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 A mod that controls the ENB?

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Sirdanest

Sirdanest

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A mod that controls the ENB? Empty
PostSubject: A mod that controls the ENB?   A mod that controls the ENB? EmptyTue Sep 11, 2018 5:27 pm

Eventually the next version of ttw will be out, and it got me wondering -- can a mod control, disable, or enable an enb? There are some ENBs that I'd love in the Capitol Wasteland but not so much in the more or less un-nuked Mojave. So could a mod cause an enb to change or (en)disable depending on location?
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A mod that controls the ENB? Empty
PostSubject: Re: A mod that controls the ENB?   A mod that controls the ENB? EmptyWed Sep 12, 2018 12:01 am

@Sirdanest wrote:
Eventually the next version of ttw will be out, and it got me wondering -- can a mod control, disable, or enable an enb?  There are some ENBs that I'd love in the Capitol Wasteland but not so much in the more or less un-nuked Mojave.  So could a mod cause an enb to change or (en)disable depending on location?

Most, if not all ENB's that I've used have the ability to be turned off in game via the ENB UI or linked to a hot key. There may be a secondary mod specific for this as well, but if I can do this without another active esp slot being used that's my preference.
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