Stay Connected |
GUNetwork
|
Latest topics | » The Fallout TV show destroyed NV. I'm done with Todd. by hunter1828 Today at 2:50 pm
» How to change the UI sound fx placed by a mod? by immortallegion Yesterday at 6:40 pm
» big red exclamation marks by teslatest Yesterday at 12:02 pm
» [FNV] Menu and cursor doesnt show up by Anesthatic Sat May 11, 2024 4:20 am
» Just a tired engineer with too little free time by Allthis Fri May 10, 2024 2:20 pm
» Afterlife discord by fil0000 Fri May 10, 2024 5:57 am
» The Next fallout by Velken Thu May 09, 2024 11:13 pm
» (FO4) FO76 BOS Objects by Velken Thu May 09, 2024 11:08 pm
» Announcement: The Winds of Change by Luke Priefer Thu May 09, 2024 5:16 pm
» Starfield by Velken Wed May 08, 2024 10:34 pm
» Not new, but been a long time by john96 Fri May 03, 2024 11:31 pm
» Hey everyone, I've missed this place so much. by Xehonort Wed May 01, 2024 12:33 pm
» Hello, can anyone help me with the load order? by Elean Tue Apr 30, 2024 8:21 am
» Hey guys!!! by SilverInc Sun Apr 28, 2024 11:39 am
» The Legion are fascists, let's discuss it. by monke gaming Sat Apr 27, 2024 1:56 am
» A long overdue introduction by Athallah Akbar Thu Apr 25, 2024 10:46 am
» (Fo4) fo76 Steel Dawn Weapons and Armor ports by Nicward Sat Apr 20, 2024 3:50 pm
» Howdy from grandmastoes by Apoc Tue Apr 16, 2024 5:06 pm
» armor slot changing in creation kit by Meno Tue Apr 16, 2024 7:22 am
» {Multi Choice POLL} Fallout 3 or Fallout NV music? by HardComma Wed Apr 10, 2024 6:42 pm
|
May 2024 | Mon | Tue | Wed | Thu | Fri | Sat | Sun |
---|
| | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | | | Calendar |
|
May 2024 | Mon | Tue | Wed | Thu | Fri | Sat | Sun |
---|
| | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | | | Calendar |
|
| Alternate Deaths, fallout 4 | Alternate Deaths, fallout 4 | |
| Author | Message |
---|
Sirdanest
Posts : 869 Join date : 2017-11-23 Location : Hiding from wolves, unable to specify
Character sheet Name: Character Faction: Dependent Level: Basement
| Subject: Alternate Deaths, fallout 4 Fri May 25, 2018 12:35 pm | |
| I used to use a "new-u station" alternate death mod at one point, but I wasn't really dying enough in that playthrough to worry about it. On Horizon, yeah, I die enough now. But I see that the new-u station mod is gone. Apparently it's been merged into the Tina Cookie Apocalypse mod, which I think is a shame; from what little I can tell the Tina mod probably isn't my thing, at least not for this starving to death playthrough. Anyone have any advice, on the subject of alternate deaths in Fallout 4? |
| | | Wertologist
Posts : 1249 Join date : 2015-09-10 Age : 29
| Subject: Re: Alternate Deaths, fallout 4 Fri May 25, 2018 3:51 pm | |
| I use Cookie Apocalypse. It's really nothing to worry about. Once you get your first cookie, you are transported to Tina's bunker and can disable all the things like confetti, bodies exploding, loot engrams, etc. It gives you two short quests and after that, it doesn't affect your game much. Enemies sometimes drop cookies, but they are only misc items and don't really affect immersion(assuming that's your issue). Everything else is optional. The cookies can be traded for various things in her bunker like a few weapons, the New-U, a node that gives you a bunch of options in settlements, and you can even trade cookies for HP/AP upgrades.
What do you not like about the mod?
I don't really do "new you" mods, but one mod I use has it as a side feature. I'm not sure if this is a mod you would want, but it does have that feature.
https://www.nexusmods.com/fallout4/mods/20485
Zombie Walkers. It has an optional feature that when you die, you switch over to a random settler from one of your settlements. You can go track down your body and pick up your loot. |
| | | Sirdanest
Posts : 869 Join date : 2017-11-23 Location : Hiding from wolves, unable to specify
Character sheet Name: Character Faction: Dependent Level: Basement
| Subject: Re: Alternate Deaths, fallout 4 Fri May 25, 2018 4:49 pm | |
| Well, I shy away from confetti, bodies exploding, loot engrams. If they can be disabled, I guess that's good. Maybe I'll use those for another playthrough someday. Where/when does this cookie happen? I'm using Horizon, so I have no idea if the cookies are even going to drop in the first place. It's hard to tell with a big mod like this, how it will conflict, but it probably will one way or another. Maybe I can just cheat-spawn the first cookie. |
| | | Sponsored content
| Subject: Re: Alternate Deaths, fallout 4 | |
| |
| | | | Alternate Deaths, fallout 4 | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |