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 [FO76] Singleplayer Offline Hack Discussion

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phatyoshi

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[FO76] Singleplayer Offline Hack Discussion Empty
PostSubject: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptySat Jul 24, 2021 8:10 pm

Just a discussion really. Would be nice to have a true offline hack of the game. That would make it moddable, get rid of in-game paywalls and at least to me make it more worth the money payed. I like cosmetic things like the camp items and outfits, it's half the reason I even enjoyed 4. Having the majority of them as timed exclusives or locked behind a pay wall just makes me have less reason to play the game.

I've seen some vague glimpses of hacked clients where hackers managed to run the game offline but as far as I know it's pretty much undoable. Needing an online server to run, etc. Plus I know a lot of people would argue that half the experience is playing with others so why are you looking for a single player experience - because I'm tired of Fallout 4 I guess. I feel like with an offline client you could work in pausing the game and console commands even, and that is something I sorely miss.

Anyway yeah just a pipe dream
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frankhorigan2

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[FO76] Singleplayer Offline Hack Discussion Empty
PostSubject: Re: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptySun Jul 25, 2021 12:30 am

phatyoshi wrote:
Just a discussion really. Would be nice to have a true offline hack of the game. That would make it moddable, get rid of in-game paywalls and at least to me make it more worth the money payed. I like cosmetic things like the camp items and outfits, it's half the reason I even enjoyed 4. Having the majority of them as timed exclusives or locked behind a pay wall just makes me have less reason to play the game.

I've seen some vague glimpses of hacked clients where hackers managed to run the game offline but as far as I know it's pretty much undoable. Needing an online server to run, etc. Plus I know a lot of people would argue that half the experience is playing with others so why are you looking for a single player experience - because I'm tired of Fallout 4 I guess. I feel like with an offline client you could work in pausing the game and console commands even, and that is something I sorely miss.

Anyway yeah just a pipe dream
Personally i would love to see it but it's nigh impossible that bethesda would ever make an offline mode for it and i don't think hackers would do it since pirating/hacking an online game is really hard to do (and possibly illegal) and i don't think there are many people interested enough in fo76 to go through all that hassle (as it's not exactly the most beloved fallout game) . also i think even if they managed to do it there would be the issue of updating the game , since it could be possible to find an exploit in a certain version of the game that may not work in future updates .
All in all , would be nice to see it but sadly i don't think there are chances of it happening
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ImmortalAbsol

ImmortalAbsol

Posts : 58
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[FO76] Singleplayer Offline Hack Discussion Empty
PostSubject: Re: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptyTue Jul 27, 2021 7:18 pm

Online or offline (realistically a private session) I just want to be able to achieve similar performance to that which I achieve on FO4.

It isn't much, but 76 just tanks in comparison.
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shocktrooper666

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[FO76] Singleplayer Offline Hack Discussion Empty
PostSubject: Re: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptyWed Jul 28, 2021 3:45 am

Id love a TTW style 4/76 offline deal

_________________
the messages ov the old world still persist and find meaning in the present most cant/wont hear the weight in their feet either for good or worse in the messages they speak to one another in truth we are all couriers carrying unknown messages.
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Sonichu_fanboy

Sonichu_fanboy

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[FO76] Singleplayer Offline Hack Discussion Empty
PostSubject: Re: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptyWed Jul 28, 2021 9:25 pm

I agree, a F4 mod is about the best we can hope for. F76 is broken at it's core, as far as a fallout experience/RPG elements are concerned.
I'm not holding my breath, but a modder by the name Deezire is trying to recreate the entire landscape of Appalachia with F4 assets in an open world mod, he has regular updates on his youtube channel. I know about this because I'm following his other mod, that promises to restore the plethora of cut content that is not just sitting in the game files but has not been documented yet, outside his rather extensive google doc.
Outside of that, your best bet is to wait for somebody to directly rip all data from f76 and port the entire world straight to F4, it should theoretically be possible as it is still a gamebryo game(people have ported morrowind assets to fallout 3 and vice versa with little trouble, the engine hasn't changed much since then)
That could take years, if it happens at all.

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ImmortalAbsol

ImmortalAbsol

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PostSubject: Re: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptyWed Jul 28, 2021 9:44 pm

I like the idea of a TTW approach too.

But for now I'm more interested in client side performance mods.
Like ENBoost, FO4 Priority, etc
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frankhorigan2

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[FO76] Singleplayer Offline Hack Discussion Empty
PostSubject: Re: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptyThu Jul 29, 2021 12:51 am

Sonichu_fanboy wrote:
I agree, a F4 mod is about the best we can hope for. F76 is broken at it's core, as far as a fallout experience/RPG elements are concerned.
I'm not holding my breath, but a modder by the name Deezire is trying to recreate the entire landscape of Appalachia with F4 assets in an open world mod, he has regular updates on his youtube channel. I know about this because I'm following his other mod, that promises to restore the plethora of cut content that is not just sitting in the game files but has not been documented yet, outside his rather extensive google doc.
Outside of that, your best bet is to wait for somebody to directly rip all data from f76 and port the entire world straight to F4, it should theoretically be possible as it is still a gamebryo game(people have ported morrowind assets to fallout 3 and vice versa with little trouble, the engine hasn't changed much since then)
That could take years, if it happens at all.
Yeah i've seen WIP pics of his mod fallout Appalachia , it's actually looking pretty good , don't know if it's gonna be finished any time soon but i think they've made good progress over the past few months
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shocktrooper666

shocktrooper666

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Name: Geth
Faction: Brotherhood of Steel
Level: 105

[FO76] Singleplayer Offline Hack Discussion Empty
PostSubject: Re: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptyThu Jul 29, 2021 3:34 am

Sonichu_fanboy wrote:
I agree, a F4 mod is about the best we can hope for. F76 is broken at it's core, as far as a fallout experience/RPG elements are concerned.
I'm not holding my breath, but a modder by the name Deezire is trying to recreate the entire landscape of Appalachia with F4 assets in an open world mod, he has regular updates on his youtube channel. I know about this because I'm following his other mod, that promises to restore the plethora of cut content that is not just sitting in the game files but has not been documented yet, outside his rather extensive google doc.
Outside of that, your best bet is to wait for somebody to directly rip all data from f76 and port the entire world straight to F4, it should theoretically be possible as it is still a gamebryo game(people have ported morrowind assets to fallout 3 and vice versa with little trouble, the engine hasn't changed much since then)
That could take years, if it happens at all.
I fallow his project Fallout Appalachia on Discord but i didnt know about the mod that promises to restore the plethora of cut content that is not just sitting in the game files but has not been documented yet gonna have to look that up thanks for saying something about it man! I like a lot of what 76 does just take out the Online aspect and we golden WELL the lore retcons to but yeah we's golden lol

_________________
the messages ov the old world still persist and find meaning in the present most cant/wont hear the weight in their feet either for good or worse in the messages they speak to one another in truth we are all couriers carrying unknown messages.
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frankhorigan2

frankhorigan2

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[FO76] Singleplayer Offline Hack Discussion Empty
PostSubject: Re: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptyThu Jul 29, 2021 3:22 pm

shocktrooper666 wrote:
Sonichu_fanboy wrote:
I agree, a F4 mod is about the best we can hope for. F76 is broken at it's core, as far as a fallout experience/RPG elements are concerned.
I'm not holding my breath, but a modder by the name Deezire is trying to recreate the entire landscape of Appalachia with F4 assets in an open world mod, he has regular updates on his youtube channel. I know about this because I'm following his other mod, that promises to restore the plethora of cut content that is not just sitting in the game files but has not been documented yet, outside his rather extensive google doc.
Outside of that, your best bet is to wait for somebody to directly rip all data from f76 and port the entire world straight to F4, it should theoretically be possible as it is still a gamebryo game(people have ported morrowind assets to fallout 3 and vice versa with little trouble, the engine hasn't changed much since then)
That could take years, if it happens at all.
I fallow his project Fallout Appalachia on Discord but i didnt know about the mod that promises to restore the plethora of cut content that is not just sitting in the game files but has not been documented yet gonna have to look that up thanks for saying something about it man! I like a lot of what 76 does just take out the Online aspect and we golden WELL the lore retcons to but yeah we's golden lol
Check his youtube channel , he already posted a few youtube vids of some content that was cut from fo4
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MasudRana9

