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 All white pip-boy - Fallout New Vegas

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RehabRasta

RehabRasta

Posts : 17
Join date : 2019-01-19

All white pip-boy - Fallout New Vegas Empty
PostSubject: All white pip-boy - Fallout New Vegas   All white pip-boy - Fallout New Vegas EmptyFri Jun 26, 2020 6:54 am

Photos of the problem: https://imgur.com/a/T9BKukg

BACKGROUND: Whenever I am outside in the Mojave Wasteland, and the sun is out, my pip-boy turns all white, to the point where I can barely read it. I say Mojave Wasteland because this did not occur whilst in Zion, Big MT., or Sierra Madre Villas. This problem has only appeared recently, upon fast travelling to Westside, and opening my pip-boy (images attached).

I have tried uninstalling the pip-boy mod (2500a) and reinstalling it, only to be met with the same issue. Uninstalling the mod makes the regular pip boy turn white as well. Installing different pip-boy mods doesn't fix it either, their textures are additionally all-white.

I have discovered that disabling my ENB (Rudy's) makes my whole game turn white, the same color as the pip-boy. So, I wonder if this issue could be fixed by somehow getting the ENB to apply to the raised pip-boy?

I have tried reinstalling my weather mod (fellout).

This is the one of few bugs in my game, but this is by far the most intrusive. I'm on the verge of saving my downloads and doing a fresh install, but I would like to avoid this if it is possible. Can anyone help?

My mod list (MO2 made it appear upside down for some reason) and plugin list are sorted with LOOT, I have a bashed patch with Auto Ghost enabled and a few merged weapon, skeleton and utility mods.
The lists are as follows:

[MOD LIST]

+Pip-Boy 2500A 'Glowing Tubes Edition' - The Arm Mounted Pipboy 2500

+Pip-Boy 2500A - The Arm Mounted Pipboy 2500

+NV Compatibility Skeleton

+Authority Glasses FCO Fix (TFH)

+High Resolution Male Body Textures

+QRNVR3 - Qwinn's Refined New Vegas Redesigned 3 MERGED

+Update from 3.7 to 4.4

+New Vegas Redesigned 3 version 3.7

+Fallout Character Overhaul 2.3.1

+Precision Collision - Clutter NV

+Currencies of the Mojave

+Vanilla Hair - No Shine

+Euclid C-Finder NVSE Upgrade

+Sit Anywhere

+Fellout NV - OWB

+Fellout NV

+Hardcore Backpack

+TFH Better Authority Glasses

+Hardcore Canteen

+Headgear Placement Fixed

+Just Vanilla Sprint

+Just Hold Breath

+Fallout New Vegas with 1 extra month of dev time

+FNVLODGenOutput

+Less Horrendous Vikki and Vance Casino LOD Mesh

+Limestone LOD

+Wasteland Flora and Terrain Overhaul - LOD

+Wasteland Flora and Terrain Overhaul

+Much Needed LOD - Ojo Bueno Patch

+Much Needed LOD - NMC Patch

+Much Needed LOD

+LOD additions and improvements

+FNVLODGen Resources

+lStewieAl's Tweaks

+Vanilla UI Plus (New Vegas)

+House's Securitron - Voiced Companion-Questgiver

+Mr House - As concepted

+Dufflebag Retexture Redux

+ENB Hair Fixes (Minimal)

+ENB AO Hair Transparency Fix

+Empty Clicks - improved dry fire sounds

+Survivalist Rifle retexture

+Mojave Nights - a moon and stars replacer

+Manual Reload (NVSE)

