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 Fov issue

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huythong123

huythong123

Posts : 459
Join date : 2015-07-25
Location : Somewhere

Character sheet
Name: Mark
Faction: NCR (because i like them)
Level: 25

Fov issue Empty
PostSubject: Fov issue   Fov issue EmptyFri Aug 10, 2018 6:54 am

When i change fov some of the weapon butt doesnt show up it look like it been cut in half so can anyone help me fix this issue please
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hitman47101

hitman47101

Posts : 1947
Join date : 2014-03-01
Age : 26

Fov issue Empty
PostSubject: Re: Fov issue   Fov issue EmptyMon Aug 13, 2018 1:17 pm

A few questions, what game? what weapon? what anim replacer are you using and what FOV value? Post a screenshot if you can so we can see the problem.

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huythong123

huythong123

Posts : 459
Join date : 2015-07-25
Location : Somewhere

Character sheet
Name: Mark
Faction: NCR (because i like them)
Level: 25

Fov issue Empty
PostSubject: Re: Fov issue   Fov issue EmptyMon Aug 13, 2018 3:16 pm

well its falloutNV the weapon im using is the pusle rifle from mrradioactiv weapon pack im using asurah reanimation pack the fov is 85 here is the picture Fov issue 20180810
reason for edit: wrong fov
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Austaneous236

Austaneous236

Posts : 36
Join date : 2018-05-28
Age : 24
Location : Dayboro, Australia

Fov issue Empty
PostSubject: Re: Fov issue   Fov issue EmptyTue Aug 14, 2018 1:55 am

The issue is the gun wasn't made for that large a FOV. You will having clipping/ missing texture issues with many weapons and armours over 70 FOV, really. You just have to decide your preference. I play at 70 myself and it's plenty enough, but I don't use animation packs like Hitman's or Asurah's, which I know have FOV minimums in order to work. There may be no fix for that unless you want to edit the weapons to better represent first person.
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hitman47101

hitman47101

Posts : 1947
Join date : 2014-03-01
Age : 26

Fov issue Empty
PostSubject: Re: Fov issue   Fov issue EmptyTue Aug 14, 2018 1:58 am

Ok, its clipping into the camera because the gun is huge and the idle is too high and close to the screen. There's not much you can do other then setting the clipping distance value "fNearDistance" in your inis to something much lower then normal like 2 or 1, so like.

fNearDistance=2

Bare in mind that this will greatly increase the flickering in the distance (z-fighting) however its really you're only option if you want to stick with those animations or that gun.

Cheers
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huythong123

huythong123

Posts : 459
Join date : 2015-07-25
Location : Somewhere

Character sheet
Name: Mark
Faction: NCR (because i like them)
Level: 25

Fov issue Empty
PostSubject: Re: Fov issue   Fov issue EmptyTue Aug 14, 2018 3:42 am

ok got it so looks like im wont be using the weapon
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burner9875

burner9875

Posts : 196
Join date : 2018-02-20
Age : 17
Location : Canada

Character sheet
Name: Raul Alfonso Tejada
Faction: Vaquero
Level: 37

Fov issue Empty
PostSubject: Re: Fov issue   Fov issue EmptySat Sep 14, 2019 3:46 am

I've been wondering this for years myself wasn't aware there was actually anything the could "fix" the issue thanks for bringing this up.

_________________
"Well, assuming you survive the radiation sickness, the lynch mobs, and the possibility of going feral, one day you'll get old and decrepit, like me." - Raul Alfonso Tejada, 2281

Fov issue 7a996912
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