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zodiac213
![zodiac213](https://2img.net/u/3411/25/04/32/avatars/18043-38.jpg)
Posts : 473 Join date : 2015-07-13 Age : 27 Location : The Zone
Character sheet Name: Artyom Faction: Mercenary Level: Veteran
![Drag NPC textures issue Empty](https://2img.net/i/fa/empty.gif) | Subject: Drag NPC textures issue Fri 14 Jun 2019, 6:49 am | |
| Reinstalling New Vegas and I installed Drag's mods through MO2. On the most part,they work great and look nice,but for whatever reason some npc's just don't look right - Sunny:
[img] ![Drag NPC textures issue ZsNR0Vt](https://i.imgur.com/ZsNR0Vt.jpg) [/img]
- Veronica:
[img] ![Drag NPC textures issue BVKvBy7](https://i.imgur.com/BVKvBy7.jpg) [/img]
- Sgt. Kilborn:
[img] ![Drag NPC textures issue QeOc7Az](https://i.imgur.com/QeOc7Az.jpg) [/img]
- Easy Pete:
[img] ![Drag NPC textures issue YX0Dn2f](https://i.imgur.com/yX0Dn2f.jpg) [/img]
I've checked with FNVedit to see if there were any conflicts,but as far as I can tell Drag's mods are the only ones touching said npc's. I've got MO2 automatic archive invalidation checked,but I have heard that could be buggy. Any ideas and help would be appreciated cause Pete is starting to scare me. - Load Order:
0 0 FalloutNV.esm 1 1 DeadMoney.esm 2 2 HonestHearts.esm 3 3 OldWorldBlues.esm 4 4 LonesomeRoad.esm 5 5 GunRunnersArsenal.esm 6 6 ClassicPack.esm 7 7 MercenaryPack.esm 8 8 TribalPack.esm 9 9 CaravanPack.esm 10 a YUP - Base Game + All DLC.esm 11 b NVInteriors_Core.esm 12 c Interior Lighting Overhaul - Core.esm 13 d NVInteriors_ComboEdition.esm 14 e Interior Lighting Overhaul - L38PS.esm 15 f DFB - Random Encounters.esm 16 10 Project Nevada - Core.esm 17 11 Project Nevada - Equipment.esm 18 12 Project Nevada - Rebalance.esp 19 13 Project Nevada - Cyberware.esp 20 14 The Mod Configuration Menu.esp 21 15 dD - Enhanced Blood Main NV.esp 22 16 CASM.esp 23 17 Weapon Retexture Project.esp 24 18 NukaCola-Ojo.esp 25 19 CAGE 1.9.3.2.esp 26 1a The Groovatron NV.esp 27 1b DFB - Random Encounters - Dead Money Additions.esp 28 1c DFB - Random Encounters - Honest Hearts Additions.esp 29 1d DFB - Random Encounters - Old World Blues Additions.esp 30 1e DFB - Random Encounters - Update - MCM.esp 31 1f JIP Improved Recipe Menu.esp 32 20 ILO - YUP Patch.esp 33 21 Interior Lighting Overhaul - Ultimate Edition.esp 34 22 ILO - NVInteriors Project.esp 35 23 bzArmour.esp 36 24 DragsNPCOverhaul.esp 37 25 SimpleCassReplacer.esp 38 26 BoomersGoBoom.esp 39 27 BrotherhoodReforged.esp 40 28 RaiderOverhaulPreview.esp 41 29 GreatKhanGreatOverhaul.esp 42 2a NCROverhaul.esp 43 2b PowderIsTheNewBlack.esp 44 2c TheLegionWillRyse.esp 45 2d UpgradesFromTheCommonwealth.esp 46 2e Grass.esp 47 2f Trees.esp
Also using the Dreary ENB if that is important. _________________ ![Drag NPC textures issue RQxYlub](https://i.imgur.com/RQxYlub.jpg) |
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c4in
![c4in](https://2img.net/u/3411/25/04/32/avatars/23469-7.jpg)
Posts : 476 Join date : 2015-08-21
Character sheet Name: Curse Faction: Self Level: 50
![Drag NPC textures issue Empty](https://2img.net/i/fa/empty.gif) | Subject: Re: Drag NPC textures issue Fri 14 Jun 2019, 9:34 am | |
| - zodiac213 wrote:
- Any ideas and help would be appreciated cause Pete is starting to scare me.
Scary Pete. Did you try if the mod works with the new game? Sometimes replacers has problems to work correctly with old saves. _________________ Walking down an unknown road |
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zodiac213
![zodiac213](https://2img.net/u/3411/25/04/32/avatars/18043-38.jpg)
Posts : 473 Join date : 2015-07-13 Age : 27 Location : The Zone
Character sheet Name: Artyom Faction: Mercenary Level: Veteran
![Drag NPC textures issue Empty](https://2img.net/i/fa/empty.gif) | Subject: Re: Drag NPC textures issue Fri 14 Jun 2019, 8:25 pm | |
| @c4in I just tried starting a new game. While it fixed Pete and made him not scary,the others still had weird textures/markings on their faces. _________________ ![Drag NPC textures issue RQxYlub](https://i.imgur.com/RQxYlub.jpg) |
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Timulika
![Timulika](https://2img.net/u/3411/25/04/32/avatars/4945-24.jpg)
Posts : 362 Join date : 2015-02-27 Location : USA
Character sheet Name: Kerr Faction: Independent Level: 50+
![Drag NPC textures issue Empty](https://2img.net/i/fa/empty.gif) | Subject: Re: Drag NPC textures issue Fri 14 Jun 2019, 8:58 pm | |
| _________________ ![FalloutTitle](/users/3411/25/04/32/smiles/697960604.gif) |
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zodiac213
![zodiac213](https://2img.net/u/3411/25/04/32/avatars/18043-38.jpg)
Posts : 473 Join date : 2015-07-13 Age : 27 Location : The Zone
Character sheet Name: Artyom Faction: Mercenary Level: Veteran
![Drag NPC textures issue Empty](https://2img.net/i/fa/empty.gif) | Subject: Re: Drag NPC textures issue Sat 15 Jun 2019, 1:41 am | |
| @Timulika I did check the MO2 automatic AI,and I ran the archive invalidation exe from nexus through MO2,so unless I'm doing something wrong it should be invalidated. _________________ ![Drag NPC textures issue RQxYlub](https://i.imgur.com/RQxYlub.jpg) |
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Sensenmann
![Sensenmann](https://images2.imgbox.com/84/51/a4fXcZIj_o.png)
Posts : 34 Join date : 2019-05-30 Location : Germany
![Drag NPC textures issue Empty](https://2img.net/i/fa/empty.gif) | Subject: Re: Drag NPC textures issue Sat 15 Jun 2019, 11:06 am | |
| The archive invalidation exe from the Nexus is literally not required with MO2. Remove that or at least disable it.
To check if MO2s AI is on, check the right pane of MO2. Click on Archives. Fallout - Invalidation.bsa is in pretty much all scenarios the very first file listed, so if that isn't there toggle the automatic invalidation option off and on again, that usually fixes it.
