Textures are fine(Altho when under effect of this bug, also take forever to fully load in), problem is that objects literally do no appear, or appear long after I've been in an area. Does this effect that?
Edit:
That does not seem to have changed anything
Also tried the following:
Using xLODGen to increase distance, but increase memory by lowering LOD quality
Tried disabling all mods
Tried Increasing draw distance and LOD with .ini settings, set memory cap to 8192
None of those did anything, problem is that objects simply do not load in. One of the objects I use to "Test" my draw distance is a dead milelurk hunter, he simply does not spawn when I run from croup manor all the way to the beach area, I have to physically stand there for a few seconds for it to spawn. Same goes for the local cars, local settlements simply do not load in settlers or objects like barricades or guard posts, again, unless I wait right in front of it for a few seconds
none of this usually happens in my game, it was working fine, and quality has gone to shit literally mid-game, so it couldn't be any one mod or anything else I can think of(Made a trip to kingsport lighthouse, left for the retirement home in salem, on the way, fought cultists in crater. BIG performance hit in crater, lag spikes even in an interior(the retirement home), objects did not load inside the light house on the way back, even tho they did just fine on the way in
I should re-iterate that I have about 20 days worth of gametime on this profile, I almost never fast travel, so I know what the limits of my PC are, as far as draw distance and how fast entities usually load in. All of a sudden, the game simply stopped working, and same happened to FNV, a game which shares the engine of F4, but has massively reduced requirements, as in, could be run on a toaster, so I must be encountering some sort of obnoxious engine bug
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