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Alacres

Alacres

Posts : 14
Join date : 2018-12-04

Character sheet
Name: Ceridwen
Faction: Brotherhood
Level: 77

New here Empty
PostSubject: New here   New here EmptyMon Dec 17, 2018 3:31 pm

Hey guys! I'm pretty new here, decided to write a short introduction. Name's Alácrès. I'm a tech nerd and a gaming nerd. I usually post on mod forums when someone asks for help if i have found a solution. I've been interested in Fallout for a long time now and decided to replay all games from the beginning. Loved 1 & 2, modded 3 & 4 & New Vegas heavily. But stumbled across a problem with Fallout 3 and Fallout Character overhaul. Children eyes have double irises and i can't find a fix for it. I dont have any NPC altering mods and all Google searches show only of Fallout New Vegas character overhaul having problems with NVR ( solved it on my end ), but I got a problem with Fallout 3. Any ideas of what could help? I did archive invalidation and other possible fixes I could find even new eyes which just made all eyes having a milky overlay almost as people would be blind
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klaatu27

klaatu27

Posts : 580
Join date : 2016-08-23
Age : 29

Character sheet
Name: Clark Kent
Faction: Federal Army Special Forces
Level: 1000

New here Empty
PostSubject: Re: New here   New here EmptyMon Dec 17, 2018 8:09 pm

Hello@"Alacres" and welcome gun,to fix that bug reinstall drag and drop,i love mods too,in gun u have a lot of unique mods Thumbs Up

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Alacres

Alacres

Posts : 14
Join date : 2018-12-04

Character sheet
Name: Ceridwen
Faction: Brotherhood
Level: 77

New here Empty
PostSubject: Re: New here   New here EmptyMon Dec 17, 2018 10:35 pm

Drag & drop? What exactly? I'm using Vortex. Was very familiar with MO when I modded my Skyrim and Wrye Bash for Oblivion. Vortex doesn't really have drag & drop feature. I do use LOOT to sort the load order. I've tried my best reinstalling FCO but doesn't seem to work
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huythong123

huythong123

Posts : 460
Join date : 2015-07-25
Location : Somewhere

Character sheet
Name: Mark
Faction: NCR (because i like them)
Level: 25

New here Empty
PostSubject: Re: New here   New here EmptyMon Dec 17, 2018 11:52 pm

there a manually way to download mod when you receive the file put it in the data folder of the game you know basic stuff oh yeah and welcome to gun hope you have a great time here
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Alacres

Alacres

Posts : 14
Join date : 2018-12-04

Character sheet
Name: Ceridwen
Faction: Brotherhood
Level: 77

New here Empty
PostSubject: Re: New here   New here EmptyTue Dec 18, 2018 12:01 am

Yep, been enjoying the amazing work You people have put here. Some people say that putting assets from one game into another ain't work, but I say it is. Takes the mind of an artist to notice which games go together well and which don't. I checked out many mods. All of them are very nice, been using New Vegas Redesigned 3 for New Vegas too. Currently playing Fallout 3. I hope You guys enjoy it here too.
As of FCO- manual download You say? Okay, will try it out. Any specific place in load order it should be?
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PostSubject: Re: New here   New here EmptyTue Dec 18, 2018 12:32 am

@Alacres - welcome to GUN! FCO is a seriously old mod which means nothing in and of itself. Full disclosure: I have not used it, but it does have some curious installation tips.

First off, manual install simply means move the mods assets to the appropriate place in your data folder, same with the esp. Make sure you activate the esp in whatever mod manager you use.

The odd bit I saw on the mod page had to do with Archive Invalidation:

Spoiler:

That's very specific and easily missed. It also had some incompatibility with mods I did use. I made the choice not to use FCO because of this:

Spoiler:

Don't know if any of that rings a bell with your installation, but it might. Anyway, welcome to an easy place to hang out.
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Alacres

Alacres

Posts : 14
Join date : 2018-12-04

Character sheet
Name: Ceridwen
Faction: Brotherhood
Level: 77

New here Empty
PostSubject: Re: New here   New here EmptyWed Dec 19, 2018 1:25 am

Thanks for the tips. I'm not new to modding. Been modding for about 4 years now. FCO just gave me a headache of getting it to work properly. Manual install did the trick. Also - somehow I made it work with Lings. No problems at all, all eyes, hairs and everything available even on custom races FCO gave. And thanks for the welcome Smile
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EyeShotFirst

EyeShotFirst

Posts : 207
Join date : 2018-03-20
Age : 33
Location : Any place I hang my hat is home

Character sheet
Name: Sharpe
Faction: Institute
Level: 37

New here Empty
PostSubject: Re: New here   New here EmptyWed Dec 19, 2018 8:21 pm

Double eye bug is a pretty common problem when modding Bethesda games. I ran into a nasty case of it playing Oblivion the other day. Welcome aboard.
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Alacres

Alacres

Posts : 14
Join date : 2018-12-04

Character sheet
Name: Ceridwen
Faction: Brotherhood
Level: 77

New here Empty
PostSubject: Re: New here   New here EmptyWed Dec 19, 2018 8:30 pm

Since both Oblivion and Fallout 3 are of same engine,no wonder same occurs there Very Happy Never encountered it there tho
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