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 [Bug] TTW Tree Bug

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jasper-op

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PostSubject: [Bug] TTW Tree Bug   Fri Jul 25, 2014 8:04 am

Hey all, I am using TTW and I have this annoying bug that I can only see the tree LOD when I am close by.
Here's a picture:
 
So does anyone know how to fix this? I am running the biggest NMC texture pack and PureTone ENB.
Here's my load order
Spoiler:
 

Thanks in advance!

-Archer

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TheHulksCousin

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PostSubject: Re: [Bug] TTW Tree Bug   Fri Jul 25, 2014 3:24 pm

Wow. that's a lot of plugins.

But seriously, that may be the problem. Sometimes having too many active esps and esms can cause your game's LOD to mess up.

Another possibility is that you have a retexture mod active that changes the mesh or texture of the trees, but the LOD hasn't recognized the change.

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PostSubject: Re: [Bug] TTW Tree Bug   Fri Jul 25, 2014 8:48 pm

@TheHulksCousin wrote:
Another possibility is that you have a retexture mod active that changes the mesh or texture of the trees, but the LOD hasn't recognized the change.

Do you know how to fix this? It's not extremely annoying but I can't take nice screenshots with nice trees haha

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TheHulksCousin

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PostSubject: Re: [Bug] TTW Tree Bug   Fri Jul 25, 2014 8:58 pm

Do you have a retexture mod active? And if so, do you have the Fallout 3 version installed as well?

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PostSubject: Re: [Bug] TTW Tree Bug   Sat Jul 26, 2014 9:53 am

@TheHulksCousin wrote:
Do you have a retexture mod active? And if so, do you have the Fallout 3 version installed as well?
 
I only have the biggest NMC texture pack mod for FNV installed

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Shardoom

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PostSubject: Re: [Bug] TTW Tree Bug   Sat Jul 26, 2014 10:32 am

It's a bug caused because FO3 and FNV handle LOD a bit differently.
It can be fixed though, fairly easily.

https://taleoftwowastelands.com/content/correct-tree-lod-creation

Head to that link and follow the instructions it gives. It definitely works, works beautifully infact.
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