MasudRana9

Posts : 1
Join date : 2019-10-23

[FO76] Singleplayer Offline Hack Discussion Empty
PostSubject: Re: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptyFri Jul 30, 2021 3:40 am

phatyoshi wrote:
Just a discussion really. Would be nice to have a true offline hack of the game. That would make it moddable, get rid of in-game paywalls and at least to me make it more worth the money payed. I like cosmetic things like the camp items and outfits, it's half the reason I even enjoyed 4. Having the majority of them as timed exclusives or locked behind a pay wall just makes me have less reason to play the game.

I've seen some vague glimpses of hacked clients where hackers managed to run the game offline but as far as I know it's pretty much undoable. Needing an online server to run, etc. Plus I know a lot of people would argue that half the experience is playing with others so why are you looking for a single player experience - because I'm tired of Fallout 4 I guess. I feel like with an offline client you could work in pausing the game and console commands even, and that is something I sorely miss.

Anyway yeah just a pipe dream

It already exists. It's called Fallout 4.
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frankhorigan2

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[FO76] Singleplayer Offline Hack Discussion Empty
PostSubject: Re: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptyFri Jul 30, 2021 1:36 pm

MasudRana9 wrote:
phatyoshi wrote:
Just a discussion really. Would be nice to have a true offline hack of the game. That would make it moddable, get rid of in-game paywalls and at least to me make it more worth the money payed. I like cosmetic things like the camp items and outfits, it's half the reason I even enjoyed 4. Having the majority of them as timed exclusives or locked behind a pay wall just makes me have less reason to play the game.

I've seen some vague glimpses of hacked clients where hackers managed to run the game offline but as far as I know it's pretty much undoable. Needing an online server to run, etc. Plus I know a lot of people would argue that half the experience is playing with others so why are you looking for a single player experience - because I'm tired of Fallout 4 I guess. I feel like with an offline client you could work in pausing the game and console commands even, and that is something I sorely miss.

Anyway yeah just a pipe dream

It already exists. It's called Fallout 4.

Well that's not really the point , people want an offline version of fo76 for a lot of reasons , mainly for modding and possibly making a TTW style mod for fo4 and 76 just like there was in fo3 and NV , especially since the world of fo76 is much bigger and arguably much more interesting than that of fo4 and people want a more traditional fallout experience set in this world with more NPCs , mods , using console commands , no paywalls for cosmetics , more enemy variety ... etc
Plus , if that happens there is a chance that fo4 will be ported to the upgraded version used for fo76 which may result in some significant visual overhaul compared to vanilla especially for the lighting and materials used
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phatyoshi

phatyoshi

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[FO76] Singleplayer Offline Hack Discussion Empty
PostSubject: Re: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptyFri Jul 30, 2021 7:56 pm

Couldn't have worded it better.
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shocktrooper666

shocktrooper666

Posts : 444
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Name: Geth
Faction: Brotherhood of Steel
Level: 105

[FO76] Singleplayer Offline Hack Discussion Empty
PostSubject: Re: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptySat Jul 31, 2021 3:24 am

frankhorigan2 wrote:
MasudRana9 wrote:
phatyoshi wrote:
Just a discussion really. Would be nice to have a true offline hack of the game. That would make it moddable, get rid of in-game paywalls and at least to me make it more worth the money payed. I like cosmetic things like the camp items and outfits, it's half the reason I even enjoyed 4. Having the majority of them as timed exclusives or locked behind a pay wall just makes me have less reason to play the game.

