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 Fallout 4 Uncut Gameplay Exploration released by Bethesda

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Sentience



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PostSubject: Fallout 4 Uncut Gameplay Exploration released by Bethesda   Sat Jul 18, 2015 8:08 am

Well there are sure some scenes I don't remember particularly in the in-game footage, but this is the 5 minutes of E3 footage strung together without any creator comments. It's Pretty cool to immerse yourself in the game without any audio interruption, give this one a look if you have a few minutes. I'm hyped for this game, as I imagine most of you are, so enjoy the video and leave a comment if you'd like.

If this was all in the first presentation, please let me know, as I've only watched the E3 presentation twice to preserve my excitement. #FO4HYPE!!! (Btw this is not my video, nor do I own any rights to it.)

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Brigand231



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PostSubject: Re: Fallout 4 Uncut Gameplay Exploration released by Bethesda   Sat Jul 18, 2015 8:47 am

I am excited for it because it's Fallout, but I also have many misgivings.

Like a lot of folks, I'm not keen on the idea of a voiced protagonist. Some folks are okay with the idea of Mass Effallout, I am not one of them. They are, once again, screwing with something that wasn't broken in the first place. I will concede that I was also against the idea of the 1ps/3ps idea for F3/NV, but I've gotten used to it and it does allow for screenshots much more easily. I will try very hard to give that idea a chance.

I also do not like how much of the player character's background is forced on the player. First off, players are very literally forced to play a heterosexual character. While I am a straight man, I can see that this will easily alienate a homosexual audience. Burger King would suck if "have it your way" was replaced with "have it you way, but you WILL have tomatoes and pickles because that's how it comes out of the box" and that is what's being done here.

In previous Fallout games we were allowed the illusion of freedom with our character in determining their own background - macho jock, slutty diva, super genius. Not anymore. Your character starts with a wedding ring on their finger and who knows what else forced on us?

Am I looking forward to what they've shown of weapon customization? OH YEAH! I'm looking forward to armor customization and building towns that are recognized by the vanilla game and pilotable power armor and [relatively] nicer graphics and a cooler dog control interface.

I'm going to be amazingly disappointed and, honestly, rather pissed if it turns out to feel as much a console port as Fallout 3 or NV did, and the way they've almost blatantly integrated Project Nevada-type elements into it [a mod that was designed to make the game even more like a traditional 1ps/3ps experience than it already was have me very much on edge already.

I want to give it a chance and I hope I'm able to check my prejudices at the door when I get to playing it. I accept that not everyone will see things as I do, but I'm allowed to feel the way I do.

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PostSubject: Re: Fallout 4 Uncut Gameplay Exploration released by Bethesda   Sat Jul 18, 2015 8:56 am

I expect amazement and disappointment in the same token with FO4.

I've seen the Nexus top 100 for FONV incorporated slightly into FO4 (I'm being over exaggerative but yeah) just as FONV incorporated aspects of FO3's top 100. It's a good route to go, but did you EVER see a courier voice mod???
NO.
And we didn't because it becomes forced, as you've said. A console port, possibly, but I'll reserve judgement and hope not to be let down. I know time changes things, but please Bethesda don't kill the good parts and incorporate bad ones.

Also, the mods will take a little bit to get pumped out, and that will be frustrating, no disrespect as this comes from a modder myself. But in time, you WILL have the FO4 you wanted, it just will take major patience or serious personal GECK(4) work.

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PostSubject: Re: Fallout 4 Uncut Gameplay Exploration released by Bethesda   Sat Jul 18, 2015 12:28 pm

@Brigand231 wrote:
I am excited for it because it's Fallout, but I also have many misgivings.

Like a lot of folks, I'm not keen on the idea of a voiced protagonist.  Some folks are okay with the idea of Mass Effallout, I am not one of them.  They are, once again, screwing with something that wasn't broken in the first place.  I will concede that I was also against the idea of the 1ps/3ps idea for F3/NV, but I've gotten used to it and it does allow for screenshots much more easily.  I will try very hard to give that idea a chance.

I also do not like how much of the player character's background is forced on the player.  First off, players are very literally forced to play a heterosexual character.  While I am a straight man, I can see that this will easily alienate a homosexual audience.  Burger King would suck if "have it your way" was replaced with "have it you way, but you WILL have tomatoes and pickles because that's how it comes out of the box" and that is what's being done here.

In previous Fallout games we were allowed the illusion of freedom with our character in determining their own background - macho jock, slutty diva, super genius.  Not anymore.  Your character starts with a wedding ring on their finger and who knows what else forced on us?

Am I looking forward to what they've shown of weapon customization?  OH YEAH!  I'm looking forward to armor customization and building towns that are recognized by the vanilla game and pilotable power armor and [relatively] nicer graphics and a cooler dog control interface.

I'm going to be amazingly disappointed and, honestly, rather pissed if it turns out to feel as much a console port as Fallout 3 or NV did, and the way they've almost blatantly integrated Project Nevada-type elements into it [a mod that was designed to make the game even more like a traditional 1ps/3ps experience than it already was have me very much on edge already.

