Gaming Underground Network

Come for the Mods, Stay for the Community!
 
HomeCalendarFAQMemberlistUsergroupsRegisterLog in
Info Panel

FO MOD MASTER THREAD
TES MOD MASTER THREAD
________________



Contests Ended!
Good Luck!

________________
*Profile Image Guidelines*
SovrnAds
March 2017
MonTueWedThuFriSatSun
  12345
6789101112
13141516171819
20212223242526
2728293031  
CalendarCalendar
Share | 
 

 Need Advice on Tree LOD Glitch

View previous topic View next topic Go down 
AuthorMessage
Reactorcore

avatar

Posts : 175
Join date : 2014-06-13
Age : 22
Location : USA

PostSubject: Need Advice on Tree LOD Glitch   Thu Aug 13, 2015 6:45 pm

Image:
 
I've been messing around with my forested mod again recently and just can't seem to get rid of these tree LODs. They just kind of sit there and it's driving me nuts. As stated in the title, if anyone knows how I'd go about fixing this I'm all ears.

_________________
Back to top Go down
View user profile
Roy Batty

avatar

Posts : 91
Join date : 2015-01-25
Age : 44
Location : Mars

PostSubject: Re: Need Advice on Tree LOD Glitch   Sat Aug 15, 2015 12:22 am

Is it for FNV? If so , it's because TreeLOD is broken in the FNV Engine. Make low poly models and make them as Object LOD with FNVLODGen.
Back to top Go down
View user profile
Reactorcore

avatar

Posts : 175
Join date : 2014-06-13
Age : 22
Location : USA

PostSubject: Re: Need Advice on Tree LOD Glitch   Mon Aug 17, 2015 1:01 pm

Ah now it all makes sense. Thanks for the info.

_________________
Back to top Go down
View user profile
 

Need Advice on Tree LOD Glitch

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» chrismas tree dreadnought
» Walking through the christmas tree Patch
» Tree pixel!
» School Advice.
» Jewel Legends: Tree of Life

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Troubleshooting-