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 3Ds Max Export issue any ideas?

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mrrrdude

mrrrdude

Posts : 659
Join date : 2014-08-13
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3Ds Max Export issue any ideas? Empty
PostSubject: 3Ds Max Export issue any ideas?   3Ds Max Export issue any ideas? EmptySat Jan 14, 2017 3:04 am

Hello guys,

I'm having some trouble when exporting a model even if it looks perfect in 3DS Max after I export it as a nif file I get this gaps in the model.

Any ideas on how to fix it?

3Ds Max Export issue any ideas? Screen18


Thank you,
M
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kiionohi

kiionohi

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Faction: Questlove
Level: 11

3Ds Max Export issue any ideas? Empty
PostSubject: Re: 3Ds Max Export issue any ideas?   3Ds Max Export issue any ideas? EmptySat Jan 14, 2017 4:16 am

Are you exporting with vertex colors option?

Whenever I de-select it these gaps come about


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mrrrdude

mrrrdude

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Age : 33

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PostSubject: Re: 3Ds Max Export issue any ideas?   3Ds Max Export issue any ideas? EmptySat Jan 14, 2017 4:30 am

@c a e k

I tried with and without but still they come about. here is a screenshot of my export setttings:

3Ds Max Export issue any ideas? Screen20
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mrrrdude

mrrrdude

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PostSubject: Re: 3Ds Max Export issue any ideas?   3Ds Max Export issue any ideas? EmptySat Jan 14, 2017 4:38 am

@Cruz011

I tried both but no luck I still have gaps

Also the gaps are not constant in one place they move depending on what changes I make
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beardofsocrates

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PostSubject: Re: 3Ds Max Export issue any ideas?   3Ds Max Export issue any ideas? EmptySat Jan 14, 2017 5:30 am

Your export settings look right, but I would refer to the wiki on this:

http://wiki.tesnexus.com/index.php/Creating_an_armour_for_Fallout_4._Part_4

3DS Max has a low precision export script. Both the official Bethesda one, and the community release. The higher the poly count of the model, the more distortion you'll see. I would try exporting it as an obj, and importing it into OS. Surprisingly that is the only program that has a full precision option. Hopefully there are Blender scripts in the future. =/

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GhostCR0

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PostSubject: Re: 3Ds Max Export issue any ideas?   3Ds Max Export issue any ideas? EmptySat Jan 14, 2017 8:53 am

I had gaps when I made my first armor, it could be that those vertex are not weighted to any bone, but you can still put that armor in game and see it

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NicotineCaffeine

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3Ds Max Export issue any ideas? Empty
PostSubject: Re: 3Ds Max Export issue any ideas?   3Ds Max Export issue any ideas? EmptySun Jan 15, 2017 8:11 pm

Well, if can improve your morale, i follow the same tutorial and directly models doesn't show in game after... 3Ds Max Export issue any ideas? 1f601
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mrrrdude

mrrrdude

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Join date : 2014-08-13
Age : 33

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PostSubject: Re: 3Ds Max Export issue any ideas?   3Ds Max Export issue any ideas? EmptyMon Jan 16, 2017 8:49 am

@beardofsocrates

I read about the polygon problem too Sad but fortunately it works exporting first as an object and then do the rest in OS. Thank you! Could not figure it out without you guys help! Very Happy

@Cruz011

Tried this way too but didn't work unfortunately it's not a settings thing it's because the model has a higher polygon count than what we can export but it worked with the beardofsocrates workaround.

Thank you for your help too!

Thank you everyone for helping me out and giving a look into this! This community is awesome! GroupHug
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