+Book Menu Restored

+B42 Descriptions aka Pip-Info

+AmaccurzerO's Animated Mojave

+FNV Mod Limit Fix

+McCarran main terminal transparent glass

+22 Silenced Re-Retexture

+Smooth True Iron Sights Camera

+Zan AutoPurge Crash Protector - New Vegas Edition

+Browning P35

+IMI Desert Eagle

+FN M1905 pocket pistol

+Suomi M-31

+Winchester M1897 - Trench Gun

+Colt M16A2

+M-14

+Taurus Raging Bull

+Smith and Wesson M10 38 special

+Fairbairn-Sykes combat knife

+Metro 2033 double barrel - Duplet

+PPSh-41

+Makarov

+Sten mark II

+Colt 1911

+HK G3SG1

+TOZ-34

+Antimateriel Rifle Retexture

+Hunting Rifle retexture

+Assault Carbine Retextured

+Riot Shotgun retex

+12x7mm Pistol Retexture

+Sniper Rifle Retexture

+9mm SMG re-retexture

+Marksman Carbine retextured

+Grenade Rifle - M79 - retexture

+Grenade Launcher - EX41 - Retexture

+44 Magnum Re-Retextured

+12_7mm SMG re-retextured

+Remington 870 Sawed-off

+Homemade Chechen rebel SMG - Borz

+M37 Ithaca

+TT Tokarev

+Colt 1849 Pocket

+Mares Leg

+KA-BAR - melee and throwable

+Mauser C96

+WCP - Weapon Compatibility Project

+Weapon Mods Expanded - WRP Patch

+GRA WRP Unofficial Patch V2

+Bozar retexture

+Single Shotgun Re-Retexture

+357 Revolver Re-Retextured

+Weapon Retexture Project - WRP

+Recipes for Weapon Mods

+CaliberX EMS update - v4.017

+CaliberX

+ISFX - PN

+YUP v9.0 Compatibility Patches

+New Vegas 2K Lockpick UI upgrade

+4k Pair of Gloves

+Gloves Galore

+Wasteland Clothing HD V1-3 POWDERGANG FIX

+Wasteland Clothing HD

+Diagonal movement

+B42 Wristwatch

+Ragdolls

+Axepriests Face Aches for FNV

+One Man Army NVSE

+Player Headtracking

+Quickthrow- oHUD Patch

+Quickthrow

+Imps TimeScale Adjuster

+Authentic Burned Man

+P90

+Ambient Wasteland 2

+Hunting Revolver and Ranger Sequoia

+Radio Active Channel Extender

+UIO - User Interface Organizer

+Improved Sound FX - WMX MERGED ALL DLC

+Improved Sound FX

+Yukichigai Unofficial Patch - YUP

+Powder Is The New Black - Vanilla Body Patch

+Powder Is The New Black

+We Are Legion - Vanilla Body Patch

+WeAreLegionBETA

+Drags Seam Concealers

+NCR WW2 - Vanilla Body Patch

+NCR WW2

+Boomers Go Boom

+Brotherhood Reforged

+Greater Khans

-SAFE_separator

+Ammo & Condition Checking Beta 3

+Vanilla Underwear Replacer + Non-Stubby Feet

+Lucky 38 E3 Lights Restored

+Lucky 38 Climate Cut Content

+Cut Sewers Restored

+New Vegas Uncut - Outside Bets

+Uncut Wasteland

+New Vegas Uncut 1_2_3_4_5_7

+Return Vance's Gun

+Tops Neon Restored

+Underpass Restored - The Living Desert I

+The Living Desert - Travelers Patrols Consequences Increased Population and more

+No Screen Blood

+ELECTRO-CITY - Relighting the Wasteland

+The Mod Configuration Menu

+One HUD - oHUD

+IFO4HUD 3.0 - PN Patch

+1st Person Weapon Animation Overhaul

+Asurah Reanimation Pack

+WAR

+Commonwealth Surplus No Handgrips

+Commonwealth Surplus 1st Person Animations

+Project Nevada - WMX Support

+Project Nevada - EVE Support

+Weapon Mods Expanded - EVE Patch

+Weapon Mods Expanded - All DLC Merged

+Weapon Mods Expanded - WMX

+IMPACT - Compatibility Edition (JIP LN) (DLC - TTW - All Mods)

