 pm

It's Bethesda, they don't do pacing. At all. They like to put what should be late game content as early as possible. It's one of their weirdest quirks that flies in the face of almost all computer game thinking.
Back to top Go down
ahyuser001

ahyuser001

Posts : 689
Join date : 2018-01-28

Character sheet
Name: Character
Faction:
Level:

The First Town: Fallouts Comparison Empty
PostSubject: Re: The First Town: Fallouts Comparison   The First Town: Fallouts Comparison EmptyWed Aug 21, 2019 12:01 am

I would argue that the first town that you encounter in Fallout 4 is Diamond City since Concord is more of a crossroad where people meet(or get ambushed) and nobody lives there except for a deathclaw, some roaches and a mirelurk.

But I agree that most of the Fallout Games do tend to do play conditioning well. An example would be the town of Goodsprings. You act on requests given by NPCs and learn that there are consequences for it. This is prevalent throughout New Vegas that it conditions you to think that you cannot just help/deceive/kill a guy and expect that there would be no consequence.

Or that minutemen quest where you act on Garvey and his posse needing help and in the process learn about the new power armor, crafting and settlement game mechanics.

I don't really think that towns exclusively conditions players in fallout games but rather the first interaction with what the game has to offer.

_________________
The First Town: Fallouts Comparison Zerkcat

Will there be enough Dakka?
Back to top Go down
Sirdanest

Sirdanest

Posts : 869
Join date : 2017-11-23
Location : Hiding from wolves, unable to specify

Character sheet
Name: Character
Faction: Dependent
Level: Basement

The First Town: Fallouts Comparison Empty
PostSubject: Re: The First Town: Fallouts Comparison   The First Town: Fallouts Comparison EmptyWed Aug 21, 2019 7:55 am

Concord was a town, pre-war. It's really not anymore, as it doesn't have even a single resident merchant. I'm not totally even sure the raiders were permanent residents. SO yeah, I'd go with Diamond city, assuming you followed the quest line and didn't wander randomly.

I argued that they don't do "conditioning" well at all. The tutorial uses what would have normally been late game content. Bethesda loves that -- late game content in the beginning. By the time you're high level, you have so much power armor, or have killed so many dragons, or have shut so many oblivion gates, that they're tedious and unexceptional instead of "wow! grand finale!" that they could have been.
Back to top Go down
Sponsored content




The First Town: Fallouts Comparison Empty
PostSubject: Re: The First Town: Fallouts Comparison   The First Town: Fallouts Comparison Empty

Back to top Go down
 

The First Town: Fallouts Comparison

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» fallout game map comparison
» A statistics comparison of Skyrim and Fallout
» Would you drop The other Fallouts for the 4th one?
» Will we continue to mod the previous fallouts?
» Will you revisit the previous Fallouts?

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Discussion-