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 Hand rigging

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jesusp

jesusp

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PostSubject: Hand rigging    Hand rigging  EmptySun Jun 18, 2017 6:43 pm

Hello to everyone, I know how to rig armors and helmets into fallout but there always seems to be an issue when I try to rig hand models. It has always been a big problem to me is there any trick into rigging the hand models if so help me.
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MrObamatron

MrObamatron

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Join date : 2015-02-04
Age : 29
Location : A Place To Stand

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PostSubject: Re: Hand rigging    Hand rigging  EmptyWed Jun 21, 2017 9:16 pm

@jesusp
What I do to bypass that issue is that I remove the glove part of the armor and rig that to to the lefthandmale/righthandmale.nif skeleton. This is for FNV, not FO4.

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Evmeister

Evmeister

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PostSubject: Re: Hand rigging    Hand rigging  EmptyWed Jun 21, 2017 11:13 pm

I know a few modders stop at the gloves and then use something Craftable gloves and use those, as apparently gloves can be a real pain for Fallout 4.

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slothjelly

slothjelly

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PostSubject: Re: Hand rigging    Hand rigging  EmptyThu Jun 22, 2017 2:53 am

rigging the hands is the most tedious part of modding armor but if the armor just wouldn't look normal without the gloves you can make your own bones in 3ds max like custom length and width that's what i do Hand rigging  1f600


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jimmyveez

jimmyveez

Posts : 16
Join date : 2017-06-17
Age : 35

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PostSubject: Re: Hand rigging    Hand rigging  EmptyWed Jun 28, 2017 10:05 am

I usually use in game gloves or hands with custom textures. i normally just cut off the hands in blender. if they have unique gloves with armor or something ill just cut off the fingers. hands are always a problem. Best of luck!

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