+IMPACT

+EVE - Essential Visual Enhancements

+Project Nevada

+Solid Project

+Natural Waters For New Vegas

+FO4 Power Armors

+Spice of Life Vanilla

+Bornagain Combat Armor

+ADAM Reborn

+Tammer's NIF-Bashed Armor and Clothing Pack - Provocateur Female Facewrap Fix

+Tammer's NIF-Bashed Armor and Clothing Pack

+Universal Pip-Boy Customization

+The Someguy Series

+The Better Angels

+New Vegas Bounties III

+King of the Ring

+Russell

+The Inheritance

+FPGE - Functional Post Game Ending

+Immersive Hit Reactions - Makes Combat Responsive

+Tammer's NIF-Bashed Weapons Mega-Pack

+Weapon Mesh Improvement Mod

+Classic Fallout Weapons - New Vegas

+Commonwealth Surplus

+Classic Fallout Weapons - New Vegas - ALL DLC

+Project Reality Footsteps FNV

+FOV Slider

+py Depth of Field and other effects

+More Perks

+Lethal Headshots

+Live Dismemberment

+Realistic Weapons Damages - New Vegas

+NPCs Can Miss

+Inventory Search

+Retrievable Throwables

+B42 Weapon Inertia

+Real Recoil

+OneTweak for FNV

+Fork Redone

+HI-RES Chems and Health Re-Texture

+Upgrades From The Commonwealth

+Enhanced Blood Textures for NV

+Mojave Sandy Desert

+Even Better Loading Screen and Main Menu Replacer

+MGs Neat Clutter Retextures

+Neglected Clutter and Other Things - Clutters

+Neglected Clutter and Other Things - Furnitures

+NMC Part 3

+NMC Part 2

+NMC Part 1

+OJO BUENO Texture Pack

+New T-51b Icons New Vegas

+Fallout 4 Intimidation

+Karma Perks

+Misc Item Icons - New Vegas

+(Upscaled) Consistent Pip-Boy Icons

+IFO4HUD 3.0 - Dynamic Crosshair Patch + UIO Patch

+IFO4HUD 3.0 - Amber Cursor

+IFO4HUD 3.0

+New Vegas - Enhanced Camera

+NVTF - New Vegas Tick Fix

+JohnnyGuitar NVSE

+JIP LN NVSE Plugin

+Unofficial Patch NVSE

+NVAC - New Vegas Anti Crash

*DLC: CaravanPack

*DLC: ClassicPack

*DLC: DeadMoney

*DLC: GunRunnersArsenal

*DLC: HonestHearts

*DLC: LonesomeRoad

*DLC: MercenaryPack

*DLC: OldWorldBlues

*DLC: TribalPack

*Unmanaged: Bashed Patch, 0

*Unmanaged: ISFXMerged

*Unmanaged: UtilitiesMerged

*Unmanaged: WeaponsMerged

*Unmanaged: WeaponsMerged2

*Unmanaged: WMRMerged

*Unmanaged: SkeletonModsMerged

*Unmanaged: DarNifiedUINV

[PLUGIN LIST]


