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 Silent dog companions mod?

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liljonesy04



Posts : 351
Join date : 2014-09-15
Age : 19
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PostSubject: Silent dog companions mod?   Sun Aug 23, 2015 4:05 am

I just recently got two new members to the team of NCR Ranger Elites but they are very loud. Two dogs which bark a lot and growl when weapons are drawn. Is there any way to make this stop? Maybe a mod that I am missing and cant seem to find. I just want my dogs to be silent.

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codyhendy



Posts : 159
Join date : 2014-10-27
Age : 22
Location : Newcastle, Australia

PostSubject: Re: Silent dog companions mod?   Sun Aug 23, 2015 4:43 am

Go into Fallout New Vegas > Data > Sound > Voice > search for the dog's name (e.g. BoxerCompanion) and delete the Voice files.
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Tesvixen



Posts : 3681
Join date : 2014-02-26
Location : United States

PostSubject: Re: Silent dog companions mod?   Sun Aug 23, 2015 5:03 am

The problem with the dog (and many other creatures, like the ghouls) is that the animation .kf files themselves often call for the sound files. The easiest way to silence them is to create alternate, silent .wav files using the same file names.
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liljonesy04



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Age : 19
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PostSubject: Re: Silent dog companions mod?   Sun Aug 23, 2015 4:23 pm

The mod i got is http://www.nexusmods.com/newvegas/mods/50607/? now when I go into the sound folder there is nothing there from that mod so I can't delete the sounds until I know where they were stored.

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hitman47101



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Age : 23

PostSubject: Re: Silent dog companions mod?   Sun Aug 23, 2015 5:38 pm

They're stored inside the Fallout - Sound.bsa

You can extra the files you need using FOMMs BSA tools then replace all of the files with silent versions.

You're looking for any sounds with this file path: sound\fx\npc\dog

There's a lot of sounds to replace so it might take a while.

The other option is to silence only your companion and not every other dog, you can do this by extrating all the dog anim files (.kf) from the Fallout - Meshes.bsa and duplicating the folder, renaming it, changing the sounds keys in every single .kf using nifskope and setting your dog to use the skeleton that's inside that folder instead of normal one.
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liljonesy04



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Age : 19
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PostSubject: Re: Silent dog companions mod?   Mon Aug 24, 2015 1:19 am

I am gonna be honest with you here, I don't know how to do that nifskope stuff. I've never done it not once in my life. My skills are in design, not all this other stuff.

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PostSubject: Re: Silent dog companions mod?   Today at 2:22 am

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