True, and I do like that aspect of DUST, but DUST makes a lot of changes and in this particular play-through I want to take advantage of DUST's environment and balancing changes while adding, idk, in depth npc interaction. Whether it is friendly npc's or companions that fit the mood, or an intense rivalry. Or perhaps having to escape after being captured by cannibals. I feel like there's potential here, if only I had the time and skill to make these mods my self.