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 So a New Shader Mod Released [FNV]

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CommunistDragon

CommunistDragon

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So a New Shader Mod Released [FNV] Empty
PostSubject: So a New Shader Mod Released [FNV]   So a New Shader Mod Released [FNV] EmptyMon Jun 15, 2020 11:15 pm

A new mod called "Millenia's Environment Map Shader Fix" just came out and it caught my attention instantly. Any idea as to what it does specifically and how much it impacts the game? I've never seen a mod that affects the shader packages. Would something like this be worth installing?

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c4in

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PostSubject: Re: So a New Shader Mod Released [FNV]   So a New Shader Mod Released [FNV] EmptyWed Jun 17, 2020 10:18 pm

I can't give you comparison images, since I just went ahead and replaced the original file. It pretty much affects reflection on surfaces, the most commonly used on weapons.

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CommunistDragon

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PostSubject: Re: So a New Shader Mod Released [FNV]   So a New Shader Mod Released [FNV] EmptyThu Jun 18, 2020 4:28 pm

Thanks for the screenshot, quick question, will this impact ENBs?
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Arcades

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PostSubject: Re: So a New Shader Mod Released [FNV]   So a New Shader Mod Released [FNV] EmptyThu Jun 18, 2020 9:58 pm

That's pretty clean looking, definitely going to try it out!

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G0RII

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PostSubject: Re: So a New Shader Mod Released [FNV]   So a New Shader Mod Released [FNV] EmptyTue Jul 14, 2020 12:47 am

c4in wrote:
I can't give you comparison images, since I just went ahead and replaced the original file. It pretty much affects reflection on surfaces, the most commonly used on weapons.

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what gun is this?
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c4in

c4in

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PostSubject: Re: So a New Shader Mod Released [FNV]   So a New Shader Mod Released [FNV] EmptyTue Jul 14, 2020 1:24 pm

@G0RII Duplet from Weapons of the New Millenia.

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Prsakcy

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PostSubject: Re: So a New Shader Mod Released [FNV]   So a New Shader Mod Released [FNV] EmptyTue Sep 29, 2020 6:46 pm

Most millenia weapons flickering with that, looking good but need to ao off in enb gui
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