Gaming Underground Network

Come for the Mods, Stay for the Community!
 
HomeInterviewsRegisterLog in
Search
 
 

Display results as :
 

 


Rechercher Advanced Search
Info Panel
______________
MOD MASTER THREADS:
FALLOUT
THE ELDER SCROLLS

______________


______________


GUNinsider
Fallout Miami: Mika999
Stay Connected

GUNetwork
Keywords
shotgun plasma boba Reforged Ryse fett khan khans money dead machine trooper Doom legion powder riot batman republic greater FCOM battlefield fo76 outlawer boom Power boomers
Latest topics
» XHX Discord server.
FNV Animation Question: Please Help! Emptyby Constantius Sun Jul 03, 2022 12:25 am

» [FNV] Pink Face Bug for Old Female Characters
FNV Animation Question: Please Help! Emptyby Aznmagicalman Fri Jul 01, 2022 4:46 pm

» Texture appearing in Nifskope, but not in game.
FNV Animation Question: Please Help! Emptyby Acies Thu Jun 30, 2022 7:57 pm

» new vegas krieg mod
FNV Animation Question: Please Help! Emptyby YansterG Thu Jun 30, 2022 7:19 pm

» TTW when i generate lod
FNV Animation Question: Please Help! Emptyby Acies Wed Jun 29, 2022 9:08 pm

» [Help] Would someone combine these two nifs please?
FNV Animation Question: Please Help! Emptyby TK-4096 Wed Jun 29, 2022 6:51 pm

» Yet another New Vegas fan
FNV Animation Question: Please Help! Emptyby Ltkiryu Wed Jun 29, 2022 6:36 pm

» What do you hate about what Disney has done to Star War
FNV Animation Question: Please Help! Emptyby vielas1 Wed Jun 29, 2022 3:53 pm

» Fallout Screenshots XIV
FNV Animation Question: Please Help! Emptyby klaatu27 Tue Jun 28, 2022 9:09 pm

» Amongus ⛽⛽????????????????
FNV Animation Question: Please Help! Emptyby kvltt Tue Jun 28, 2022 4:23 am

» Who is your most hated Character in Fallout?
FNV Animation Question: Please Help! Emptyby Crouton Mon Jun 27, 2022 6:46 pm

» Why is FO4 not more popular?
FNV Animation Question: Please Help! Emptyby Crouton Mon Jun 27, 2022 1:32 pm

» What's your favorite car in GTA5/Online
FNV Animation Question: Please Help! Emptyby FireFly500 Mon Jun 27, 2022 3:24 am

» Ah, a real, actual forum!
FNV Animation Question: Please Help! Emptyby FireFly500 Mon Jun 27, 2022 2:25 am

» Best creepypasta?
FNV Animation Question: Please Help! Emptyby FireFly500 Mon Jun 27, 2022 2:09 am

» User Manual for the X-8 Sonic Emitter
FNV Animation Question: Please Help! Emptyby FireFly500 Mon Jun 27, 2022 1:29 am

» Tombstone Review: Starship Troopers (1997)
FNV Animation Question: Please Help! Emptyby Laptoprocker Sun Jun 26, 2022 10:47 am

» (FNV) Need mod suggestions for a biker character
FNV Animation Question: Please Help! Emptyby Laptoprocker Sun Jun 26, 2022 10:28 am

» XPS file.
FNV Animation Question: Please Help! Emptyby klaatu27 Thu Jun 23, 2022 2:22 pm

» Your best looking NV armor
FNV Animation Question: Please Help! Emptyby Surg Thu Jun 23, 2022 8:32 am

_
July 2022
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
25262728293031
CalendarCalendar
July 2022
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
25262728293031
CalendarCalendar

Share
 

 FNV Animation Question: Please Help!

View previous topic View next topic Go down 
AuthorMessage
iEastsidezzz

iEastsidezzz

Posts : 151
Join date : 2014-05-16
Location : Eagleland

FNV Animation Question: Please Help! Empty
PostSubject: FNV Animation Question: Please Help!   FNV Animation Question: Please Help! EmptySun May 07, 2017 7:50 pm

Hi all,

I've been creating animations for a Creature I'm making and I've run into a bit of a hiccup.

I've created a Movement animation in blender and successfully exported it to Nifskope as an KF file.

I also made the adjustments to set the animation as "CYCLE_LOOP", as well as make sure that Bip01 is the target name.

When I brought the mtforward movement animation to GECK, I received a popup that stated something along the lines that "Animation in Place" was imported from "MAX". Although the AnimGroup of Movement was present, the Creature was still animating in place even after I checked "Allow Movement" in GECK.

I'm using Blender and I'm also using the Bringing Life to the Mojave tutorial on Nexus as a reference.

Does anyone know how I can make this Movement animation actually move? The AnimGroup does have "Movement" labeled, but my creature isn't going anywhere directionally.

I know this may be a breif desciption of my problem, but I would greatly appreciate any guidance that anyone can give me.


Also, how does one edit the AnimGroup in Blender? The only hope I've had was naming the KF file as "Idle" or "Movement" depending on my desired group. Is there another was to do this? I noticed that vanilla KF files have different names than their AnimGroups.
Back to top Go down
 

FNV Animation Question: Please Help!

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» FONV Animation Question
» Fallout 3 Animation question and Laser Rifle texture bug...
» 1st animation overhaul and animation project
» Strange animation bug
» Animation Replacers mod

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Troubleshooting-