I've seen some vague glimpses of hacked clients where hackers managed to run the game offline but as far as I know it's pretty much undoable. Needing an online server to run, etc. Plus I know a lot of people would argue that half the experience is playing with others so why are you looking for a single player experience - because I'm tired of Fallout 4 I guess. I feel like with an offline client you could work in pausing the game and console commands even, and that is something I sorely miss.

Anyway yeah just a pipe dream

It already exists. It's called Fallout 4.

Well that's not really the point , people want an offline version of fo76 for a lot of reasons , mainly for modding and possibly making a TTW style mod for fo4 and 76 just like there was in fo3 and NV , especially since the world of fo76 is much bigger and arguably much more interesting than that of fo4 and people want a more traditional fallout experience set in this world with more NPCs , mods , using console commands , no paywalls for cosmetics , more enemy variety ... etc
Plus , if that happens there is a chance that fo4 will be ported to the upgraded version used for fo76 which may result in some significant visual overhaul compared to vanilla especially for the lighting and materials used
The perfect reply honestly couldn't have put it better myself.

_________________
the messages ov the old world still persist and find meaning in the present most cant/wont hear the weight in their feet either for good or worse in the messages they speak to one another in truth we are all couriers carrying unknown messages.
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BloodySister69

BloodySister69

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[FO76] Singleplayer Offline Hack Discussion Empty
PostSubject: Re: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptySat Jul 31, 2021 8:29 am

frankhorigan2 wrote:
MasudRana9 wrote:
phatyoshi wrote:
Just a discussion really. Would be nice to have a true offline hack of the game. That would make it moddable, get rid of in-game paywalls and at least to me make it more worth the money payed. I like cosmetic things like the camp items and outfits, it's half the reason I even enjoyed 4. Having the majority of them as timed exclusives or locked behind a pay wall just makes me have less reason to play the game.

I've seen some vague glimpses of hacked clients where hackers managed to run the game offline but as far as I know it's pretty much undoable. Needing an online server to run, etc. Plus I know a lot of people would argue that half the experience is playing with others so why are you looking for a single player experience - because I'm tired of Fallout 4 I guess. I feel like with an offline client you could work in pausing the game and console commands even, and that is something I sorely miss.

Anyway yeah just a pipe dream

It already exists. It's called Fallout 4.

Well that's not really the point , people want an offline version of fo76 for a lot of reasons , mainly for modding and possibly making a TTW style mod for fo4 and 76 just like there was in fo3 and NV , especially since the world of fo76 is much bigger and arguably much more interesting than that of fo4 and people want a more traditional fallout experience set in this world with more NPCs , mods , using console commands , no paywalls for cosmetics , more enemy variety ... etc
Plus , if that happens there is a chance that fo4 will be ported to the upgraded version used for fo76 which may result in some significant visual overhaul compared to vanilla especially for the lighting and materials used
dumb and unnecessary, never gonna happen anyway.
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shocktrooper666

shocktrooper666

Posts : 444
Join date : 2017-01-11
Age : 32
Location : USA

Character sheet
Name: Geth
Faction: Brotherhood of Steel
Level: 105

[FO76] Singleplayer Offline Hack Discussion Empty
PostSubject: Re: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptySat Jul 31, 2021 3:47 pm

BloodySister69 wrote:
frankhorigan2 wrote:
MasudRana9 wrote:
phatyoshi wrote:
Just a discussion really. Would be nice to have a true offline hack of the game. That would make it moddable, get rid of in-game paywalls and at least to me make it more worth the money payed. I like cosmetic things like the camp items and outfits, it's half the reason I even enjoyed 4. Having the majority of them as timed exclusives or locked behind a pay wall just makes me have less reason to play the game.

