Thanks to Dragbody we have a huge amount of Armors and clothing wich we can spread through the wasteland,and what I find even better,we can mesh them up to create "new" versions of the armors.
With that said,here are the more game changeing mods I am using with Dust :
Vicious Wastes,really like the Bleeding feature adds some immersion.Also it comes with some other really nice features (wich however make the game harder).
Also I am using Project Nevada alongside it,so I can tweak even more things like the timesacle,radiation gained,hunger thirst sleep incrase etc etc without having to open up the Geck that often
Also I like having a high recoil on my guns so I'll have to Tapfire or Shoot in short bursts like in most modern Fps games (or just compensating for the recoil,but I like the others more haha)
I'm using the Medium .esp plugin as all others are too much in my opinion.
Those three mods combined with the Ak & AR 15 mod and a mod that increases thr global damage makes most of the Ak's perfect DMR's.
Increasing the Weapon jamming makes maintenance / repair much more important,using Project nevadas alternate repair system alongside this.
And if you are tired from Finding always the same food items I'll get this mod,once one gets rid of the food healing effect they add a little immersion either.
This mod was mentioned in Dust's description to be used alongside Dust (made by the same author)
It Makes the Wasteland more Apocalyptic by adding more barricades and stuff to the wasteland (wich can be used as cover in most cases,so you'll live a little longer)
An enemy AI overhaul is also useful,as lets be honest the Vanilla Enemy AI is
Using something that gets rid of the Hud,like IHud or whatever it's called is also pretty much fun to be used alongside Hitmans Ammo and Condition checking mod.