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 The best Mod Manager?

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PostSubject: Re: The best Mod Manager?   Sun Jan 03, 2016 6:18 pm

For new vegas i use nmm as its all i need.

For morrowind i use a lot of stuff , its harder then you think closed eyes smile
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PostSubject: Re: The best Mod Manager?   Mon Jan 04, 2016 7:22 am

Hmm... that's a tough question... I've usually just manually installed mods for Oblivion but I've gotten in the habit of using NMM for New Vegas and Skyrim.

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PostSubject: Re: The best Mod Manager?   Tue Apr 26, 2016 9:13 pm

Personally, I think FOMM is the best choice, the nexus need only when I have to install a fashion that can be installed only with nexus mod manager. FOMM + LOOT is everything I need for most mods. Smile

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PostSubject: Re: The best Mod Manager?   Wed Apr 27, 2016 4:36 pm

I'm using FOMM and thinks its the best out of all of the managers out there. But I guess its basically down to personal preference.

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PostSubject: Re: The best Mod Manager?   Wed Apr 27, 2016 5:51 pm

@Jammy wrote:
Hi guys, i am looking for a good mod manager to use,  I am looking at nexus mod manger and mod organiser to be exact (I have used fomm before and found it to work well while being very simplistic.) Please keep in mijd that i wont be doing any difficult to install mods!
Thanks guys! Thumbs Up

First the game you are using is needed. If it is Fallout 4 then NMM is the advised manager. (MO2 isn't quite there yet from what I have read)
If it is the other games (Fallout 3, Fallout NV, Oblivion, and Skyrim) then:

NMM = Simple to use and direct. Smallest learning curve. Files will be present at all times to be used and unlike FOMM the most universal (can do Skyrim as FOMM can't).

Mod Organizer = More control, Visual representation at a glance if a mod is conflicting and what mods even what files are conflicting. Can even "hide" a single file from a mod to avoid conflicts with your load order. However larger learning curve, files aren't present unless MO is active and all external programs (like Body Slide, TESedit and the like) much be ran through MO (started through MO's start panel) to work otherwise you won't see the files. Special setups for some tools like SKSE and FNIS to get it to work properly. Even has the ability to download directly from Nexus your mods.

FOMM now is even more "dead simple" to work. Contains tools to extract and package BSAs as well. Which is in itself a useful tool. Can't directly download Nexus mods to the package manager.

OBMM: Oblivions companion to FOMM except for Oblivion.

WyreBash: useful tools however I am not versed enough to give proper info on it other than to state it is an option for many mods management needs. When FOMM and OBMM as out WyreBash was the MO of its day.

The BEST MOD MANAGER...? The answer is the one that best fits how you want to manage your mods and the tools and approach you wish to take. To each it is different.

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PostSubject: Re: The best Mod Manager?   Wed Apr 27, 2016 7:16 pm

Thank you ritualclarity for your awesome post!  All I can say is I can't wait for Mod Organizer to get up and running!  One of these days I'm going to even get my FNV/TTW game updated and get back into MO just because I miss them both so much!  Game and organizer! Bunny

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PostSubject: Re: The best Mod Manager?   Sun May 01, 2016 1:59 pm


Of course the extra features over NMM and updated FOMM make it a nice choice, but one still needs to have FOMM installed and add it as a utility under MO, as some NV mods have to be installed with FOMM.
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