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 Anyone has had this problem with Animated Chems for FNV?

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TheHermit

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PostSubject: Anyone has had this problem with Animated Chems for FNV?   Sat Apr 04, 2015 8:54 am

Hi all, I thought I'd make a video to better demonstrate the problem I'm having with the Animated Chems mod from the Nexus.
I don't know if anyone else uses this, but if someone else could confirm whether or not they're having the same problem, that'd be cool.
Just so I know it's not me, etc.

I have tried the mod on a clean install with no other mods and the issue is still there. It's annoying and I'm very nitpicky about these sorts of bugs
especially if body is stretching in ways it shouldn't. Total immersion breaker TongueTril

So yep, please watch the video below and let me know. Thanks! Ormr Smile


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PostSubject: Re: Anyone has had this problem with Animated Chems for FNV?   Wed May 06, 2015 5:01 pm

You probably already fixed it but, you may just need to download the update for it as the update is releated to spikes to infinity. TongueTril

4/24/15 Update: In v0.5, attempted to fix spikes to infinity occurring in unarmed psycho animation for some players.

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Anyone has had this problem with Animated Chems for FNV?

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