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| Fallout New Vegas quest mods | Fallout New Vegas quest mods | |
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Author | Message |
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thefo3fan
Posts : 222 Join date : 2014-04-02 Age : 27 Location : Texas
| Subject: Re: Fallout New Vegas quest mods Sun Aug 24, 2014 2:05 pm | |
| Someguy has some of the best quest mods out there, and they have great voice acting. Infact, I believe he is having voice auditions for some of the characters in NVB3 over on the nexus fourms. I would try to audition but my mic is old. _________________ "I don't do much, just play fallout.." My Youtube Channel- https://www.youtube.com/channel/UC_T3g8SG6VXK93XxFRQNYYQ |
| | | FoVet20
Posts : 3924 Join date : 2014-08-18 Age : 29 Location : Dublin, Ireland
Character sheet Name: Cain Reaver Faction: none Level: 167
| Subject: Re: Fallout New Vegas quest mods Sun Aug 24, 2014 3:06 pm | |
| the someguy mod "new vegas killers" is the best voice acting i have ever seen in new vegas thats including the original game and would definitely recommend it it fits well in the story of new vegas bounties |
| | | Sklone
Posts : 253 Join date : 2014-06-23 Age : 27 Location : in the wastes
| Subject: Re: Fallout New Vegas quest mods Sun Aug 24, 2014 3:10 pm | |
| "motherfucka"- Bad Motherfucka haha best companion ever love the voice acting on it _________________ - My Achievements:
I used to be a field Scribe, a Deathclaw snapping my femur in half like a twig put an end to that. |
| | | FoVet20
Posts : 3924 Join date : 2014-08-18 Age : 29 Location : Dublin, Ireland
Character sheet Name: Cain Reaver Faction: none Level: 167
| Subject: Re: Fallout New Vegas quest mods Sun Aug 24, 2014 3:12 pm | |
| - Sklone wrote:
- "motherfucka"- Bad Motherfucka haha best companion ever love the voice acting on it
i just installed that mod but haven't played it yet im looking forward to it and congratulations on the established promotion |
| | | Sklone
Posts : 253 Join date : 2014-06-23 Age : 27 Location : in the wastes
| Subject: Re: Fallout New Vegas quest mods Sun Aug 24, 2014 3:15 pm | |
| but another good quest mod is the raider tower i watched a playthrough on it looks good thank you falloutvet looks like your gonna be with me soon enough ill be glad to see you when you get here _________________ - My Achievements:
I used to be a field Scribe, a Deathclaw snapping my femur in half like a twig put an end to that. |
| | | FoVet20
Posts : 3924 Join date : 2014-08-18 Age : 29 Location : Dublin, Ireland
Character sheet Name: Cain Reaver Faction: none Level: 167
| | | | bft90679
Posts : 209 Join date : 2014-02-28 Age : 35 Location : Taiwan
| Subject: Re: Fallout New Vegas quest mods Sun Aug 24, 2014 3:48 pm | |
| There was a Silent Hill mod on FONV Nexus, but I don't know if it's still there or not. It was WIP back then but the whole town, stages, music, SFX, enemies and other elements of Silent Hill were really something. For example, when you reach some certain area, your pipboy's light won't work. And... of course there was a Pyramid Head with his big blade.
Like Dead Money, your equipments will be stashed in a foot locker. Sure, you can take them back. But the problem(or I should say it's a challenge) is, as long as you're in Silent Hill, you can only use every item you've found in Silent Hill. There is a central chamber with a foot locker and a bed. Also with tunnels to sectors as long as you unlock from outside first. Since it's a mod, basically there's no plot. But this mod catches every basic elements of the horror of Silent Hill(especially when you have Project Nevada and trying to sneak around Pyramid Head). And the ultimate challenge is playing through this mod in hard core mode - because all kinds of supplies are very hard to find and they are very rare. And your enemies, they are more than you can deal with. |
| | | GenJohnWilliam
Posts : 439 Join date : 2014-10-30 Age : 24 Location : blep
Character sheet Name: Character Faction: Level:
| Subject: Re: Fallout New Vegas quest mods Sat Nov 01, 2014 8:02 pm | |
| for the enclave mod great voice acting fun story plus the enclave are cool and their is a lot of stuff to get it like a small dlc |
| | | Druuler
Posts : 464 Join date : 2014-02-24 Age : 56
| Subject: Re: Fallout New Vegas quest mods Sun Nov 02, 2014 8:33 am | |
| - bft90679 wrote:
- There was a Silent Hill mod on FONV Nexus, but I don't know if it's still there or not.
It was WIP back then but the whole town, stages, music, SFX, enemies and other elements of Silent Hill were really something. For example, when you reach some certain area, your pipboy's light won't work. And... of course there was a Pyramid Head with his big blade.
Like Dead Money, your equipments will be stashed in a foot locker. Sure, you can take them back. But the problem(or I should say it's a challenge) is, as long as you're in Silent Hill, you can only use every item you've found in Silent Hill. There is a central chamber with a foot locker and a bed. Also with tunnels to sectors as long as you unlock from outside first. Since it's a mod, basically there's no plot. But this mod catches every basic elements of the horror of Silent Hill(especially when you have Project Nevada and trying to sneak around Pyramid Head). And the ultimate challenge is playing through this mod in hard core mode - because all kinds of supplies are very hard to find and they are very rare. And your enemies, they are more than you can deal with. The author of the Silent Hill mod for NV, 2cooldays, has, unfortunately, given up working on it. It will, sadly, remain unfinished. She has posted links to her left over resources though, so anyone with the inclination to finish it for themselves can try and do so. |
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