And just to rule out any conflicts, when you look at the mods in the left pane of MO2, are there any flags next to them that indicate that they are overwritten? If so, you might have to move them further down in the list. |
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zodiac213
![zodiac213](https://2img.net/u/3411/25/04/32/avatars/18043-38.jpg)
Posts : 473 Join date : 2015-07-13 Age : 27 Location : The Zone
Character sheet Name: Artyom Faction: Mercenary Level: Veteran
![Drag NPC textures issue Empty](https://2img.net/i/fa/empty.gif) | Subject: Re: Drag NPC textures issue Sat 15 Jun 2019, 6:25 pm | |
| @Sensenmann Deactivated than uninstalled the Nexus AI and made sure that MO2 AI is ticked. Still nothing. Uninstalled all of them and reinstalled only Drag's NPC overhaul. Still nothing even when it's the very last in the load order and mod list. EDIT: Installed FCO and for whatever reason,it seems to have fixed Sunny and Veronica. Kilborn still looks like a severe burn victim however. _________________ ![Drag NPC textures issue RQxYlub](https://i.imgur.com/RQxYlub.jpg) |
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Sensenmann
![Sensenmann](https://images2.imgbox.com/84/51/a4fXcZIj_o.png)
Posts : 34 Join date : 2019-05-30 Location : Germany
![Drag NPC textures issue Empty](https://2img.net/i/fa/empty.gif) | Subject: Re: Drag NPC textures issue Sun 16 Jun 2019, 12:15 am | |
| Sounds like a facegen issue. Open the MO2 ini editor and add this line bLoadFaceGenHeadEGTFiles=1 in the falloutcustom.ini under [General] |
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zodiac213
![zodiac213](https://2img.net/u/3411/25/04/32/avatars/18043-38.jpg)
Posts : 473 Join date : 2015-07-13 Age : 27 Location : The Zone
Character sheet Name: Artyom Faction: Mercenary Level: Veteran
![Drag NPC textures issue Empty](https://2img.net/i/fa/empty.gif) | Subject: Re: Drag NPC textures issue Sun 16 Jun 2019, 12:26 am | |
| @Sensenmann Fucking hell that worked. Thanks for the help +1 rep mate. _________________ ![Drag NPC textures issue RQxYlub](https://i.imgur.com/RQxYlub.jpg) |
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Sensenmann
![Sensenmann](https://images2.imgbox.com/84/51/a4fXcZIj_o.png)
Posts : 34 Join date : 2019-05-30 Location : Germany
![Drag NPC textures issue Empty](https://2img.net/i/fa/empty.gif) | Subject: Re: Drag NPC textures issue Sun 16 Jun 2019, 12:56 am | |
| My pleasure. I'm glad it's working now. ![Smile](https://2img.net/i/fa/i/smiles/icon_smile.gif) |
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2xdeeper
![2xdeeper](https://2img.net/i/fa/i/avatars/gallery/Cinema_h/Cinema_h_11.jpg)
Posts : 5 Join date : 2018-09-04 Age : 27
![Drag NPC textures issue Empty](https://2img.net/i/fa/empty.gif) | Subject: Re: Drag NPC textures issue Sat 28 Sep 2019, 9:00 pm | |
| @"Sensenmann" nice catch mate! ive been wondering about this myself. _________________ ![Drag NPC textures issue 71GofUAejaL](https://images-na.ssl-images-amazon.com/images/I/71GofUAejaL.jpg) |
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KukBuddy
![KukBuddy](https://2img.net/i/fa/i/avatars/gallery/Sci-fi_monstres/Monstre_97.jpg)
Posts : 188 Join date : 2019-09-11 Age : 22 Location : Sweden
Character sheet Name: Hodd Toward Faction: NOTbethesda Level: 69
![Drag NPC textures issue Empty](https://2img.net/i/fa/empty.gif) | Subject: Re: Drag NPC textures issue Sun 29 Sep 2019, 1:07 am | |
| Had the same problem mate but I fixed it by uninstalling drags npc mod and then I downloaded FCO and I overwrite with drags npc and it worked fine.
(I know you fixed the issue I am just saying how I fixed it in a different way) |
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baraco1806
![baraco1806](https://images2.imgbox.com/84/51/a4fXcZIj_o.png)
Posts : 2 Join date : 2019-07-16
![Drag NPC textures issue Empty](https://2img.net/i/fa/empty.gif) | Subject: Re: Drag NPC textures issue Wed 18 Mar 2020, 10:44 pm | |
| - Sensenmann wrote:
- Sounds like a facegen issue. Open the MO2 ini editor and add this line
bLoadFaceGenHeadEGTFiles=1 in the falloutcustom.ini under [General] I'm new here and I install this wonderful mod. But I was struggle with the same issue. You'r post save my nerf and my playthrough many thanks. |
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![Drag NPC textures issue Empty](https://2img.net/i/fa/empty.gif) | Subject: Re: Drag NPC textures issue ![Drag NPC textures issue Empty](https://2img.net/i/empty.gif) | |
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