I've seen some vague glimpses of hacked clients where hackers managed to run the game offline but as far as I know it's pretty much undoable. Needing an online server to run, etc. Plus I know a lot of people would argue that half the experience is playing with others so why are you looking for a single player experience - because I'm tired of Fallout 4 I guess. I feel like with an offline client you could work in pausing the game and console commands even, and that is something I sorely miss.

Anyway yeah just a pipe dream

It already exists. It's called Fallout 4.

Well that's not really the point , people want an offline version of fo76 for a lot of reasons , mainly for modding and possibly making a TTW style mod for fo4 and 76 just like there was in fo3 and NV , especially since the world of fo76 is much bigger and arguably much more interesting than that of fo4 and people want a more traditional fallout experience set in this world with more NPCs , mods , using console commands , no paywalls for cosmetics , more enemy variety ... etc
Plus , if that happens there is a chance that fo4 will be ported to the upgraded version used for fo76 which may result in some significant visual overhaul compared to vanilla especially for the lighting and materials used
dumb and unnecessary, never gonna happen anyway.
Never say never there bro. I bet there were people who said the OG TTW was dumb and unnecessary to but it happened.

_________________
the messages ov the old world still persist and find meaning in the present most cant/wont hear the weight in their feet either for good or worse in the messages they speak to one another in truth we are all couriers carrying unknown messages.
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ImmortalAbsol

ImmortalAbsol

Posts : 58
Join date : 2019-08-04

[FO76] Singleplayer Offline Hack Discussion Empty
PostSubject: Re: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptySat Jul 31, 2021 5:19 pm

One day.
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BloodySister69

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[FO76] Singleplayer Offline Hack Discussion Empty
PostSubject: Re: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptySat Jul 31, 2021 7:36 pm

shocktrooper666 wrote:
BloodySister69 wrote:
frankhorigan2 wrote:
MasudRana9 wrote:
phatyoshi wrote:
Just a discussion really. Would be nice to have a true offline hack of the game. That would make it moddable, get rid of in-game paywalls and at least to me make it more worth the money payed. I like cosmetic things like the camp items and outfits, it's half the reason I even enjoyed 4. Having the majority of them as timed exclusives or locked behind a pay wall just makes me have less reason to play the game.

I've seen some vague glimpses of hacked clients where hackers managed to run the game offline but as far as I know it's pretty much undoable. Needing an online server to run, etc. Plus I know a lot of people would argue that half the experience is playing with others so why are you looking for a single player experience - because I'm tired of Fallout 4 I guess. I feel like with an offline client you could work in pausing the game and console commands even, and that is something I sorely miss.

Anyway yeah just a pipe dream

It already exists. It's called Fallout 4.

Well that's not really the point , people want an offline version of fo76 for a lot of reasons , mainly for modding and possibly making a TTW style mod for fo4 and 76 just like there was in fo3 and NV , especially since the world of fo76 is much bigger and arguably much more interesting than that of fo4 and people want a more traditional fallout experience set in this world with more NPCs , mods , using console commands , no paywalls for cosmetics , more enemy variety ... etc
Plus , if that happens there is a chance that fo4 will be ported to the upgraded version used for fo76 which may result in some significant visual overhaul compared to vanilla especially for the lighting and materials used
dumb and unnecessary, never gonna happen anyway.
Never say never there bro. I bet there were people who said the OG TTW was dumb and unnecessary to but it happened.
yeah, like me. I don’t like TTW, I don’t see the appeal of it and the reason why it exists. I don’t believe that 4 and 76 would even work together because of the engine differences and I think it is foolish to assume that 4 will be entirely ported into a new engine. I also don’t see what that even has to do with the original question whether or not FO76 should have an offline version or not.

To me, the cooperative aspect is a huge quality of the game, cutting it out really dampens the experience. No boss fights together, no players greeting you, no awesome camps, no trading, no daily ops etc etc etc it seems like something that someone would say who has not played this game.

You can play all the story content solo already , so I don’t see why there is a need for an offline version to get a single player feeling. You could always get a private server if people really bother you that much. In the next 2 updates Bethesda will also add more private game modes with different options to expand on that.

