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 TTW Pipboy Readius

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famaine

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PostSubject: TTW Pipboy Readius   Mon May 29, 2017 6:48 am

Big Hello Smiley Big Hello Smiley hello fellow members , i have came across a particular problem that most people have came across and this about TTW.

i see many people posting screenshots with them roaming around in TTW with the pipboy readius my question is how do you make it compatiable without crashing in the latest TTW or is any other mod that i can use that can help have a non vanilla pipboy due to the fact that i use armor mods like Dragbodys for example

thank you to anyone who reads this post
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Lôke-khan K.B.

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PostSubject: Re: TTW Pipboy Readius   Mon May 29, 2017 9:06 am

Just disable readius esp plugin when you will start new game because this is a crash at the beginning of the game when you get a pip-boy for a birthday in the vault. When you will leave the Vault enable readius esp and everything should work.

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Corvo

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PostSubject: Re: TTW Pipboy Readius   Mon May 29, 2017 11:05 am

Also disable during the Tranquility Lane sequence and Operation Anchorage. I have tried it before and once you hop into the simulation and back out your readius will disappear, but the game will still think you have it.

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famaine

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PostSubject: Re: TTW Pipboy Readius   Tue May 30, 2017 4:34 pm

@Corvo is there anything else i can do i get non regular pipboy due to the fact i do need the readius to use dragbodys armor
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Corvo

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PostSubject: Re: TTW Pipboy Readius   Tue May 30, 2017 5:02 pm

@famaine How I solved it was to disable readius before I went into the simulation pod, completed the simulation and then reactivated it after. I think that's the only way to solve it.

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famaine

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PostSubject: Re: TTW Pipboy Readius   Thu Jun 01, 2017 12:11 am

@Corvo
@karolbr95

so if i just install the pipboy readius and start with ttw from the new vegas story and than head to to DC just to do the dlc should i be fine?
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