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 (FO4) Weird 3rd Person Melee Weapon bug

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guan12

guan12

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(FO4) Weird 3rd Person Melee Weapon bug Empty
PostSubject: (FO4) Weird 3rd Person Melee Weapon bug   (FO4) Weird 3rd Person Melee Weapon bug EmptyTue Jun 19, 2018 4:58 pm

Hi people! Waving Smiley

Recently I have encounted a minor problem with my Fallout 4 characters - any type of melee weapon that I equip; from sledgehammer to the security baton - will all show the idle stance for the minigun.

The weird bug can be seen below:

Spoiler:

If anyone knows a solution to this frustrating bug, please do let me know. It's not really affecting my gameplay as melee weapons still can be used in First Person but it kinda spoils the mood when I switch to 3rd Person. Thanks in advance!

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thefo3fan

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(FO4) Weird 3rd Person Melee Weapon bug Empty
PostSubject: Re: (FO4) Weird 3rd Person Melee Weapon bug   (FO4) Weird 3rd Person Melee Weapon bug EmptyTue Jun 19, 2018 5:39 pm

I have a bug like this too! No idea what caused it!

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Wolfclaw114

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(FO4) Weird 3rd Person Melee Weapon bug Empty
PostSubject: Re: (FO4) Weird 3rd Person Melee Weapon bug   (FO4) Weird 3rd Person Melee Weapon bug EmptyTue Jun 19, 2018 5:58 pm

I've had this bug before but i cant exactly remember where from. I think i got mine from one of the UNSC mods with Wardaddy's animations (Two separate files) but it was patched later on (It has been a while since it happened, i think it was what caused this bug for me before). Maybe play around with any animation mods you have?
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HolyHeck

HolyHeck

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(FO4) Weird 3rd Person Melee Weapon bug Empty
PostSubject: Re: (FO4) Weird 3rd Person Melee Weapon bug   (FO4) Weird 3rd Person Melee Weapon bug EmptySun Aug 19, 2018 5:39 pm

have u fixed it yet? im having the same problem
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guan12

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PostSubject: Re: (FO4) Weird 3rd Person Melee Weapon bug   (FO4) Weird 3rd Person Melee Weapon bug EmptyMon Aug 20, 2018 8:58 am

@HolyHeck Yeah I managed to fix it. The bug had something to do with Nova's UNSC weapons, he uploaded a fix and after updating the mod - the bug is gone and melee works now!

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