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 Fallout Character Overhaul (Some are NPCs are unedited)

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GhostFire

GhostFire

Posts : 57
Join date : 2016-02-04
Age : 19
Location : Philippines

Character sheet
Name: Volknet AI
Faction: Foehn Revolt
Level: 50

Fallout Character Overhaul (Some are NPCs are unedited) Empty
PostSubject: Fallout Character Overhaul (Some are NPCs are unedited)   Fallout Character Overhaul (Some are NPCs are unedited) EmptySun Apr 19, 2020 3:10 pm

In my current modding of Fallout New Vegas, i encountered a problem in FCO, in which some NPCs are unedited like Lieutenant Hayes and Johnson Nash, they all have default faces. Though i tried the other patches from nexusmod, it still didn't worked, neither does reinstalling and turning off/on the archive invalidation during installation.

Any help would've be thankful for this issue. And Hopefully i'm just the only one experiencing the problem.
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TastyHands

TastyHands

Posts : 130
Join date : 2019-10-17

Fallout Character Overhaul (Some are NPCs are unedited) Empty
PostSubject: Re: Fallout Character Overhaul (Some are NPCs are unedited)   Fallout Character Overhaul (Some are NPCs are unedited) EmptySun Apr 19, 2020 7:39 pm

Do you have any mods that alter those characters? If so, try loading FCO after those mods
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GhostFire

GhostFire

Posts : 57
Join date : 2016-02-04
Age : 19
Location : Philippines

Character sheet
Name: Volknet AI
Faction: Foehn Revolt
Level: 50

Fallout Character Overhaul (Some are NPCs are unedited) Empty
PostSubject: Re: Fallout Character Overhaul (Some are NPCs are unedited)   Fallout Character Overhaul (Some are NPCs are unedited) EmptyMon Apr 20, 2020 12:54 am

TastyHands wrote:
Do you have any mods that alter those characters? If so, try loading FCO after those mods

Not sure though
Here's my load order
[X] FalloutNV.esm
[X] DeadMoney.esm
[X] HonestHearts.esm
[X] OldWorldBlues.esm
[X] LonesomeRoad.esm
[X] GunRunnersArsenal.esm
[X] ClassicPack.esm
[X] MercenaryPack.esm
[X] TribalPack.esm
[X] CaravanPack.esm
[X] YUP - Base Game + All DLC.esm
[X] SolidProject.esm
[X] oHUD.esm
[X] Interior Lighting Overhaul - Core.esm
[X] Interior Lighting Overhaul - L38PS.esm
[X] FreesideOpen.esm
[X] Project Nevada - Core.esm
[X] ELECTRO-CITY - CompletedWorkorders.esm
[X] FCOMaster.esm
[X] Project Nevada - Equipment.esm
[X] Project Nevada - Rebalance.esp
[X] ELECTRO-CITY - Highways and Byways.esm
[X] NVStripOpen.esm
[X] More Perks.esm
[X] Project Nevada - Cyberware.esp
[X] YUP - NPC Fixes (Base Game + All DLC).esp
[X] The Mod Configuration Menu.esp
[X] The Weapon Mod Menu.esp
[X] Readius_NV.esp
[X] FCO - NPC Changes.esp
[X] outsidebets.esp
[X] FreesideOpenPatch.esp
[X] More Perks Update.esp
[X] FCO - The Last Few Edits - Complete.esp
[X] StripOpenMain.esp
[X] Alternative Start.esp
[X] FNV Realistic Wasteland Lighting - All DLC.esp
[X] ADAM Complete.esp
[X] ADAM - MAIN.esp
[X] ADAM - Nemesis Armor Pack.esp
[X] ADAM - Rangers on Patrol.esp
[X] ADAM - Outcast Ranger Armor.esp
[X] DarNifiedUINV.esp
[X] Project Nevada - Dead Money.esp
[X] Project Nevada - Honest Hearts.esp
[X] Project Nevada - Lonesome Road.esp
[X] Project Nevada - Gun Runners' Arsenal.esp
[X] Project Nevada - Old World Blues (No Cyberware).esp
[X] FCO - GlowingOne.esp
[X] FCO + YUP.esp
[X] FCO - OHSB NPC Edits.esp
[X] WMIMNV.esp
[X] Weapon Retexture Project.esp
[X] EVE FNV - ALL DLC.esp
[X] ILO - YUP Patch.esp
[X] Asurah_reanimation.esp
[X] Interior Lighting Overhaul - Ultimate Edition.esp

I've been using LOOT to edit my load order though.
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obsidian929

obsidian929

Posts : 86
Join date : 2016-07-02
Age : 22
Location : USA

Fallout Character Overhaul (Some are NPCs are unedited) Empty
PostSubject: Re: Fallout Character Overhaul (Some are NPCs are unedited)   Fallout Character Overhaul (Some are NPCs are unedited) EmptyThu Apr 23, 2020 4:34 am

Yeah just try moving FCO-Npc Changes.esp to the bottom of your load order and try that out

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Fallout Character Overhaul (Some are NPCs are unedited) Hero_o10
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GhostFire

GhostFire

Posts : 57
Join date : 2016-02-04
Age : 19
Location : Philippines

Character sheet
Name: Volknet AI
Faction: Foehn Revolt
Level: 50

Fallout Character Overhaul (Some are NPCs are unedited) Empty
PostSubject: Re: Fallout Character Overhaul (Some are NPCs are unedited)   Fallout Character Overhaul (Some are NPCs are unedited) EmptyThu Apr 23, 2020 1:36 pm

obsidian929 wrote:
Yeah just try moving FCO-Npc Changes.esp to the bottom of your load order and try that out

Thanks! I'll try it out. I'll update you if it worked.

Edit: Moving a FCO-NPC Changes.esp at the bottom of the load order works.

Case dismissed +1 for you
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