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| Problem with Drags npc | Author | Message |
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gurra129
Posts : 4 Join date : 2017-03-18
| Subject: Problem with Drags npc Fri Jan 01, 2021 3:42 pm | |
| Okey so this is how its currently looking with allot of the models i have no ide of what the issue is can someone help me?. Archive invaladation its not, tried reinstalling it, dosent work, i have all the necesarry requirments for it so its not that. What can it be? https://imgur.com/a/5uvhCci
modlist:
# This file was automatically generated by Mod Organizer. +MerdgePatch +LODS +Deimos +ADAM Reborn +Brave New World +A World of Pain - Unofficial Revisions and Fixes +SGO for NV +25DragArmorMegaPack +AnNPCOverhaul +BrotherhoodReforged +BoomersGoBoom +GreaterKhansOverhaul +DragsLittleThings +FiendAndRaiderPreview +WeAreLegionBETA +PowderGangerOverhaul +Craftable Weapon Mods - Weapons of the New Millenia +NivSpiceofLife-PN Patch 1_2 +NivSpiceofLife-Breeze Patch 1_2 +Spice of Life - Variety Armor and Clothing Robert Breeze Type3 +High Resolution Male Body Textures +Breezes New Vegas Males Armour Fixes +Breezes New Vegas Males DLC02 Fixes +Breezes New Vegas Males DLC03 Fixes +Breezes New Vegas Males DLC04 Fixes +Breezes New Vegas Males Preorder Fixes +Breezes New Vegas Males v +Interior Lighting Overhaul +Vurt's Improved Plants +Improved OWB Robot Textures +Improved LR Robot Textures +Improved Robots Textures +HI-RES Chems and Health Re-Texture +nov 2011 book of steel +New Vegas - Enhanced Camera +The IMAGINATOR - Visual Control Device +ELECTRO-CITY - Relighting the Wasteland +Omegared99 - ENB First Person Transparency Fix +UIO - User Interface Organizer +Wasteland Clothing HD V1-3 POWDERGANG FIX -IMPORTANT +Wasteland Clothing HD V1-3 FULL PACK +NMC_NVInteriors compatibility Patch Large +NVInteriors Core +A Familiar Friend - Pip-Boy 2500 - Handheld Pipboy +AWOP compability patch +update Collision Meshes FNV 1.6.3 to 1.6.4 +Collision Meshes +Realistic Weapons Damages - New Vegas +Roleplayers Alternative Start Fallout New Vegas +Wasteland Flora and Terrain Overhaul +New Vegas Bounties III +New Vegas Bounties II +New Vegas Bounties I +The Someguy Series +FOV Slider +FNV Project Reality MkI +JLM - Just Loot Menu +JWH - Just Weapon Hweel +Critters Retexture Pack +BOA NV The Book Of Flesh +JDC - Just Dynamic Crosshair +JVS - Just Vanilla Sprint +The Weapon Mod Menu -DiDisaan's Patch Emporium - Fallout Character Overhaul -Fallout Character Overhaul - Unofficial Patch Plus -FCO Fallout Character Overhaul - Compatiblity Patches for YUP and More -Fallout Character Overhaul +FNV Realistic Wasteland Lighting - All DLC +Enhanced Blood Textures for NV v2_22c +More Perks for Old World Blues DLC 1_0_5 +More Perks for Honest Hearts DLC 1_0_9 +More Perks for Dead Money DLC 1_0_9 +More Traits 1_1_5 +More Perks +AWOP WRP Patch +AWOP Weaponsmods patch +AWOP Interim Fixes +A World Of Pain +Weapons of the New Millenia CaliberX Ver 4 Patch +CaliberX EMS update - +CaliberX +New Vegas Stutter Remover +WMX - Modern Weapons +Weapons.of.the.New.Millenia +Weapon Animations Replacer FOMOD +Weapon Mesh Improvement Mod +Asurah Reanimation Pack +IHWT - Improved Heavy Weapons Textures +Weapon Animation Replacer WAR rifle +Weapon Animation Replacer WAR +Natural eyes by zzjay +Immersive Mouth and Teeth - FNV Version +Unofficial Patch Plus - Project Nevada Rebalance Patch +Unofficial Patch Plus - Project Nevada Patch +Unofficial Patch Plus - Project Nevada Cyberware Patch +Unofficial Patch Plus +Project Nevada - WMX Support +Project Nevada - Extra Options +Project Nevada - EVE Support -Project Nevada - DLC Support +WMX - Weapon Retexture Project compatibility +Weapon Mods Expanded - WMX-EVE +Weapon Mods Expanded - WMX-Dlc +Weapon Mods Expanded - WMX +WRP - Hotfix +Weapon Retexture Project - WRP +EXE - Effect teXtures Enhanced +EVE - Essential Visual Enhancements +OJO BUENO Texture Pack +NVAC - New Vegas Anti Crash +NMCs Textures NV LARGE Pack Part 3 of 3 FOR NMM +NMCs Textures NV LARGE Pack Part 2 of 3 FOR NMM +NMCs Textures NV LARGE Pack Part 1 of 3 FOR NMM +Clarity - An Orange Tint Remover +One HUD (oHUD) TTW Darnified Patch +One HUD - oHUD +DarifiedMCM +DarNified UI Font Dummies +Darnified_UI +MCM BugFix 2 +The Mod Configuration Menu +Project Nevada +NV Compatibility Skeleton +Stewie Tweaks INI +lStewieAl's Tweaks +Unofficial Patch NVSE +Yukichigai Unofficial Patch - YUP +JohnnyGuitar NVSE +JIP LN NVSE Plugin +NVTF - New Vegas Tick Fix *DLC: CaravanPack *DLC: ClassicPack *DLC: DeadMoney *DLC: GunRunnersArsenal *DLC: HonestHearts *DLC: LonesomeRoad *DLC: MercenaryPack *DLC: OldWorldBlues *DLC: TribalPack *Unmanaged: WEATHER RUDY ENB
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| | | Raxiyan07
Posts : 18 Join date : 2020-12-18 Age : 23
Character sheet Name: Character Faction: Level:
| Subject: Re: Problem with Drags npc Sat Jan 02, 2021 11:05 am | |
| Please disable to Fallout Character overhaul and try again |
| | | gurra129
Posts : 4 Join date : 2017-03-18
| Subject: Re: Problem with Drags npc Sat Jan 02, 2021 11:27 am | |
| But its not even enabled in mo2 so? |
| | | Raxiyan07
Posts : 18 Join date : 2020-12-18 Age : 23
Character sheet Name: Character Faction: Level:
| Subject: Re: Problem with Drags npc Sat Jan 02, 2021 11:32 am | |
| Well... Did u check it with FNVedit? |
| | | gurra129
Posts : 4 Join date : 2017-03-18
| Subject: Re: Problem with Drags npc Sat Jan 02, 2021 11:33 am | |
| - Raxiyan07 wrote:
- Well... Did u check it with FNVedit?
I did not |
| | | Raxiyan07
Posts : 18 Join date : 2020-12-18 Age : 23
Character sheet Name: Character Faction: Level:
| Subject: Re: Problem with Drags npc Sat Jan 02, 2021 11:35 am | |
| Ok Check Dragnpcoverhaul.esp and share a screenshot |
| | | gurra129
Posts : 4 Join date : 2017-03-18
| Subject: Re: Problem with Drags npc Sat Jan 02, 2021 11:42 am | |
| After i removed that esp it works. https://imgur.com/a/65kAPlc
Wierdly enough. So its something that is conflicting with that mod then?
Edit: Okey i resolved the issue. When i have the esp at the botom of the loadorder everything works |
| | | rrezz
Posts : 2 Join date : 2017-10-04
| Subject: Re: Problem with Drags npc Tue Jan 12, 2021 10:06 pm | |
| Okay, so check this. Dragbody's armors edit the NPC Data, specifically the Armor portion of the data. And Fallout Character Overhaul also edits the NPC Date, specifically the Facial portion of the date. So whichever plugin is loading last, will win the conflict. If FCO loads after Dragbody, then FCO's data will be used, and not Dragbodys.
You'll need to open Both in FNVEdit, and create a patch to make them compatible. In the Patch you'll use the Armor Date from Dragbody's, and the Face data from FCO.
Play around with it enough, and you can make some very gnarly combinations. |
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