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 Hair conflict issue with Arcade Gannon

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ieatpandas443

ieatpandas443

Posts : 6
Join date : 2018-03-21
Location : Ringgold, Georgia

Character sheet
Name: Cameron
Faction: NCR boiz
Level: Weakling

Hair conflict issue with Arcade Gannon Empty
PostSubject: Hair conflict issue with Arcade Gannon   Hair conflict issue with Arcade Gannon EmptyTue May 15, 2018 3:30 am

I'm using FCO and Drag's NPC Overhauls (loading Drag's after FCO) and I'm getting a weird clipping issue with Arcade Gannon's vanilla hair clipping through his hair from Drag's overhaul. This only happens with Arcade and I've fixed any conflicts I can find in FNVEdit.

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tuxek

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Hair conflict issue with Arcade Gannon Empty
PostSubject: Re: Hair conflict issue with Arcade Gannon   Hair conflict issue with Arcade Gannon EmptySun May 20, 2018 12:44 am

I do believe I've had this bug myself before with Drags Boomer overhaul where loyal still had his old beard clipping in.
I don't have this same issue with Arcade in my game but I did find maybe some way you could get it to work properly for yourself.
You'll probably have to do this in GECK though.

I'll not go into full detail on most stuff unless you really need it.

So first when you open geck just click data, select Dragsnpcoverhaul, set as active file and load it.
Then manuever over to races and select Arcade and go to this location
Hair conflict issue with Arcade Gannon 114Hair conflict issue with Arcade Gannon 213
I'd then turn the default hairstyle into the baldhair option. I'm fairly sure this will make it so that fco or any other mods that alter Arcade won't change/keep his hairstyle.

After you've done that press OK, click file once again and save.
Hopefully that will fix the problem for you otherwise I'd suggest using fnvedit to remove the arcade edits from fco or other mods that might interfere Hair conflict issue with Arcade Gannon 312





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ieatpandas443

ieatpandas443

Posts : 6
Join date : 2018-03-21
Location : Ringgold, Georgia

Character sheet
Name: Cameron
Faction: NCR boiz
Level: Weakling

Hair conflict issue with Arcade Gannon Empty
PostSubject: Re: Hair conflict issue with Arcade Gannon   Hair conflict issue with Arcade Gannon EmptySat Jun 02, 2018 5:05 am

tuxek wrote:
I do believe I've had this bug myself before with Drags Boomer overhaul where loyal still had his old beard clipping in.
I don't have this same issue with Arcade in my game but I did find maybe some way you could get it to work properly for yourself.
You'll probably have to do this in GECK though.

I'll not go into full detail on most stuff unless you really need it.

So first when you open geck just click data, select Dragsnpcoverhaul, set as active file and load it.
Then manuever over to races and select Arcade and go to this location
Hair conflict issue with Arcade Gannon 114Hair conflict issue with Arcade Gannon 213
I'd then turn the default hairstyle into the baldhair option. I'm fairly sure this will make it so that fco or any other mods that alter Arcade won't change/keep his hairstyle.

After you've done that press OK, click file once again and save.
Hopefully that will fix the problem for you otherwise I'd suggest using fnvedit to remove the arcade edits from fco or other mods that might interfere Hair conflict issue with Arcade Gannon 312





I followed your advice but unfortunately, it didn't seem to work for me. I really appreciate the advice, though!

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"The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown" - Michael Scott
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Hair conflict issue with Arcade Gannon Empty
PostSubject: Re: Hair conflict issue with Arcade Gannon   Hair conflict issue with Arcade Gannon Empty

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