I want to give it a chance and I hope I'm able to check my prejudices at the door when I get to playing it.  I accept that not everyone will see things as I do, but I'm allowed to feel the way I do.
Pretty much this. I don't even have anything left to add, you've nailed it. Even though it's all been discussed before, the only opportunity to enjoy this game is to wait for mods which change all that annoying stuff.

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PostSubject: Re: Fallout 4 Uncut Gameplay Exploration released by Bethesda   Sat Jul 18, 2015 2:20 pm

i just hate one thing : the new dialogue system. btw that Deathclaw thou Dinosaur Chase

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PostSubject: Re: Fallout 4 Uncut Gameplay Exploration released by Bethesda   Sat Jul 18, 2015 2:28 pm

As with FO3 and FO:NV, I won't be using fast travel nor V.A.T.S. and hope that it isn't forced upon us in FO4.

I am OK with a voiced character. To me it makes the game come alive even more than it already is.

Armor customization is of little use to me as I am fine with the default armors in FO3/FO:NV. However, I do use the custom armors included with the Advanced Recon mod.

What I'm really excited about is what looks to be a well thought-out weapon customization system in FO4. Having the ability to take a pistol and transform it into a much more powerful assault weapon is pure awesome-sauce. Additionally, I am a collector of unique weapons and I hope Bethesda keeps with the tradition. There is nothing more satisfying to me than discovering a new unique that my character can hang on the wall for display, once I get the house dwelling built. Dancey

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PostSubject: Re: Fallout 4 Uncut Gameplay Exploration released by Bethesda   Sat Jul 18, 2015 7:14 pm

Dat Power Armor and glowing hot minigun barrels...


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PostSubject: Re: Fallout 4 Uncut Gameplay Exploration released by Bethesda   Sat Jul 18, 2015 11:03 pm

I'm excited for FO4. It'll be cool being able to customize your armor and I like how the deathclaw looks. (They kind of scary looking though). Also I can't wait to see the kind of mods that will be created for this game Thumbs Up

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PostSubject: Re: Fallout 4 Uncut Gameplay Exploration released by Bethesda   Sun Jul 19, 2015 5:15 am

Brigand 231 pretty much nailed my thoughts after the trailer and what I saw from the E3 videos. That said ... still super excited for it!!!!!
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PostSubject: Re: Fallout 4 Uncut Gameplay Exploration released by Bethesda   Sun Jul 19, 2015 5:30 am

I think that I'm the only one that got excited when I saw the protagonist move diagonally closed eyes smile

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PostSubject: Re: Fallout 4 Uncut Gameplay Exploration released by Bethesda   Sun Jul 19, 2015 5:51 am

Those animations just make me wanna cry with joy
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PostSubject: Re: Fallout 4 Uncut Gameplay Exploration released by Bethesda   Sun Jul 19, 2015 6:37 am

Not for nothing but wasn't this shown at the initial E3 announcement?

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PostSubject: Re: Fallout 4 Uncut Gameplay Exploration released by Bethesda   Sun Jul 19, 2015 7:34 am

@gunsmoke8 wrote:
Not for nothing but wasn't this shown at the initial E3 announcement?

Well it's called 'Uncut' for a reason closed eyes smile.


Some of the scenes shown here wasn't shown at E3. For example the scene with the sniper guy calling out for help and the entire fight with Deathclaw, and some other minor scenes.

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PostSubject: Re: Fallout 4 Uncut Gameplay Exploration released by Bethesda   Sun Jul 19, 2015 7:39 am

Haha gotcha gotcha, just can't wait for the game to come out. These game-plays are such a tease Dinosaur Chase

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PostSubject: Re: Fallout 4 Uncut Gameplay Exploration released by Bethesda   Sun Jul 19, 2015 9:29 am

@alonewolf003 Thanks for confirming that, I thought some scenes were new, but I wasn't sure. I'm just glad we get more FO4 content with this video!Smile I'm so ready to go recluse and play the vanilla version until mods start flowing at a good rate, just to know the story and possibilities of what they've created.

I have faith that whatever gripes I have with this game will be corrected via mod releases not long after release, my fingers crossed.NailBiting

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PostSubject: Re: Fallout 4 Uncut Gameplay Exploration released by Bethesda   Sun Jul 19, 2015 7:15 pm

I am just hoping that they kept the PC player in mind when it comes to the controls. With Skyrim you could see that they thought about the console players first and the PC players were an afterthought. The controls really did not become usable until SkyUI was created.

Another thing is the dialog system. So far what we have seen is the dialog tree (kinda like in Mass Effect). That can be ok, however it would definitely take a bit more planning when setting up quest mods..

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PostSubject: Re: Fallout 4 Uncut Gameplay Exploration released by Bethesda   Mon Jul 20, 2015 5:26 am

I just hope that they keep their engine as easy to mod as the previous ones. I always liked their games, but part appeal to me has always been the possibility of modding the game and extending the life of it, which in New Vegas case was much needed given the long it took them to develop the FO4.
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PostSubject: Re: Fallout 4 Uncut Gameplay Exploration released by Bethesda   Mon Jul 20, 2015 1:51 pm

just wondering if now the skills are remove ( not confirm but most likely ), so now you just have 4 dialogue choices ? i really like to bypass Speech check Sad

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