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 Fallout New Vegas quest mods

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thefo3fan



Posts : 193
Join date : 2014-04-03
Age : 20
Location : Texas

PostSubject: Re: Fallout New Vegas quest mods   Sun Aug 24, 2014 9:05 pm

Someguy has some of the best quest mods out there, and they have great voice acting. Infact, I believe he is having voice auditions for some of the characters in NVB3 over on the nexus fourms. I would try to audition but my mic is old. Sad

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FoVet20



Posts : 3511
Join date : 2014-08-18
Age : 22
Location : Dublin, Ireland

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PostSubject: Re: Fallout New Vegas quest mods   Sun Aug 24, 2014 10:06 pm

the someguy mod "new vegas killers" is the best voice acting i have ever seen in new vegas thats including the original game and would definitely recommend it it fits well in the story of new vegas bounties Smile
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Sklone



Posts : 242
Join date : 2014-06-23
Age : 20
Location : in the wastes

PostSubject: Re: Fallout New Vegas quest mods   Sun Aug 24, 2014 10:10 pm

"motherfucka"- Bad Motherfucka haha best companion ever love the voice acting on it

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FoVet20



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PostSubject: Re: Fallout New Vegas quest mods   Sun Aug 24, 2014 10:12 pm

@Sklone wrote:
"motherfucka"- Bad Motherfucka haha best companion ever love the voice acting on it

i just installed that mod but haven't played it yet im looking forward to it and congratulations on the established promotion Smile
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Sklone



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Location : in the wastes

PostSubject: Re: Fallout New Vegas quest mods   Sun Aug 24, 2014 10:15 pm

but another good quest mod is the raider tower i watched a playthrough on it looks good
thank you falloutvet looks like your gonna be with me soon enough ill be glad to see you when you get here  Beer 

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FoVet20



Posts : 3511
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Name: Cain Reaver
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PostSubject: Re: Fallout New Vegas quest mods   Sun Aug 24, 2014 10:18 pm

@Sklone wrote:
but another good quest mod is the raider tower i watched a playthrough on it looks good
thank you falloutvet looks like your gonna be with me soon enough ill be glad to see you when you get here  Beer 

see you there soon brother Smile and thank you for telling me about raider tower Smile
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bft90679



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Join date : 2014-02-28
Age : 28
Location : Taiwan

PostSubject: Re: Fallout New Vegas quest mods   Sun Aug 24, 2014 10:48 pm

There was a Silent Hill mod on FONV Nexus, but I don't know if it's still there or not.
It was WIP back then but the whole town, stages, music, SFX, enemies and other elements of Silent Hill were really something. For example, when you reach some certain area, your pipboy's light won't work. And... of course there was a Pyramid Head with his big blade.

Like Dead Money, your equipments will be stashed in a foot locker. Sure, you can take them back. But the problem(or I should say it's a challenge) is, as long as you're in Silent Hill, you can only use every item you've found in Silent Hill. There is a central chamber with a foot locker and a bed. Also with tunnels to sectors as long as you unlock from outside first.
Since it's a mod, basically there's no plot. But this mod catches every basic elements of the horror of Silent Hill(especially when you have Project Nevada and trying to sneak around Pyramid Head). And the ultimate challenge is playing through this mod in hard core mode - because all kinds of supplies are very hard to find and they are very rare. And your enemies, they are more than you can deal with.
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GenJohnWilliam



Posts : 349
Join date : 2014-10-30
Age : 17
Location : by myself like always :(

PostSubject: Re: Fallout New Vegas quest mods   Sun Nov 02, 2014 2:02 am

for the enclave mod great voice acting fun story plus the enclave are cool and their is a lot of stuff to get it like a small dlc
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Druuler



Posts : 396
Join date : 2014-02-25
Age : 49

PostSubject: Re: Fallout New Vegas quest mods   Sun Nov 02, 2014 3:33 pm

@bft90679 wrote:
There was a Silent Hill mod on FONV Nexus, but I don't know if it's still there or not.
It was WIP back then but the whole town, stages, music, SFX, enemies and other elements of Silent Hill were really something. For example, when you reach some certain area, your pipboy's light won't work. And... of course there was a Pyramid Head with his big blade.

Like Dead Money, your equipments will be stashed in a foot locker. Sure, you can take them back. But the problem(or I should say it's a challenge) is, as long as you're in Silent Hill, you can only use every item you've found in Silent Hill. There is a central chamber with a foot locker and a bed. Also with tunnels to sectors as long as you unlock from outside first.
Since it's a mod, basically there's no plot. But this mod catches every basic elements of the horror of Silent Hill(especially when you have Project Nevada and trying to sneak around Pyramid Head). And the ultimate challenge is playing through this mod in hard core mode - because all kinds of supplies are very hard to find and they are very rare. And your enemies, they are more than you can deal with.
The author of the Silent Hill mod for NV, 2cooldays, has, unfortunately, given up working on it. It will, sadly, remain unfinished. She has posted links to her left over resources though, so anyone with the inclination to finish it for themselves can try and do so.
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PostSubject: Re: Fallout New Vegas quest mods   Today at 12:36 pm

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