Gaming Underground Network

Come for the Mods, Stay for the Community!
 
HomeInterviewsRegisterLog in
Info Panel
Stay Connected

GUNetwork
_
October 2019
MonTueWedThuFriSatSun
 123456
78910111213
14151617181920
21222324252627
28293031   
CalendarCalendar

Share
 

 [FNV] Third person animation replacer for binoculars?

View previous topic View next topic Go down 
AuthorMessage
anstand

anstand

Posts : 17
Join date : 2014-02-25

[FNV] Third person animation replacer for binoculars? Empty
PostSubject: [FNV] Third person animation replacer for binoculars?   [FNV] Third person animation replacer for binoculars? EmptyTue Sep 20, 2016 4:50 am

The third person animation for the crouching and normal stance are looking really weird in my game

https://i.imgur.com/G9KqrFj.jpg

https://i.imgur.com/YyzanMe.jpg

Had been googline for something like "third person binocular animation replacer" but found nothing.

Would be nice if someone could point out if there is one or not.


Last edited by anstand on Tue Sep 20, 2016 7:00 am; edited 1 time in total
Back to top Go down
alde90

alde90

Posts : 158
Join date : 2015-01-24
Age : 29
Location : Jakarta-Bali, INA

[FNV] Third person animation replacer for binoculars? Empty
PostSubject: Re: [FNV] Third person animation replacer for binoculars?   [FNV] Third person animation replacer for binoculars? EmptyTue Sep 20, 2016 6:45 am

@"anstand" You're using a_blind_man's binocular mod? In the last update he included custom 1st person animation for his binocular. He said he's working on 3rd person animation and hopefully he will be able to implement it in the next update. I guess we have to be patient for now Smile 

But if someone else found a 3rd person binocular anim from other modders, that would be cool

_________________
Dream game: Shenmue - Harvest Moon - Fallout hybrid  HappyRun
Back to top Go down
anstand

anstand

Posts : 17
Join date : 2014-02-25

[FNV] Third person animation replacer for binoculars? Empty
PostSubject: Re: [FNV] Third person animation replacer for binoculars?   [FNV] Third person animation replacer for binoculars? EmptyTue Sep 20, 2016 6:49 am

@alde90
nope, am just using the third person weapon animation replacer + hitmans47 sneak animation (and his reload animations)
Back to top Go down
alde90

alde90

Posts : 158
Join date : 2015-01-24
Age : 29
Location : Jakarta-Bali, INA

[FNV] Third person animation replacer for binoculars? Empty
PostSubject: Re: [FNV] Third person animation replacer for binoculars?   [FNV] Third person animation replacer for binoculars? EmptyTue Sep 20, 2016 6:56 am

@"anstand" wait it's not FO4 is it? I thought it was FO4

_________________
Dream game: Shenmue - Harvest Moon - Fallout hybrid  HappyRun
Back to top Go down
anstand

anstand

Posts : 17
Join date : 2014-02-25

[FNV] Third person animation replacer for binoculars? Empty
PostSubject: Re: [FNV] Third person animation replacer for binoculars?   [FNV] Third person animation replacer for binoculars? EmptyTue Sep 20, 2016 7:00 am

@alde90
Did you not look at my screenshots?

We're talking about NV here. closed eyes smile
Back to top Go down
alde90

alde90

Posts : 158
Join date : 2015-01-24
Age : 29
Location : Jakarta-Bali, INA

[FNV] Third person animation replacer for binoculars? Empty
PostSubject: Re: [FNV] Third person animation replacer for binoculars?   [FNV] Third person animation replacer for binoculars? EmptyTue Sep 20, 2016 7:03 am

@"anstand" yeah I saw your screenshots, but the buildings kinda look similar to FO4 and you have nicer graphics than vanilla, and I'm on my phone now. I just realized the pipboy is different than FO4. Sorry my bad!

_________________
Dream game: Shenmue - Harvest Moon - Fallout hybrid  HappyRun
Back to top Go down
anstand

anstand

Posts : 17
Join date : 2014-02-25

[FNV] Third person animation replacer for binoculars? Empty
PostSubject: Re: [FNV] Third person animation replacer for binoculars?   [FNV] Third person animation replacer for binoculars? EmptyTue Sep 20, 2016 11:15 am

No problem man. Glad that my Fallout NV looks as good as Fallout 4. closed eyes smile
Back to top Go down
skylake009

skylake009

Posts : 211
Join date : 2016-01-17
Age : 19
Location : Philippines

Character sheet
Name: Skylake
Faction: Error
Level: Not Found

[FNV] Third person animation replacer for binoculars? Empty
PostSubject: Re: [FNV] Third person animation replacer for binoculars?   [FNV] Third person animation replacer for binoculars? EmptyTue Sep 20, 2016 11:52 am

Are you using hitman's animation replacer or haxorus shiny ? maybe these are the cause of that

_________________
[FNV] Third person animation replacer for binoculars? 60M0ey2t
Back to top Go down
anstand

anstand

Posts : 17
Join date : 2014-02-25

[FNV] Third person animation replacer for binoculars? Empty
PostSubject: Re: [FNV] Third person animation replacer for binoculars?   [FNV] Third person animation replacer for binoculars? EmptyTue Sep 20, 2016 11:59 am

Hitman's Animation replacer. Yes.

Would have to know which file is responsible for the replaced animation though.
Back to top Go down
VWgolfR1

VWgolfR1

Posts : 313
Join date : 2015-10-11
Age : 28
Location : Slovenia

[FNV] Third person animation replacer for binoculars? Empty
PostSubject: Re: [FNV] Third person animation replacer for binoculars?   [FNV] Third person animation replacer for binoculars? EmptyTue Sep 20, 2016 6:26 pm

@anstand The issue here is that pistols and binoculars use the same 3rd person animations. So if you remove those animations, the binoculars will look okay in your hands, however the 3rd person pistol animations will return back to their vanilla look. You'll simply have to make up your mind what you prefer here.

The animation files for the third person are located in your Fallout New Vegas data/meshes/characters/_male folder. Specifically, you have to delete 1hpaim, 1hpaimdown, 1hp aimup for the normal stance, and sneak1hpaim, sneak1hpaimdown, sneak1hpaimup for the crouching stance. Doing all that should return the look of the binoculars grip to normal. If there are still problems present, you should also delete the binoculars mesh that comes with Hitman's mod, but I think that won't be neccessary. It's located in the meshes/weapons/1handmelee folder, just in case.
Back to top Go down
Sponsored content




[FNV] Third person animation replacer for binoculars? Empty
PostSubject: Re: [FNV] Third person animation replacer for binoculars?   [FNV] Third person animation replacer for binoculars? Empty

Back to top Go down
 

[FNV] Third person animation replacer for binoculars?

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» First Person That Comes To Your Mind When You Hear A Love SONG!
» My Animation Shop ;)
» Lorena's Recolor/Animation shop!!
» Flash Animation (SWF) Files
» Animation~

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Troubleshooting-