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 Fallout 76 SMH never thought I would see the day

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huythong123

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PostSubject: Re: Fallout 76 SMH never thought I would see the day   Sat Nov 10, 2018 11:21 pm

i watch ninja stream with logic and rick and morty on this game and let me tell you it was bad super bad it made me doubt about the game future
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cyber_funk

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PostSubject: Re: Fallout 76 SMH never thought I would see the day   Sun Nov 11, 2018 12:02 am

I'm just going to repost this for everyone here to see:

>Fallout 76 has no client side file validation, and network traffic is unencrypted plain text, meaning there's no protection from someone simply making a "kill everyone and give myself 1 million caps" batch file and running it. Fixing this would be a non-trivial change and would require an entire re-write of the netcode.
https://archive.fo/e6QjY
http://archive.is/Vw74X

>Fallout 76's physics ticks are tied to the framerate, meaning if you lower your settings as far as they can go, you run and shoot at super sonic speed.
https://gamerant.com/fallout-76-speed-hack/
https://www.youtube.com/watch?v=LDsDnFVweDU

>Fallout 76 will be limited to 24 players maximum, teams are limited to 4 players
https://web.archive.org/web/20180613183853/https://www.kotaku.com.au/2018/06/fallout-76-supports-24-players-in-each-game/

>Fallout 76 Will have no NPCs
https://web.archive.org/web/20180615140820/https://www.forbes.com/sites/insertcoin/2018/06/12/there-are-no-npcs-in-fallout-76-only-other-players-and-robots/

>Fallout 76's PVP is completely voluntary, like a 1v1 duel in a PVE WOW server. **There are no repercussions to losing the duel, you keep all your stuff and spawn a few feet away from where you died.**
http://archive.is/bshIo
https://web.archive.org/web/20180811213556/https://www.ign.com/articles/2018/08/11/fallout-76-pvp-detailed-aims-for-danger-without-griefing

>Despite the PVP requiring the other person to accept the fight before any of the initiators shots do any damage, winning too many initiated fights will lead to losing all your caps and receiving a 2 hour debuff on damage as punishment
https://web.archive.org/web/20181024222431/https://www.vg247.com/2018/10/08/fallout-76-murderer-debuff/?fbclid=IwAR3l0jrtU94U_R_NfQ_t3tiRLlMLTwhRJQyHnPVO6Y6lO4bVI_3ACjX_ro4

>Because PVP is a consensual act, the nukes aren't there for PVP purposes. They're there to change the map temporarily to spawn harder enemies and better loot.
https://web.archive.org/web/20180809024307/https://www.rockpapershotgun.com/2018/06/21/you-cant-target-individual-players-with-fallout-76s-nukes/

>Even if you wanted to make a private server with mods, say, a PVP-centric classic fallout overhaul that takes place on the west coast, you can't.
https://web.archive.org/web/20180828181943/https://www.shacknews.com/article/106949/fallout-76-private-servers-will-have-to-go-through-bethesda

>The NIFtools dev refuses to release support for Fallout 76 nif files, meaning no mods outside of re-textures and ENB, not even model rips to other games like Fallout 4.
https://cdn.discordapp.com/attachments/463610398835343380/510798674515853315/5LXoter.png

>Fallout 76 takes place 20 years after the great war on the east coast, but has Brotherhood of Steel, Enclave, Jet, Super Mutants, and Ghouls all over 1 hundred years before any of these things existed, on the completely opposite side of the US, which has an uncrossable radiation dustbowl spanning miles long along the midwest that not even the brotherhood could effectively cross.
http://archive.is/adDgZ
http://archive.is/v83tO

Bonus round:
>Literal radiation dragons that shoot radiation shouts. This was a meme, everyone joked about this and they actually did it.
https://web.archive.org/web/20181024223443/https://gamerant.com/fallout-76-fight-dragons/


The absolute state of the post-Black Isle/Obsidian Fallout.

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Sirdanest

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PostSubject: Re: Fallout 76 SMH never thought I would see the day   Sun Nov 11, 2018 12:42 am

@cyber_funk Ugh, it sounds somehow even worse than I expected.
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DonEsteban

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PostSubject: Re: Fallout 76 SMH never thought I would see the day   Sun Nov 11, 2018 1:00 am

@ritualclarity wrote:
I don't know what they wanted or expected to get out of this project. They don't seem committed to the project in that they are releasing the game with the problems it has for a MMO? Really? A single player game, Ok... maybe, those could be fixed but you either make it or break it for a MMO upon release as far as I understand it. Sad. So sad.

That's the wrong attitude. A single player should not have any bugs upon release, just becuase they are going to fix it later.
If that's the case the game should not be full price.

Just my opinion.

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thebandmike

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PostSubject: Re: Fallout 76 SMH never thought I would see the day   Sun Nov 11, 2018 2:43 am

I mean, idk I feel like my main interest in Fallout 76 is going to be once private servers and modding is properly implemented modders can set to work fixing all the glaring issues with 76 just like theyve had to do with all the Fallouts in different degrees haha. @cyber_funk As far as how easy it is to abuse the system theyve created im sure private servers with more dedicated Fallout players will stick to a trust system and have moderators to oversee obvious abuses like the framerate abuse possibility or the batch file example. It's obviously not ideal but I think it will still create an environment for alot of genuinely great modding moments to happen in a multiplayer setting which in of itself is truly unique.

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PostSubject: Re: Fallout 76 SMH never thought I would see the day   Sun Nov 11, 2018 6:55 am

Also I didn't say it here but as a veteran of the online gaming especially UO, I know how they did things in that game and when that was their guy for online play. Well I knew the hacks/crazy stuff was about to go down. Bethesda better be giving private servers to each purchaser of the game or the hacking and harassment that is about to go on will be unreal.

https://www.elsewhere.com/r/pcgaming/comments/9uh0i6/fallout_76_apparently_has_no_client_side_file/?fbclid=IwAR2cJKLRPz0vtukOo8EMGH2ks7oMwsblSEVA5ZhtkP956cLZC-ddSRVRVbk


In reply to the post above this
>Fallout 76's physics ticks are tied to the framerate, meaning if you lower your settings as far as they can go, you run and shoot at super sonic speed.
https://gamerant.com/fallout-76-speed-hack/
https://www.youtube.com/watch?v=LDsDnFVweDU

That also increases the timer for you, good luck staying fed, and drinking enough water as time is sped up for that too, but yes I agree that is nuts, But that should only be happening if you lower the settings and unlock the FPS, the FPS have to be unlocked to speed up time and mechanics that is why the lock is in place.

a lot of stuff on that list, is not true you might want to watch the steam, you are in an area and cannot escape the two minute timer or not paying attention in that two minutes. The nuke will kill you. Here is the stream from the other night. If someone starts pvp with you, yeah there is no consensual anything. I got ganked the last hours of the beta.
https://www.twitch.tv/videos/333428043

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Barbicide

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PostSubject: Re: Fallout 76 SMH never thought I would see the day   Today at 9:39 am

None of this sounds appealing to me. Even the kind reviews, by those currently enjoying the game, still sound off putting to me. But i am enjoying all the reading of user experiences thoroughly lol. I feel like I've made a good call not buying in. MMOs have never been my thing anyway.

@"donta1979" I would like to hear a list of positives from you if you can, just because its very clear that the enchanting notion of this game has evidently been washed away. Can you say anything about 76 is good or great? at all? Or is it truely as disparaging as you've made it seem in your previous statements?
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Obdulio

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PostSubject: Re: Fallout 76 SMH never thought I would see the day   Today at 9:45 am

Apparently the physical copy of the game doesnt come with the disc but a cardboard cut out of the disc?

https://www.gamerevolution.com/news/457841-fallout-76-cardboard-discs-pc
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