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 Weapon above/through head

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mikeee1111

mikeee1111

Posts : 272
Join date : 2017-01-17
Age : 33
Location : From Vancouver/at Montreal right now (temporary)

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PostSubject: Weapon above/through head   Weapon above/through head EmptyWed May 23, 2018 6:08 am

Hello, lot of weapons have the problem of getting through the head of my character, by that i mean, i can see through the back of the weapon, and it doesn't have anything to do with the size of the weapon, some weapons does it while some does not.



My question is, how can i fix the problem? By either downloading a mod which will fix it or by modifying the weapon itself.

Here are some examples:
https://www.noelshac...515184943-1.jpg
https://www.noelshac...515185014-1.jpg
https://www.noelshac...515185329-1.jpg


Thanks in advance.

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- Gandalf the Bla- I mean the white.
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darkstyler

darkstyler

Posts : 1104
Join date : 2017-12-09
Age : 53
Location : France - Brittany

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PostSubject: Re: Weapon above/through head   Weapon above/through head EmptyWed May 23, 2018 7:33 am

Hello @mikeee1111, check your links please they show like this >> https://www.noelshac...515185014-1.jpg/ so impossible to see your problem, thanks Smile

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View user profile https://www.gunetwork.org/t16839-tutorial-on-how-to-mod-your-hea
mikeee1111

mikeee1111

Posts : 272
Join date : 2017-01-17
Age : 33
Location : From Vancouver/at Montreal right now (temporary)

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Name: Character
Faction:
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PostSubject: Re: Weapon above/through head   Weapon above/through head EmptyWed May 23, 2018 7:06 pm

@darkstyler wrote:
Hello @mikeee1111, check your links please they show like this >> https://www.noelshac...515185014-1.jpg/ so impossible to see your problem, thanks Smile


My bad, here are the links again:

https://www.noelshack.com/2018-20-3-1526425260-20180515184943-1.jpg
https://image.noelshack.com/fichiers/2018/20/3/1526425258-20180515185014-1.jpg

Third picture does not work anymore for some reason but the first two should be plenty enough to get an idea of the problem.

Thanks.




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"All we have to decide is what to do with the time that is given to us"

- Gandalf the Bla- I mean the white.
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njmanga097

njmanga097

Posts : 871
Join date : 2016-04-24
Age : 22
Location : South East Asia

Character sheet
Name: Captain Wick
Faction: Wildfire
Level: ∞

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PostSubject: Re: Weapon above/through head   Weapon above/through head EmptyThu May 24, 2018 2:39 am

Ahhh I see your problem here. Just put this edit in your .INI files.

From:
fNearDistance=5

to:
fNearDistance=3
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mikeee1111

mikeee1111

Posts : 272
Join date : 2017-01-17
Age : 33
Location : From Vancouver/at Montreal right now (temporary)

Character sheet
Name: Character
Faction:
Level:

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PostSubject: Re: Weapon above/through head   Weapon above/through head EmptyFri May 25, 2018 6:22 am

@njmanga097 wrote:
Ahhh I see your problem here. Just put this edit in your .INI files.

From:
fNearDistance=5

to:
fNearDistance=3


Thanks, it works!! +rep

But one question, will it be ok if i change it to 2 or even 1 instead of 3 or will it have some sort of consequence?

Thanks again!

_________________
"All we have to decide is what to do with the time that is given to us"

- Gandalf the Bla- I mean the white.
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njmanga097

njmanga097

Posts : 871
Join date : 2016-04-24
Age : 22
Location : South East Asia

Character sheet
Name: Captain Wick
Faction: Wildfire
Level: ∞

Weapon above/through head Empty
PostSubject: Re: Weapon above/through head   Weapon above/through head EmptyFri May 25, 2018 7:42 am

@mikeee1111 I believe there's not that much consequence to it. I remember putting fNearDistance to 2 because it was part of aarius' instruction with his mod and I didn't notice anything weird with my weapons in-game. Everything was working well.
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mikeee1111

mikeee1111

Posts : 272
Join date : 2017-01-17
Age : 33
Location : From Vancouver/at Montreal right now (temporary)

Character sheet
Name: Character
Faction:
Level:

Weapon above/through head Empty
PostSubject: Re: Weapon above/through head   Weapon above/through head EmptyFri May 25, 2018 9:48 pm

@njmanga097 wrote:
@mikeee1111 I believe there's not that much consequence to it. I remember putting fNearDistance to 2 because it was part of aarius' instruction with his mod and I didn't notice anything weird with my weapons in-game. Everything was working well.

All right, thank you, well appreciated!

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