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 Day Report - 10th Febr. 2015

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DVAted

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PostSubject: Day Report - 10th Febr. 2015   Tue Feb 10, 2015 2:50 pm

Hello Ladies and Gentlemen

Today I have decided to clean up the Fallout Public Releases section, it was quite crowded and chaotic.

I've given it subforums for:
Fallout Public ENB Mods
Fallout Public Armor Mods
Fallout Public Weapon Mods
Fallout Public Animation Mods
Fallout Public Map & Vehicle Mods
Fallout Public Audio & Visual Mods
Fallout Public Companion & Quest Mods

And all of the topics within them come from the mess that the Public Releases section used to be. All that's left outside of these listed above were either too comprehensive or too weird to categorize them properly closed eyes smile

also, the subforum Fallout Mod Tutorials & Help
was moved from the Private Area of Fallout Modding, to the Public area
several older topics asking for help in the Public Releases subforum, were moved to that subforum as well.

Should you have any suggestions or requests to move certain topics, post them here.
Should you have other ideas of restructuring the forums, let me know Thumbs Up

Best wishes!
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gav07Gaming



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PostSubject: Re: Day Report - 10th Febr. 2015   Tue Feb 10, 2015 9:28 pm

What about an Elder Scrolls public release section like Fallout?
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DVAted

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PostSubject: Re: Day Report - 10th Febr. 2015   Sun Feb 22, 2015 9:23 am

gav07NewVegas wrote:
What about an Elder Scrolls public release section like Fallout?

Took 12 days for me to notice this BrickWall Headbutt
TES Public Releases is now live. When it will be populated, it will have its own categories.

Best regards Thumbs Up Thumbs Up Thumbs Up
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TheHermit

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PostSubject: Re: Day Report - 10th Febr. 2015   Sun Feb 22, 2015 9:26 am

Very grateful for the restructure, DVAted.
It was becoming very difficult to navigate. Smile
+1 Very Happy

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ABakedPotato1234

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PostSubject: Re: Day Report - 10th Febr. 2015   Sun Feb 22, 2015 10:04 am

wow, looks so nice and easy
to be honest I didn't really like how the public release section was set up, all clumped together

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