Gaming Underground Network

Come for the mods, stay for the community
 
HomePortalLatest imagesInterviewsRegisterLog in
Search
 
 

Display results as :
 

 


Rechercher Advanced Search
Info Panel
______________
MOD MASTER THREADS:
FALLOUT
THE ELDER SCROLLS

______________


______________


GUNinsider
Fallout Miami: Mika999
Stay Connected

GUNetwork
Keywords
commonwealth hunk dead Mask riot machine wolfenstein vault mandalorian Superpele Armor body daryl ghoul Call Overhaul Ryse Reforged money boomers NPCs Gear marvel khan boom FCOM
Latest topics
» Howdy from grandmastoes
GECK Companion REF Emptyby Apoc Tue Apr 16, 2024 6:06 pm

» armor slot changing in creation kit
GECK Companion REF Emptyby Meno Tue Apr 16, 2024 8:22 am

» The Fallout TV show destroyed NV. I'm done with Todd.
GECK Companion REF Emptyby gavin gold Tue Apr 16, 2024 8:22 am

» {Multi Choice POLL} Fallout 3 or Fallout NV music?
GECK Companion REF Emptyby HardComma Wed Apr 10, 2024 7:42 pm

» Hello from nexus
GECK Companion REF Emptyby noacctname1 Wed Apr 10, 2024 1:54 am

» Who Would Win: Ulysses or Joshua Graham?
GECK Companion REF Emptyby BellToadTall Wed Apr 03, 2024 4:06 pm

» The Next fallout
GECK Companion REF Emptyby BellToadTall Wed Apr 03, 2024 4:01 pm

» Your favorite mods for F:NV
GECK Companion REF Emptyby BellToadTall Wed Apr 03, 2024 3:55 pm

» Whats the Number 1 mod you really want? (NV)
GECK Companion REF Emptyby CosmoMods Mon Apr 01, 2024 8:52 pm

» Unpopular Opinion: Too many mods ruin the game
GECK Companion REF Emptyby Evmeister Sun Mar 31, 2024 11:11 am

» Guns you want in Fallout
GECK Companion REF Emptyby Lupinboi Tue Mar 26, 2024 8:21 pm

» black doors in sierra madre bug
GECK Companion REF Emptyby Wɪmzɪkl Wed Mar 20, 2024 9:27 am

» Any Titanfall mods out their that have the female sniper armor?
GECK Companion REF Emptyby john96 Wed Mar 20, 2024 4:14 am

» Modder looking for gun mods
GECK Companion REF Emptyby Bset Sun Mar 17, 2024 7:33 am

» schorched enclave officer
GECK Companion REF Emptyby Smash96 Sun Mar 17, 2024 6:13 am

» Sup everyone (link funny shorts here)
GECK Companion REF Emptyby DHB00P Thu Mar 14, 2024 3:29 am

» Late Introduction
GECK Companion REF Emptyby Battleclad Sat Mar 02, 2024 4:29 pm

» Greetings!
GECK Companion REF Emptyby Primus_Daibhidh Thu Feb 29, 2024 9:01 am

» Fallout New Vegas Stuttering And LOD Problems
GECK Companion REF Emptyby gamerdude7892 Wed Feb 28, 2024 7:48 pm

» hello, here for porting tips and tricks to fnv
GECK Companion REF Emptyby uxof Mon Feb 26, 2024 4:50 am

April 2024
MonTueWedThuFriSatSun
1234567
891011121314
15161718192021
22232425262728
2930     
CalendarCalendar
_
April 2024
MonTueWedThuFriSatSun
1234567
891011121314
15161718192021
22232425262728
2930     
CalendarCalendar

Share
 

 GECK Companion REF

View previous topic View next topic Go down 
AuthorMessage
Sonichu_fanboy

Sonichu_fanboy

Posts : 638
Join date : 2015-04-02

GECK Companion REF Empty
PostSubject: GECK Companion REF   GECK Companion REF EmptyMon Jun 04, 2018 6:29 pm

What it says on the tin. I am not an expert in the field of making GECK companions, but I have a rather annoying problem: You see, people really like to leave companions hanging around goodsprings. Whetever they're wastelanders, or mary sues that came from the moon, androids, deathclaws, mobile buckets or anything under the sun, everybody and everything is partying over at the prospector saloon. This is less than acceptable for a number of reasons, but I don't know how I would change that. I clearly can't drop the NPC from the geck into the area I want them to be in, the REF will then teleport in and I will be followed around by a clone. While cute, and strongly reminding me of the cloned Ian glitch all the way back from fallout 1 days, this just won't do on a normal playthru. This isn't a deal breaker, but I don't want the prospector saloon to be filled with out of place NPCs, anyone know a quick, easy way to be able to place them somewhere else? I know it's all tied to the REF NPC, but I can't move them out of their cell. For now, I am planning on stuffing as many of them into the back, where the moonshine distillery is, then using the coc command when I reach the location I Would normally hire them at, but this is obviously a less than optimal solution

_________________
http://z0r.de/?id=293
Back to top Go down
 

GECK Companion REF

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» FNV GECK, Statics appearing in game but not in geck.
» GECK: need help on something
» FNV Geck help please :)
» GECK Question
» Cannot the GECK to work

Permissions in this forum:You cannot reply to topics in this forum
Gaming Underground Network :: Fallout :: Troubleshooting-