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| Land Texture Glitch | Author | Message |
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potatoofdeath
Posts : 15 Join date : 2020-07-26 Age : 28 Location : PNW
| Subject: Land Texture Glitch Tue Dec 08, 2020 1:58 am | |
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| | | xamie
Posts : 11 Join date : 2020-11-16
Character sheet Name: Character Faction: Level:
| Subject: Re: Land Texture Glitch Tue Dec 08, 2020 6:12 am | |
| Looks like a missing texture as the normal map seems to be working fine. You mentioned that you removed all your mods, so this happens just on vanilla?
What happens when you install say a landscape texture pack like NMC is it still broken?
Do you have an ENB installed if so does it still happen when its removed? Also if you do have NVTF intstalled trying turning bUseD3D9Ex on and off, as that can cause some problems on some systems.
If all else fails try just verifying integrity of the game files, with steam its right-click on the game then properties and forth one down in local files tab. Not really sure how to do it on gog if you have there though. |
| | | potatoofdeath
Posts : 15 Join date : 2020-07-26 Age : 28 Location : PNW
| Subject: Re: Land Texture Glitch Tue Dec 08, 2020 6:35 am | |
| I've done all of those suggestions except for the NVTF tip, which I'll give a try now, but yeah, I've been moving forwards and back going to vanilla, reinstalling nmc's pack, and seeing if theres some obscure texture I've lost recently to no avail. I will say one thing I've noticed, and I have no idea what influences this as it seems to come and go, but sometimes the line texture will disapear when I'm looking at it from the right angle, and everything in the area it was looks as it should be. EDIT: I was able to get these images by noclipping under the map. I don't know if it's normal for the land textures to go down this far but I don't remember it being the case. |
| | | xamie
Posts : 11 Join date : 2020-11-16
Character sheet Name: Character Faction: Level:
| Subject: Re: Land Texture Glitch Tue Dec 08, 2020 7:09 am | |
| That is uh certainly interesting, I've seen enb stuff bug out terrain but not like this and no its not suppose to look like that. I mean it could also be a weird driver issue, try updating. Also I doubt this would change anything but does this still happen on a new game? |
| | | potatoofdeath
Posts : 15 Join date : 2020-07-26 Age : 28 Location : PNW
| Subject: Re: Land Texture Glitch Tue Dec 08, 2020 7:19 am | |
| Yep, it carries over to new games. I'll try and update drivers. I'm thinking something just seriously got messed up during my most recent Lodgen, and I've reached out to the author so fingers crossed they understand why it's happening
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| | | xamie
Posts : 11 Join date : 2020-11-16
Character sheet Name: Character Faction: Level:
| Subject: Re: Land Texture Glitch Tue Dec 08, 2020 8:30 am | |
| Update this if you do find an answer would be keen to find out why this happened, I've used lodgen a bunch and never encountered something like that. Sucks that you've hit such a pretty awful visual bug hope you find a fix that doesn't result in nuking everything and restarting. |
| | | potatoofdeath
Posts : 15 Join date : 2020-07-26 Age : 28 Location : PNW
| Subject: Re: Land Texture Glitch Sat Dec 12, 2020 9:03 pm | |
| So I've been able to determine that this issue is probably from too many effects shaders. It's a new conflict I'm having between ENB and New Vegas reloaded, so I just removed enb and am hanging with reloaded instead. No more shader issues. I'll try to do a little more deep digging to find what specifically is the fault, because I've been able to use the two together with no issues in the past. The landmasses stretching that far down are a natural occurrence of fnvlodgen. That's coming from Zilav himself, and all things considered, after removing the shader issue I'm left with easily the best lodgen I've played with, so it came from no fault in his program. |
| | | xamie
Posts : 11 Join date : 2020-11-16
Character sheet Name: Character Faction: Level:
| Subject: Re: Land Texture Glitch Mon Dec 14, 2020 4:01 am | |
| Good to know that you've fixed the issue. Yeah enb and reloaded never have worked all that well together, they sorta work together in oblivion but you can only use enb in that instance as slightly better hdr effect. |
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