“Make the game worth its money” is also nonsense, the game costs like 10-20 bucks, with the world map, storylines, events you will easily get your money’s worth (not even counting seasons)

“Moddable” is also questionable. What do you mean exactly? The game has like over 2 million nexus mods downloads, so how is it not moddable?
Moddable to the degree that FO4 is? Who knows, different nif format and lack of official dev tools for modding 76 make me skeptical that simply turning it offline is gonna make that possible.

On the timed-exclusive thing I agree with you, but that’s the only thing. No item should be limited to a group of players because they played it during a certain period but this game is always tweaking these kinds of things to make it easier to get some items, nothing is set in stone. I quit that game in like June/July 2020 and picked it up again a few months later, they addressed all the issues I had like enemy leveling, hunger and thirst mechanics. So actually playing the game instead of complaining on some forum will be your best bet.
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shocktrooper666

shocktrooper666

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Join date : 2017-01-11
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Name: Geth
Faction: Brotherhood of Steel
Level: 105

[FO76] Singleplayer Offline Hack Discussion Empty
PostSubject: Re: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptySun Aug 01, 2021 2:56 am

BloodySister69 wrote:
shocktrooper666 wrote:
BloodySister69 wrote:
frankhorigan2 wrote:
MasudRana9 wrote:
phatyoshi wrote:
Just a discussion really. Would be nice to have a true offline hack of the game. That would make it moddable, get rid of in-game paywalls and at least to me make it more worth the money payed. I like cosmetic things like the camp items and outfits, it's half the reason I even enjoyed 4. Having the majority of them as timed exclusives or locked behind a pay wall just makes me have less reason to play the game.

I've seen some vague glimpses of hacked clients where hackers managed to run the game offline but as far as I know it's pretty much undoable. Needing an online server to run, etc. Plus I know a lot of people would argue that half the experience is playing with others so why are you looking for a single player experience - because I'm tired of Fallout 4 I guess. I feel like with an offline client you could work in pausing the game and console commands even, and that is something I sorely miss.

Anyway yeah just a pipe dream

It already exists. It's called Fallout 4.

Well that's not really the point , people want an offline version of fo76 for a lot of reasons , mainly for modding and possibly making a TTW style mod for fo4 and 76 just like there was in fo3 and NV , especially since the world of fo76 is much bigger and arguably much more interesting than that of fo4 and people want a more traditional fallout experience set in this world with more NPCs , mods , using console commands , no paywalls for cosmetics , more enemy variety ... etc
Plus , if that happens there is a chance that fo4 will be ported to the upgraded version used for fo76 which may result in some significant visual overhaul compared to vanilla especially for the lighting and materials used
dumb and unnecessary, never gonna happen anyway.
Never say never there bro. I bet there were people who said the OG TTW was dumb and unnecessary to but it happened.
yeah, like me. I don’t like TTW, I don’t see the appeal of it and the reason why it exists. I don’t believe that 4 and 76 would even work together because of the engine differences and I think it is foolish to assume that 4 will be entirely ported into a new engine. I also don’t see what that even has to do with the original question whether or not FO76 should have an offline version or not.

To me, the cooperative aspect is a huge quality of the game, cutting it out really dampens the experience. No boss fights together, no players greeting you, no awesome camps, no trading, no daily ops etc etc etc it seems like something that someone would say who has not played this game.

You can play all the story content solo already , so I don’t see why there is a need for an offline version to get a single player feeling. You could always get a private server if people really bother you that much. In the next 2 updates Bethesda will also add more private game modes with different options to expand on that.

“Make the game worth its money” is also nonsense, the game costs like 10-20 bucks, with the world map, storylines, events you will easily get your money’s worth (not even counting seasons)

“Moddable” is also questionable. What do you mean exactly? The game has like over 2 million nexus mods downloads, so how is it not moddable?
Moddable to the degree that FO4 is? Who knows, different nif format and lack of official dev tools for modding 76 make me skeptical that simply turning it offline is gonna make that possible.

On the timed-exclusive thing I agree with you, but that’s the only thing. No item should be limited to a group of players because they played it during a certain period but this game is always tweaking these kinds of things to make it easier to get some items, nothing is set in stone. I quit that game in like June/July 2020 and picked it up again a few months later, they addressed all the issues I had like enemy leveling, hunger and thirst mechanics. So actually playing the game instead of complaining on some forum will be your best bet.
Well i enjoy the mod and TTW as a whole im not complaining im just talking about the ideas and opinions of it being made into a TTW like mod witch there is a project happening akin to it. If you dont like it that's cool it's your right to disagree and on the front of me not playing 76 got the wrong idea there buddy iv played sense Beta. I don't agree with charging for "private worlds" but that's just my opinion.

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Sonichu_fanboy

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PostSubject: Re: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptyTue Aug 03, 2021 8:07 pm

all bethesda games since morrowind use the same engine. every game has slight changes to the gamebryo engine, but it is virtually still the exact same thing, right down to using some snippets of code from 2002 in some places. If anyone bothered, it would be relatively simple to simply copy paste the game world and assets, minus NPCs and quests(and due to time difference between F4 and 76, it wouldn't make much sense to directly port everything from 76 in it's current state anyhow)

Since the game wasn't designed with any major quests or ideas or factions in mind when it launched, the problem is that there isn't really much to do. Unless the modteam would go out of it's way to craft new factions and questlines from scratch, it would just be a major map for settlement building, scavenging and dungeon crawling. Not saying that's bad, but it definitely wouldn't fulfill the same scratch that TTW would, having best of both worlds
Even then, I doubt we will see anything better from the franchise in coming years. Bethesda made it abundantly clear they are more interested in finding new ways to milk their dwindling fanbase dry with microtransactions and wasting their time with meaningless battle passes rather than crafting new worlds and stories. Considering their blatant, open disregard for lore at this point, it might be a good thing.
My point is that Appalachia type TTW project and the likes of Miami/London/Cascadia, assuming they don't bomb the same way Frontier did, are the only thing to look forward to. Take it or not, there really isn't anything else as far as decent content goes. I don't really care about things like new guns or armor or whatnot, because I already have everything I need for my game, right down to hand balancing everything to make it fit as if it shipped with the game on day one, but it also doesn't add anything substantial to the game. It's sprinkles and powdered sugar, they have no substance on their own.
NV modding is more or less dead with Frontier, and F3 modding has been dead for quite a while even before that. F2 Modding might unironically be more active in the future than 3D fallout games, thanks to the dedicated russian fanbase, who actually understand the gameworld of fallout and take actual effort to craft their projects(which is understandable, it takes dedication to work with a 20+ year old engine). Sonora hasn't been translated yet, to my knowledge, but I bet it will blast anything recent the western modders have made for 3D games, once it will be. But I doubt most people play those older fallout games, so as far as F4 content goes, there isn't anything more to look forward to. Porting F76 over to F4, in any working state, might be the biggest single drop of content F4 has left in it, and might be the very last one, too. I hope the other mod teams that are working on major projects prove me wrong on this, but I just don't see much hope either way. At least we all know what to expect with ports of 76 at this point, everyone knows what the game is like.

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mcsketch

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PostSubject: Re: [FO76] Singleplayer Offline Hack Discussion   [FO76] Singleplayer Offline Hack Discussion EmptyWed Aug 11, 2021 3:27 am

wonder if someone could like what they did with Escape from tarkov? some modders made an offline mod for it which emulates it being online, all quests, loot retaining features, insurance etc work, but it emulates a private server, battlestate games is pretty big mad about it, but its fun only way i play tarkov now. got mods too. Emutarkov, SPtarkov and altered escape are the mods/emulators for reference. they turned a online only pvpce game into a functioning and very fun SP experience, unlike the official offline mode which is bad
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