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 {FNV} [SOLVED] Third person rifle animations

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PrinceMinus

PrinceMinus

Posts : 41
Join date : 2016-09-13

Character sheet
Name: Thing Inventor Inventor
Faction: The Thing Masters
Level: 1

{FNV} [SOLVED] Third person rifle animations Empty
PostSubject: {FNV} [SOLVED] Third person rifle animations   {FNV} [SOLVED] Third person rifle animations EmptyThu Oct 12, 2017 2:44 am

So this has been a lingering thing in my game,
{FNV} [SOLVED] Third person rifle animations GC3zf_jUQSOCsHX1Njjhvg
{FNV} [SOLVED] Third person rifle animations 4Nebb-UZSKmdzkNQ7eUEwA

The animations are buggy, I do have Millenia's Weaponry, WMX, and WAR, but I've already concluded it was not WAR itself, as I've tested countless times with it.

If anyone had or knows what issue I'm having, a reply would be extremely grateful, thanks Smile .

EDIT: Found problem, it was an esp that was with the weapon animations, disabled it, and now this and some other guns are fixed.


Last edited by PrinceMinus on Mon Jan 15, 2018 12:28 am; edited 1 time in total
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VWgolfR1

VWgolfR1

Posts : 328
Join date : 2015-10-11
Age : 32
Location : Slovenia

{FNV} [SOLVED] Third person rifle animations Empty
PostSubject: Re: {FNV} [SOLVED] Third person rifle animations   {FNV} [SOLVED] Third person rifle animations EmptyWed Nov 15, 2017 12:04 am

I don't know what's wrong exactly. Try going to the meshes/characters/_male folder and delete the 2hraim.kf, 2hraimdown.kf, and 2hraimup.kf files to see if the animation goes back to normal.
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