FalloutNV.esm

DeadMoney.esm

HonestHearts.esm

OldWorldBlues.esm

LonesomeRoad.esm

GunRunnersArsenal.esm

ClassicPack.esm

MercenaryPack.esm

TribalPack.esm

CaravanPack.esm

YUP - Base Game + All DLC.esm

New Vegas Redesigned 3.esm

Functional Post Game Ending.esm

Tammer's NIF-Bashed Weapons Mega-Pack.esm

ELECTRO-CITY - CompletedWorkorders.esm

SolidProject.esm

oHUD.esm

SomeguySeries.esm

FCOMaster.esm

WMR.esm

TLD_Travelers.esm

Tammer's NIF-Bashed Armor and Outfits Pack.esm

Update.esm

Project Nevada - Core.esm

Project Nevada - Equipment.esm

Project Nevada - Rebalance.esp

ELECTRO-CITY - Highways and Byways.esm

More Perks.esm

WeAreLegion.esm

Caliber.esm

CFWNV.esm

Project Nevada - Cyberware.esp

CommonwealthSurplus.esm

GreatKhanGreatOverhaul.esm

CaliberXgunrunners.esm

CaliberXhonesthearts.esm

Unofficial Patch NVSE.esp

YUP - NPC Fixes (Base Game + All DLC).esp

DarNifiedUINV.esp

The Mod Configuration Menu.esp

Vurt's WFO.esp

Uncut Wasteland.esp

WMIMNV.esp

WCP.esp

outsidebets.esp

Fellout.esp

dD - Enhanced Blood Main NV.esp

B42Inertia.esp

EVE FNV - ALL DLC.esp

IMPACT.esp

Reload Sounds.esp

More Perks Update.esp

NVR3_YUP Patch.esp

CommonwealthSurplus - Sounds.esp

Real Recoil.esp

UtilitiesMerged.esp

AAM.esp

WeaponModsExpanded.esp

WMX-DLCMerged.esp

TheInheritance.esp

NewVegasUncut 123457 Merged.esp

CommonwealthSurplus - LevelList.esp

Currency of the Mojave.esp

Russell.esp

HouseCompanion.esp

YUP - Complete.esp

Improved Sound FX - WMX - Merged Major DLCs.esp

ISFXMerged.esp

Weapon Retexture Project.esp

Asurah_reanimation.esp

ADAM Complete.esp

NCROverhaul.esp

ADAM - MERGE.esp

MojaveSandyDesert.esp

TLD_Underpass.esp

PowderIsTheNewBlack.esp

NVR3_OutsideBets Patch.esp

KingOfTheRing.esp

NewVegasBountiesIII.esp

BoomersGoBoom.esp

WeAreLegion.esp

TheBetterAngels.esp

Hardcore Canteen.esp

NukaCola-Ojo.esp

Karma Perks.esp

SkeletonModsMerged.esp

AmmoChecking.esp

pyDoF.esp

FOVSlider.esp

Cut Sewers Restored.esp

BrotherhoodReforged.esp

Return Vance's Gun.esp

Lucky38 Climate Fixed.esp

Project Nevada - WMX.esp

WMX-POPMerged.esp

Remington870SO.esp

HomemadeSMG.esp

GlovesGalore.esp

GlovesGalore_DeadMoney.esp

M37Ithaca.esp

FO4 Power Armors - FNV Standard Edition.esp

FO4 Power Armors - FNV Compatibility Edition.esp

R.A.C.E. Station.esp

HuntingRevolver&Sequoia.esp

P90.esp

Better Burned Man.esp

Imp's Timescale Adjuster.esp

M1897.esp

LimestoneLOD.esp

NVR3_ElectroCity Patch.esp

G3SG1.esp

WeaponsMerged.esp

WeaponsMerged2.esp

B42Wristwatch.esp

Quickthrow.esp

Ragdolls.esp

F4 Intimidation.esp

Project Nevada - EVE All DLC.esp

WMRMerged.esp

Zan_AutoPurge_SmartAgro_NV.esp

Improved Sound FX - Weapon Sharing Fix.esp

MauserC96.esp

Improved Sound FX - GRA.esp

B42Descriptions.esp

hz_Empty Clicks.esp

Vanilla UI Plus.esp

DragsSeamConcealers.esp

Improved Sound FX - LR Sharing Fix.esp

Improved Sound FX - OWB Sharing Fix.esp

TFH Better Authority Glasses.esp

JustHoldBreath.esp

JustVanillaSprint.esp

verBackpack.esp

Sit Anywhere.esp

EuclidCFPlus.esp

Universal Pip-Boy Customization.esp

tmzLODadditions.esp

Bashed Patch, 0.esp
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Alfaz

Alfaz

Posts : 146
Join date : 2017-07-15
Location : Somewhere west of Nevada

All white pip-boy - Fallout New Vegas Empty
PostSubject: Re: All white pip-boy - Fallout New Vegas   All white pip-boy - Fallout New Vegas EmptySun Jul 05, 2020 1:22 am

I've run into this problem myself before. I had so ENB i can't remember but i also had a weather mod, Nevada Skies. At that time Anro and yossarian had been working and tweaking the mod actively, but this issue always persisted. I have since removed both my ENB and replaced my weather mod (with a much friendlier one from the STEP guide) and now have no issues with flickering.


I believe this type of bug is the result of a Imagespace conflict of some kind. I wishi could be of more assistance but i believe that would be a smart place to start looking.

_________________
so what i am supposed to do with this? Eat it?
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TastyHands

TastyHands

Posts : 132
Join date : 2019-10-17

All white pip-boy - Fallout New Vegas Empty
PostSubject: Re: All white pip-boy - Fallout New Vegas   All white pip-boy - Fallout New Vegas EmptySun Jul 05, 2020 1:40 am

I had this on an old save, I was using TTW. It happened after I went from DC to the mojave, but I never figured out how to actually fix it unfortunately.
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DcCharge

DcCharge

Posts : 16
Join date : 2019-01-30

All white pip-boy - Fallout New Vegas Empty
PostSubject: Re: All white pip-boy - Fallout New Vegas   All white pip-boy - Fallout New Vegas EmptyTue Jul 07, 2020 4:20 pm

Hi,

Are you using Fallout New Vegas Reloaded? There are some known issues with the PipBoy turning transparent if you are using that.

If it's not that then have a look in your mods for \meshes\pipboy3000\pipboyarm.nif . It could be you have a bad NIF for the PipBoy in your loadout somewhere.

Regards,

_________________
All white pip-boy - Fallout New Vegas Profil10
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Alfaz

Alfaz

Posts : 146
Join date : 2017-07-15
Location : Somewhere west of Nevada

All white pip-boy - Fallout New Vegas Empty
PostSubject: Re: All white pip-boy - Fallout New Vegas   All white pip-boy - Fallout New Vegas EmptyTue Jul 07, 2020 7:44 pm

i dont think its pipboy nif because the whole arm and screen are also white. That's why i think its imagespace modifier.

_________________
so what i am supposed to do with this? Eat it?
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RehabRasta

RehabRasta

Posts : 17
Join date : 2019-01-19

All white pip-boy - Fallout New Vegas Empty
PostSubject: Re: All white pip-boy - Fallout New Vegas   All white pip-boy - Fallout New Vegas EmptySun Jul 12, 2020 9:56 am

Alfaz wrote:
i dont think its pipboy nif because the whole arm and screen are also white. That's why i think its imagespace modifier.

Not too familiar with imagespace conflicts, but when googled "imagespace conflict fallout new vegas" I found someone with my exact same issue. They fixed it by uninstalling electro-city, and that did the trick for mine too! I've replaced it with Simple Street Lights (more lore-friendly anyway) for anyone else who has this issue.

Long story short, your advice helped! Thanks so much!
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Alfaz

Alfaz

Posts : 146
Join date : 2017-07-15
Location : Somewhere west of Nevada

All white pip-boy - Fallout New Vegas Empty
PostSubject: Re: All white pip-boy - Fallout New Vegas   All white pip-boy - Fallout New Vegas EmptySun Jul 12, 2020 8:01 pm

Glad i could help! Electrocity is an awesome mod, but it's outdated. If you are gonna use simple street lights, don't forget to use this patch.


https://www.nexusmods.com/newvegas/mods/64375

Have fun, good luck!

_________________
so what i am supposed to do with this? Eat it?
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All white pip-boy - Fallout New Vegas Empty
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