Stay Connected |
GUNetwork
|
Latest topics | » A long overdue introduction by Athallah Akbar Thu Apr 25, 2024 10:46 pm
» (Fo4) fo76 Steel Dawn Weapons and Armor ports by Nicward Sun Apr 21, 2024 3:50 am
» Howdy from grandmastoes by Apoc Wed Apr 17, 2024 5:06 am
» armor slot changing in creation kit by Meno Tue Apr 16, 2024 7:22 pm
» The Fallout TV show destroyed NV. I'm done with Todd. by gavin gold Tue Apr 16, 2024 7:22 pm
» {Multi Choice POLL} Fallout 3 or Fallout NV music? by HardComma Thu Apr 11, 2024 6:42 am
» Hello from nexus by noacctname1 Wed Apr 10, 2024 12:54 pm
» Who Would Win: Ulysses or Joshua Graham? by BellToadTall Thu Apr 04, 2024 3:06 am
» The Next fallout by BellToadTall Thu Apr 04, 2024 3:01 am
» Your favorite mods for F:NV by BellToadTall Thu Apr 04, 2024 2:55 am
» Whats the Number 1 mod you really want? (NV) by CosmoMods Tue Apr 02, 2024 7:52 am
» Unpopular Opinion: Too many mods ruin the game by Evmeister Sun Mar 31, 2024 10:11 pm
» Guns you want in Fallout by Lupinboi Wed Mar 27, 2024 7:21 am
» black doors in sierra madre bug by Wɪmzɪkl Wed Mar 20, 2024 8:27 pm
» Any Titanfall mods out their that have the female sniper armor? by john96 Wed Mar 20, 2024 3:14 pm
» Modder looking for gun mods by Bset Sun Mar 17, 2024 6:33 pm
» schorched enclave officer by Smash96 Sun Mar 17, 2024 5:13 pm
» Sup everyone (link funny shorts here) by DHB00P Thu Mar 14, 2024 2:29 pm
» Late Introduction by Battleclad Sun Mar 03, 2024 4:29 am
» Greetings! by Primus_Daibhidh Thu Feb 29, 2024 9:01 pm
|
April 2024 | Mon | Tue | Wed | Thu | Fri | Sat | Sun |
---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | | | | | | Calendar |
|
April 2024 | Mon | Tue | Wed | Thu | Fri | Sat | Sun |
---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | | | | | | Calendar |
|
| How to duplicate a modded stuff by ID | How to duplicate a modded stuff by ID | |
| Author | Message |
---|
RagazzoDiPlatino
Posts : 644 Join date : 2014-09-15 Age : 33 Location : The Otherworld
Character sheet Name: Faction: NRC Level:
| Subject: How to duplicate a modded stuff by ID Sat Oct 04, 2014 10:04 pm | |
| Like the title how i can duplicate a modded clothes by ID? I tried to open the console command and than click on the modded object to see the ID, than i write player.additem ID quantity but for modded objects it dosen't work how can do it? |
| | | Torki
Posts : 1072 Join date : 2014-02-24
| Subject: Re: How to duplicate a modded stuff by ID Sat Oct 04, 2014 10:06 pm | |
| You must write gbo to get the id after clicking the object, it works to me atleast _________________ |
| | | Chaosyn
Posts : 218 Join date : 2014-08-17 Age : 51 Location : The Pitt
| Subject: Re: How to duplicate a modded stuff by ID Sat Oct 04, 2014 10:44 pm | |
| Drop the item on the ground,bring up the console,click the item, type gbo (you have to be using NVSE for this to work). Then player.additem,the code,and then quantity. |
| | | moddyboy
Posts : 236 Join date : 2014-06-26 Age : 32
| Subject: Re: How to duplicate a modded stuff by ID Sat Oct 04, 2014 10:54 pm | |
| - Chaosyn wrote:
- Drop the item on the ground,bring up the console,click the item, type gbo (you have to be using NVSE for this to work). Then player.additem,the code,and then quantity.
Thanks for the tip, I also have wanted duplicate modded items _________________ super robot monkey team hyperforce go
|
| | | DB8
Posts : 145 Join date : 2014-07-30 Location : You're on a need to know basis and you don't need to know where I am!
| Subject: Re: How to duplicate a modded stuff by ID Sat Oct 04, 2014 11:13 pm | |
| For anybody that uses FOMM there is a feature that lets you looks in esp's and esm's and see the id's of all the items included in the esp/esm. Right after you start FOMM up you simply right click on the esp or esm that has item you want to spawn in-game. Then click "Open in TESsnip...". Then by clicking on the plus signs you can scroll through the various categories. To use the "player.additem" command in-game and have it work you're going to want to look for the "FormID" in TESsnip and use that ID. The first two numbers or letters must be the numbers/letters FOMM gives the esp or esm. Example: Falloutnv.esm 00. So use 00 at the beginning of the ID. Hope this helps some of you guys who just want to spawn something and use it in-game as appose to working for it lol.
EDIT: Also in the GECK you just change the name of the ID and when you are done editing the item in the GECK aka when you click Ok it will ask you if you want to create a new item/new id and you click yes. You can do what I described above to get the ID of the item you created and spawn it in your game. _________________ We'll Bang okay?
Last edited by DB8 on Sat Oct 04, 2014 11:16 pm; edited 1 time in total |
| | | RagazzoDiPlatino
Posts : 644 Join date : 2014-09-15 Age : 33 Location : The Otherworld
Character sheet Name: Faction: NRC Level:
| Subject: Re: How to duplicate a modded stuff by ID Sat Oct 04, 2014 11:13 pm | |
| Excellent explanation! I tried it and it works thanks a lot to both Problem solved |
| | | Sponsored content
| Subject: Re: How to duplicate a modded stuff by ID | |
| |
| | | | How to duplicate a modded stuff by ID | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |